Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » General Discussion » Renforums vs Jelly 9/11 commemoration game
Re: Renforums vs Jelly 9/11 commemoration game [message #435768 is a reply to message #435760] Sat, 28 August 2010 18:23 Go to previous messageGo to next message
Starbuzzz
Messages: 1637
Registered: June 2008
Karma: 0
General (1 Star)
and this is what happens when Dover shows up

  • Attachment: lolDover.jpg
    (Size: 324.17KB, Downloaded 486 times)
Re: Renforums vs Jelly 9/11 commemoration game [message #435769 is a reply to message #435603] Sat, 28 August 2010 19:01 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
The only reason why Dover is playing is because he hid is additional pylons in the farmhouse on field.

I'll play in the game. Saturday seems clear for me.
Re: Renforums vs Jelly 9/11 commemoration game [message #435770 is a reply to message #435768] Sat, 28 August 2010 20:07 Go to previous messageGo to next message
snpr1101 is currently offline  snpr1101
Messages: 425
Registered: June 2007
Location: Australia
Karma: 0
Commander
Starbuzzz wrote on Sat, 28 August 2010 20:23

and this is what happens when Dover shows up




Siege tanks can't hit air units.


fucking hax
Re: Renforums vs Jelly 9/11 commemoration game [message #435771 is a reply to message #435752] Sat, 28 August 2010 20:31 Go to previous messageGo to next message
Dover is currently offline  Dover
Messages: 2547
Registered: March 2006
Location: Monterey, California
Karma: 0
General (2 Stars)
Mr.NiceGuy wrote on Sat, 28 August 2010 14:35

Dover wrote on Sat, 28 August 2010 16:22

You know what? Liquid has been trying to get me to play in these commwars for a while, and I have some video card issues that prevent me from playing SC2 for a while, so why not.

Sign me up for the Renforums team, assuming they'll have me.


Starcraft 2 owned your video card? They had a problem where the menu dint cap the frame rate and your gpu will go 100% causing overheats. I have been playing it a lot to Tell Me.



It was just a shitty heatsink on the card. Funny thing is that I'll probably have a replacement in before the match, but whatever, a commitment is a commitment.



DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.
Re: Renforums vs Jelly 9/11 commemoration game [message #435782 is a reply to message #435603] Sun, 29 August 2010 04:39 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
Messages: 1684
Registered: July 2007
Karma: 0
General (1 Star)
hey dover, give me newbie tips for sc:bw and sc2 Very Happy
Re: Renforums vs Jelly 9/11 commemoration game [message #435806 is a reply to message #435782] Sun, 29 August 2010 13:56 Go to previous messageGo to next message
Dover is currently offline  Dover
Messages: 2547
Registered: March 2006
Location: Monterey, California
Karma: 0
General (2 Stars)
Herr Surth wrote on Sun, 29 August 2010 04:39

hey dover, give me newbie tips for sc:bw and sc2 Very Happy


1) The mistake a lot of newer players make is not making enough workers. This is especially true of ex-WarCraft 3 players who are used to only having to make like 5 guys to mine gold and another 5 for lumber. Optimal numbers per base are:
-In Brood War you want a little over 2 guys per mineral patch (8 patches per mineral line is normal) and 3 in your 1 gas geyser, coming out to about 19-20 per base.
-In StarCraft 2 you want 2.5-3 guys per mineral patch (Again, 8 patches is standard) and 3 on both your gas geysers for a total of about 30.
When you have that many workers per base, it's known as "saturated". It's okay and even encouraged to build workers past saturation, especially on your first base, since you can easily move the excess over when you expand to get new bases running at peak efficieny faster. One simple rule often told to the bottom of the bottom players to help them improve is "Never ever stop building workers". Of course, you'll want to stop eventually, having over 70 workers eats into your max army quite a bit, but the rule is good enough and simple enough to be a good newbie tip.

tl;dr -- Make lots of workers.

2) The next mistake that a lot of newer players make, once they've made their lot of workers, is that they don't spend their newfound income. Money in the bank is money that isn't working for you. Next time you lose a match or a big battle, take a look at what your money looks like. If you have 1000 minerals stockpiled, that's 20 marines you could have had. Often times I'll see players with 4k+ stockpiled because they're too busy trying to dance their reapers around or do some other cute micro. That isn't going to be as good as having all those potential units that they have out on the battlefield. If your barracks or gateways are working at peak efficiency and your money is still climbing higher, throw down more unit producing structures. If you have a large army and control the map, use those extra funds to take another base and expand your income even more. Spend money on upgrades whenever you can afford them and whenever they are useful (Or rather, will be useful, since they take 2+ minutes to finish).

tl;dr -- Spend your money. Keep it as closed to 0 as possible.

3) This kind of ties in with #2, but you should avoid queuing up a ton of units out of your unit producing strucutres. It ties up money that can be used more efficiently elsewhere. If you queue up 5 reapers at a barracks and they take 40 seconds each to build, you won't see the full return on your investment until 200 seconds later, and that's a lifetime in StarCraft matches. Avoid the temptation to queue up units as a way to make producing units easier, and train yourself to order unit production at one "wave" at a time. Avoid queuing up units to get your money closer to 0 to satisfy tip #2. That is false efficiency and will not help you very much at all.

tl;dr -- Don't queue.


Together, these three concepts are known as "macro", and it's the largest single factor between a bronze/silver player and a low-Diamond player. You don't even need any kind of brilliant strategy to climb the ladder as long as you're optimizing your income and just making a lot of shit. The strategizing comes later, but since you're asking for newbie tips, don't worry about that yet.

The last tip I can give you is to watch the minimap. Other than your money/supply counters, it's arguably the most important part of the screen. You'll find that things like surprise drops and nydus worms are a lot easier to deal with when you see them before all your workers start dying.


DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.

[Updated on: Sun, 29 August 2010 13:59]

Report message to a moderator

Re: Renforums vs Jelly 9/11 commemoration game [message #435807 is a reply to message #435603] Sun, 29 August 2010 14:04 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
Messages: 1684
Registered: July 2007
Karma: 0
General (1 Star)
oh snap. I think my worker/patch ratio in sc:bw was like 1.5:1 and it seemed fine. okay then.
I guess starcraft is a lot more macro while wc3 is a lot more micro...


ps: medics could stack their heal in scbw couldnt they? feels like a lot more of my marines die in sc2

[Updated on: Sun, 29 August 2010 14:10]

Report message to a moderator

Re: Renforums vs Jelly 9/11 commemoration game [message #435809 is a reply to message #435807] Sun, 29 August 2010 14:11 Go to previous messageGo to next message
Dover is currently offline  Dover
Messages: 2547
Registered: March 2006
Location: Monterey, California
Karma: 0
General (2 Stars)
Herr Surth wrote on Sun, 29 August 2010 14:04

oh snap. I think my worker/patch ratio in sc:bw was like 1.5:1 and it seemed fine. okay then.
I guess starcraft is a lot more macro while wc3 is a lot more micro...


Right. Part of that has to do with WrCraft 3's food and upkeep system which discouraged getting more than a control group or two of units at a time. Part of it is that StarCraft is a faster-paced game, and any given individual unit can die much faster than in WarCraft 3, where you have 1k hp heroes keeping your guys alive.

Micro still matters in StarCraft, things like stimming or blinking at the proper moment can still have just as huge of an effect on the outcome of a battle as using your Talon Druids to cyclone key enemy units, but they certainly won't matter if you're facing an army three times the size of yours.

Herr Surth wrote on Sun, 29 August 2010 14:04

ps: medics could stack their heal in scbw couldnt they? feels like a lot more of my marines die in sc2


It's always been one medic per unit. If you're having your marines die a lot, try skewing your composition slightly in favor of more medics vs more marines if you feel you have too few. Or, even more simply, just engage with a larger force in general.


DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.

[Updated on: Sun, 29 August 2010 14:13]

Report message to a moderator

Re: Renforums vs Jelly 9/11 commemoration game [message #435821 is a reply to message #435665] Sun, 29 August 2010 19:40 Go to previous messageGo to next message
HaTe is currently offline  HaTe
Messages: 923
Registered: August 2007
Karma: 0
Colonel
Er...put me on the list please?

http://i162.photobucket.com/albums/t263/psuHaTe32_2007/HaTe3.jpg
‘All that is necessary for the triumph of evil is that good men do nothing’ - Edmund Burke
Re: Renforums vs Jelly 9/11 commemoration game [message #435828 is a reply to message #435603] Sun, 29 August 2010 23:38 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9727
Registered: March 2005
Location: Belgium
Karma: 13
General (5 Stars)
Goztoe
All who signed up now have access to the community matches subforum.

Teamspeak 3: ts3.thekoss2.org You MUST be on TS to play (listening is sufficient, speaking is better).


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord

[Updated on: Sun, 29 August 2010 23:40]

Report message to a moderator

Re: Renforums vs Jelly 9/11 commemoration game [message #435845 is a reply to message #435603] Mon, 30 August 2010 09:52 Go to previous messageGo to next message
Hitman is currently offline  Hitman
Messages: 878
Registered: November 2005
Location: Belgium
Karma: 0
Colonel
might be there to show spoony how to play renegade

just maybe
Re: Renforums vs Jelly 9/11 commemoration game [message #435847 is a reply to message #435748] Mon, 30 August 2010 12:08 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
Messages: 3266
Registered: August 2005
Location: Canada
Karma: 0
General (3 Stars)
CarrierII wrote on Sat, 28 August 2010 15:49



Listen to Spoony (or we lose).


Oh wow....so this is why he'd rather lead renforums than cw.cc LOL completely brainwashed into thinking he is god (but its actually just another power trip).


[Updated on: Mon, 30 August 2010 12:09]

Report message to a moderator

Re: Renforums vs Jelly 9/11 commemoration game [message #435849 is a reply to message #435603] Mon, 30 August 2010 12:21 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
Messages: 1684
Registered: July 2007
Karma: 0
General (1 Star)
someone's got you all figured out spoonman!1
Re: Renforums vs Jelly 9/11 commemoration game [message #435855 is a reply to message #435603] Mon, 30 August 2010 15:03 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
Messages: 3407
Registered: February 2007
Karma: 0
General (3 Stars)
renforums players actually try to play as a team
whereas the last time spoony tried to lead cw.cc they lost to {Os} when they should and could have easily won
it's not hard to understand why spoony would rather play on a team


liquidv2
Re: Renforums vs Jelly 9/11 commemoration game [message #435857 is a reply to message #435807] Mon, 30 August 2010 15:13 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 1416
Registered: May 2006
Karma: 0
General (1 Star)
Herr Surth wrote on Sun, 29 August 2010 16:04

oh snap. I think my worker/patch ratio in sc:bw was like 1.5:1 and it seemed fine. okay then.
I guess starcraft is a lot more macro while wc3 is a lot more micro...


ps: medics could stack their heal in scbw couldnt they? feels like a lot more of my marines die in sc2


perhaps you need more mauraders to absorb the damage


i beat bw with a 1:1 ratio lol


lol
Re: Renforums vs Jelly 9/11 commemoration game [message #435859 is a reply to message #435603] Mon, 30 August 2010 15:33 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
Messages: 1711
Registered: December 2007
Location: Amsterdam
Karma: 0
General (1 Star)
Hmm is it just me or does that player list looks pretty damn big in comparison to previous games? Big Grin

It's on 14 now In Love


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg
Re: Renforums vs Jelly 9/11 commemoration game [message #435861 is a reply to message #435603] Mon, 30 August 2010 17:35 Go to previous messageGo to next message
IAmFenix is currently offline  IAmFenix
Messages: 447
Registered: October 2007
Karma: 0
Commander
Ingame nick is IFenixI, just a heads up.

http://internetometer.com/image/13843.png
Re: Renforums vs Jelly 9/11 commemoration game [message #435863 is a reply to message #435603] Mon, 30 August 2010 18:24 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
Messages: 2593
Registered: August 2003
Karma: 0
General (2 Stars)
Category Moderator
sign me up Wink

ingame nick: Nightma12
Re: Renforums vs Jelly 9/11 commemoration game [message #435867 is a reply to message #435857] Mon, 30 August 2010 21:04 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
Messages: 3407
Registered: February 2007
Karma: 0
General (3 Stars)
JohnDoe wrote on Mon, 30 August 2010 17:13

Herr Surth wrote on Sun, 29 August 2010 16:04

oh snap. I think my worker/patch ratio in sc:bw was like 1.5:1 and it seemed fine. okay then.
I guess starcraft is a lot more macro while wc3 is a lot more micro...


ps: medics could stack their heal in scbw couldnt they? feels like a lot more of my marines die in sc2


perhaps you need more mauraders to absorb the damage


i beat bw with a 1:1 ratio lol

SHUT UP!


liquidv2
Re: Renforums vs Jelly 9/11 commemoration game [message #435878 is a reply to message #435603] Tue, 31 August 2010 00:54 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
Messages: 1416
Registered: May 2006
Karma: 0
General (1 Star)
Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin

lol
Re: Renforums vs Jelly 9/11 commemoration game [message #435882 is a reply to message #435603] Tue, 31 August 2010 02:22 Go to previous messageGo to next message
ExEric3 is currently offline  ExEric3
Messages: 745
Registered: February 2005
Location: Slovakia
Karma: 0
Colonel
sign me up. if not then have fun In Love
Re: Renforums vs Jelly 9/11 commemoration game [message #435943 is a reply to message #435603] Wed, 01 September 2010 13:30 Go to previous messageGo to next message
JPNOD is currently offline  JPNOD
Messages: 807
Registered: April 2004
Location: Area 51
Karma: 0
Colonel
count me in
Big Grin
JPNOD


WOL nick: JPNOD
Re: Renforums vs Jelly 9/11 commemoration game [message #435947 is a reply to message #435603] Wed, 01 September 2010 15:00 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
Messages: 3407
Registered: February 2007
Karma: 0
General (3 Stars)
i'll see if The One will play for jelly

sup JPNOD Smile


liquidv2
Re: Renforums vs Jelly 9/11 commemoration game [message #435960 is a reply to message #435603] Thu, 02 September 2010 03:17 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
Messages: 1684
Registered: July 2007
Karma: 0
General (1 Star)
may possibly not be able to attend. so just a maybe from me. sorraaaay.
Re: Renforums vs Jelly 9/11 commemoration game [message #435976 is a reply to message #435855] Thu, 02 September 2010 11:28 Go to previous messageGo to previous message
trooprm02 is currently offline  trooprm02
Messages: 3266
Registered: August 2005
Location: Canada
Karma: 0
General (3 Stars)
liquidv2 wrote on Mon, 30 August 2010 17:03

renforums players actually try to play as a team
whereas the last time spoony tried to lead cw.cc they lost to {Os} when they should and could have easily won
it's not hard to understand why spoony would rather play on a team



The fact we lose had nothing to do with it, nobody can stand his powerhungry nature so ignored him and thats what drove him over the edge. You guys better suck his d the whole match or he just may start jumping out of windows....


Previous Topic: Red Alert 2 and Yuris Revenge Patches
Next Topic: Hot or NOT!?
Goto Forum:
  


Current Time: Sun May 12 05:57:50 MST 2024

Total time taken to generate the page: 0.01540 seconds