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Home » Renegade Discussions » Mod Release Forum » [Server] SSGM 2.0.3  () 2 Votes
Re: [Server] SSGM 2.0.3 [message #431478 is a reply to message #431468] Fri, 25 June 2010 09:38 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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nopol10 wrote on Fri, 25 June 2010 06:02

and then solve the errors that occurred from there


Well I guess that would make sense, but it depends on the work load or its even possible (the scripts are pretty picky when it comes to compatibility, ex: except.lib in VS2010)


[Updated on: Fri, 25 June 2010 09:38]

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Re: [Server] SSGM 2.0.3 [message #431479 is a reply to message #431468] Fri, 25 June 2010 09:48 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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nopol10 wrote on Fri, 25 June 2010 06:02

I've ported SSGM to 3.4.4 as well for my RP2 server and all I did was put in the new 3.4.4 source into the SSGM project, replacing the stuff on the way and then solve the errors that occurred from there. I'm not sure if I still have the pure 3.4.4 + SSGM code lying around but I'll post it if I find it.

That's exactly what I did, and shit, mine didn't even have compile errors because I was very thorough in doing it. I don't see why you people think it's so difficult.


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: [Server] SSGM 2.0.3 [message #431540 is a reply to message #431479] Fri, 25 June 2010 19:54 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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Ethenal wrote on Fri, 25 June 2010 11:48

I don't see why you people think it's so difficult.


Did you find your version? Not sure what the big deal between 3.4.1 and 3.4.4 would be anyway.....


[Updated on: Fri, 25 June 2010 19:54]

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Re: [Server] SSGM 2.0.3 [message #431548 is a reply to message #431330] Fri, 25 June 2010 23:10 Go to previous messageGo to next message
Whitedragon is currently offline  Whitedragon
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trooprm02 wrote on Wed, 23 June 2010 18:21

Released with permission from Whitedragon.



Confirming.


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Re: [Server] SSGM 2.0.3 [message #431562 is a reply to message #431548] Sat, 26 June 2010 09:02 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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Whitedragon wrote on Sat, 26 June 2010 01:10

trooprm02 wrote on Wed, 23 June 2010 18:21

Released with permission from Whitedragon.



Confirming.


thanks, nice to see you still browse these forums btw Wink


[Updated on: Sat, 26 June 2010 09:02]

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Re: [Server] SSGM 2.0.3 [message #432216 is a reply to message #431330] Wed, 07 July 2010 00:34 Go to previous messageGo to next message
reborn is currently offline  reborn
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To make the download smaller, delete the "bin" and "tmp" folders from the source code when you release stuff. Smile


Re: [Server] SSGM 2.0.3 [message #432261 is a reply to message #431330] Wed, 07 July 2010 08:50 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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Ah, ok noted and will do.

Re: [Server] SSGM 2.0.3 [message #436374 is a reply to message #431330] Sat, 11 September 2010 08:45 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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Update: its pretty cool to have joined 2-3 servers recently to only realize they were using this Thumbs Up

Looks like ill have to release a few of my other projects soon.


Re: [Server] SSGM 2.0.3 [message #436453 is a reply to message #431330] Sun, 12 September 2010 08:59 Go to previous messageGo to next message
halo2pac is currently offline  halo2pac
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update it to 3.4.4 and i'll be happy Wink

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Re: [Server] SSGM 2.0.3 [message #438773 is a reply to message #431330] Tue, 02 November 2010 02:36 Go to previous messageGo to next message
Speedy059 is currently offline  Speedy059
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Re: [Server] SSGM 2.0.3 [message #438784 is a reply to message #431330] Tue, 02 November 2010 10:43 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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I used to run 3.4.4 SSGM 2.0.2 on my test server ages ago, as others have said it's not exactly hard to merge the SSGM stuff into the 3.4.4 solution, fairly trivial. Doubt I still have the code anymore since it was part of a larger experiment into TCP logging that I never got around to finishing and has since been superseded by scripts.dll 4.0 SSGM.

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Re: [Server] SSGM 2.0.3 [message #438807 is a reply to message #438784] Tue, 02 November 2010 22:35 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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danpaul88 wrote on Tue, 02 November 2010 11:43

I used to run 3.4.4 SSGM 2.0.2 on my test server ages ago, as others have said it's not exactly hard to merge the SSGM stuff into the 3.4.4 solution, fairly trivial. Doubt I still have the code anymore since it was part of a larger experiment into TCP logging that I never got around to finishing and has since been superseded by scripts.dll 4.0 SSGM.


will ssgm 4.0 not have the same gamelog messages as ssgm 2.0.2 + the extra tcp logging info.


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Re: [Server] SSGM 2.0.3 [message #438822 is a reply to message #431330] Wed, 03 November 2010 06:54 Go to previous message
danpaul88 is currently offline  danpaul88
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