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Pathfinding Flying Units [message #438035] Sun, 17 October 2010 01:59 Go to next message
E! is currently offline  E!
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Does anybody know if it is possible to control the height of pathfind Sectors? Cause to make a VTOL Vehicle follow a Waypath it don't need to be inside Sectors but to make it Goto an Location told by a Script then the Location have to be inside those Pathfind Sectors but those Sectors are pretty small and i need a given Area to have larger Sectors for the whole thing to work. Placing Pathfind Generators in the Air don't work. They don't create any Sector then.

<<SCUD-Storm Origin Creator>>
Re: Pathfinding Flying Units [message #438036 is a reply to message #438035] Sun, 17 October 2010 02:09 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Have you tried generating flight data too?

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Re: Pathfinding Flying Units [message #438037 is a reply to message #438035] Sun, 17 October 2010 02:13 Go to previous messageGo to next message
E! is currently offline  E!
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yes but what exactly does that do? it ends pretty quick and i don't see any result.

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Re: Pathfinding Flying Units [message #438038 is a reply to message #438035] Sun, 17 October 2010 02:18 Go to previous message
danpaul88 is currently offline  danpaul88
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To be honest: I am not entirely sure what it does, but I know there's an option for it so it's worth trying Rocked Over

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