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Epic StarCraft II Discussion [message #435678] Fri, 27 August 2010 15:39 Go to next message
JohnDoe is currently offline  JohnDoe
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because koreans haven't gotten into sc2 much or because its more user friendly and you dont need more than 200 apm?

lol
Re: Westwood lives on [message #435684 is a reply to message #435678] Fri, 27 August 2010 16:32 Go to previous messageGo to next message
Dover is currently offline  Dover
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JohnDoe wrote on Fri, 27 August 2010 15:39

because koreans haven't gotten into sc2 much or because its more user friendly and you dont need more than 200 apm?


A bit of both, although I'd imagine having more than 200 apm would still help since it allows for lots of really cute in-battle micro that wouldn't normally be possible.

Another thing is the that the super tip-top players are still playing BW because, at least until the end of the calander year, that's where the money and glory still is. The only notable Koreans playing SC2 are retried old-school players, no-name B-teamers, and a smattering of guys who were caught in the match-fixing scandal and have been banned from BW. For the most part, Korea is still milking BW for what it's worth.


DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: Westwood lives on [message #435800 is a reply to message #435678] Sun, 29 August 2010 11:04 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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did ya have any trouble beating the campaign on brutal? im already having trouble escorting these fucking civilian convoys

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Re: Westwood lives on [message #435804 is a reply to message #435800] Sun, 29 August 2010 13:34 Go to previous messageGo to next message
Dover is currently offline  Dover
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JohnDoe wrote on Sun, 29 August 2010 11:04

did ya have any trouble beating the campaign on brutal? im already having trouble escorting these fucking civilian convoys


Some missions are definately much harder than others, at least the first time through when you're not sure what the best thing to do is exactly.

I don't recall doing anything special for the escort mission, just lots of medic/marine like a lot of the other missions in the first half of the campaign. I do remember giving up in frustration with the "Don't lose any structures" achievement. Just a bigass ball of marines and medics following the convoys around should be enough. You can throw in some firebats if you need something to tank, but I never felt the need to.

Some of the tougher ones you'll come across are "In Utter Darkness", where weapon/armor upgrades are key and nessessary to have a fighting chance, and "All In", of which there are two varients depending on your choices through the campaign, and which can range from rage-inducingly difficult to pleasently challenging, depending on which varient you're playing and what tech choices you've made.


DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: Westwood lives on [message #435805 is a reply to message #435678] Sun, 29 August 2010 13:54 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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how much of an effect does my choice of missions exactly have? Will it make the game infinitely more harder and unrewarding when I try to actually roleplay raynor halfway realistically as opposed to googling which missions give the hugest advantage?
Re: Westwood lives on [message #435808 is a reply to message #435805] Sun, 29 August 2010 14:04 Go to previous messageGo to next message
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Herr Surth wrote on Sun, 29 August 2010 13:54

how much of an effect does my choice of missions exactly have? Will it make the game infinitely more harder and unrewarding when I try to actually roleplay raynor halfway realistically as opposed to googling which missions give the hugest advantage?


Without spoiling too much, in "All In" you face two different sets of units based on on the previous mission you completed, and certain tech choices are better against certain things than others. If it's in your play style to get a lot of tanks and you grab a lot of the upgrades for them on the way, then you would be better off playing the mission that pits you against things tanks are weak against, etc etc.

None of the choices are "unrealistic" for Raynor, nor are any of the mission rewards intrinsicly bad, so don't worry about roleplaying realism too much. If you play Raynor the way you see him, you won't have any trouble. Actually, come to think of it, that's not 100% true. I have a friend who intentionally skipped entire mission branches because of the way she saw Raynor, and as a result missed out of getting some units. The big important units are all on nessessary plot missions, but you might find the game marginally harder if you don't do every single mission before the end. Still, any time you're given an explicit choice (A vs B), the side you pick doesn't matter too much in terms of overall strength at the end of the campaign.

You won't have to google anything as far as campaign-wide strategy goes, unless you want other people's opinions on which armory upgrades are best.


DarkDemin wrote on Thu, 03 August 2006 19:19

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[Updated on: Sun, 29 August 2010 14:07]

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Re: Westwood lives on [message #435813 is a reply to message #435678] Sun, 29 August 2010 15:30 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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what are you guys talking about? i usually try to complete games 100% on the highest difficulty, but does this mean i have to play the campaign with several accounts for several story versions or can everything be seen through that section on the bridge that lets you replay old missions for achievements?

ill give the convoy mission another shot sooner or later (playing lost viking atm lol) with more armory upgrades...the other available mission was ridiculously easy...i thought i'd have to protect the artifact for like 10 mins against waves of enemies, but all i had to do was kill 3 stone creatures...with 130 marines,mauraders and medics lol


lol
Re: Westwood lives on [message #435817 is a reply to message #435813] Sun, 29 August 2010 15:47 Go to previous messageGo to next message
Dover is currently offline  Dover
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JohnDoe wrote on Sun, 29 August 2010 15:30

what are you guys talking about? i usually try to complete games 100% on the highest difficulty, but does this mean i have to play the campaign with several accounts for several story versions or can everything be seen through that section on the bridge that lets you replay old missions for achievements?


You can "start over" at any point you want, so there's no need for multiple accounts. You can get the alternative story options either by going through the Mission Archives or by reloading an old save. The first way is more of a "what-if" kind of scenario, where you get the achievements and stuff, but you don't get more Credits or Research if that mission has any. The second option (reloading an old save) is if you're legitimately unhappy with the outcome of your decision and want to go forward with a different branch.

You can do it all the way though once on Brutal, but you'll probably miss "Hurry Up It's Raid Night" or whatever the achievement is for doing the whole campaign in 8 hours.

JohnDoe wrote on Sun, 29 August 2010 15:30

ill give the convoy mission another shot sooner or later (playing lost viking atm lol) with more armory upgrades...the other available mission was ridiculously easy...i thought i'd have to protect the artifact for like 10 mins against waves of enemies, but all i had to do was kill 3 stone creatures...with 130 marines,mauraders and medics lol


If you're looking for an extra challenge, try taking the artifact from the opposite lane, with the Zerg and Protoss hitting you from both ends. For some missions there are feats of strength (Hidden, 0-point achievements) for doing stupid shit like that, but not for that mission unfortunately. Sad

There's some kind of system set up where the armory upgrades are limited to a time when you would be able to legitimately get them. You can't, say, play the whole campaign, and then go back and do the convoy mission with BCs.

I can honestly say that getting the final Lost Vikings achievement is probably the hardest thing in the campaign. Shit gets so frustrating. >:[


DarkDemin wrote on Thu, 03 August 2006 19:19

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[Updated on: Sun, 29 August 2010 15:47]

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Re: Westwood lives on [message #435834 is a reply to message #435817] Mon, 30 August 2010 02:28 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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Dover wrote on Sun, 29 August 2010 23:47

JohnDoe wrote on Sun, 29 August 2010 15:30

what are you guys talking about? i usually try to complete games 100% on the highest difficulty, but does this mean i have to play the campaign with several accounts for several story versions or can everything be seen through that section on the bridge that lets you replay old missions for achievements?


You can "start over" at any point you want, so there's no need for multiple accounts. You can get the alternative story options either by going through the Mission Archives or by reloading an old save. The first way is more of a "what-if" kind of scenario, where you get the achievements and stuff, but you don't get more Credits or Research if that mission has any. The second option (reloading an old save) is if you're legitimately unhappy with the outcome of your decision and want to go forward with a different branch.

You can do it all the way though once on Brutal, but you'll probably miss "Hurry Up It's Raid Night" or whatever the achievement is for doing the whole campaign in 8 hours.

JohnDoe wrote on Sun, 29 August 2010 15:30

ill give the convoy mission another shot sooner or later (playing lost viking atm lol) with more armory upgrades...the other available mission was ridiculously easy...i thought i'd have to protect the artifact for like 10 mins against waves of enemies, but all i had to do was kill 3 stone creatures...with 130 marines,mauraders and medics lol


If you're looking for an extra challenge, try taking the artifact from the opposite lane, with the Zerg and Protoss hitting you from both ends. For some missions there are feats of strength (Hidden, 0-point achievements) for doing stupid shit like that, but not for that mission unfortunately. Sad

There's some kind of system set up where the armory upgrades are limited to a time when you would be able to legitimately get them. You can't, say, play the whole campaign, and then go back and do the convoy mission with BCs.

I can honestly say that getting the final Lost Vikings achievement is probably the hardest thing in the campaign. Shit gets so frustrating. >:[


Ya, I'm not trying to get every achievement (yet)...I just want to beat the game on brutal and get all of the (somewhat significant) story. Am I really missing something by beating it on brutal, playing multiplayer and sometime later beating it in 8 hours on normal and making the opposite story choices?

With armory upgrades I meant basic shit pertaining to that mission like upgrading the medics (is this a waste since later all you're going to use are medivacs?). All I've got are stims atm




lol
Re: Westwood lives on [message #435835 is a reply to message #435834] Mon, 30 August 2010 03:09 Go to previous messageGo to next message
Dover is currently offline  Dover
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JohnDoe wrote on Mon, 30 August 2010 02:28

Dover wrote on Sun, 29 August 2010 23:47

JohnDoe wrote on Sun, 29 August 2010 15:30

what are you guys talking about? i usually try to complete games 100% on the highest difficulty, but does this mean i have to play the campaign with several accounts for several story versions or can everything be seen through that section on the bridge that lets you replay old missions for achievements?


You can "start over" at any point you want, so there's no need for multiple accounts. You can get the alternative story options either by going through the Mission Archives or by reloading an old save. The first way is more of a "what-if" kind of scenario, where you get the achievements and stuff, but you don't get more Credits or Research if that mission has any. The second option (reloading an old save) is if you're legitimately unhappy with the outcome of your decision and want to go forward with a different branch.

You can do it all the way though once on Brutal, but you'll probably miss "Hurry Up It's Raid Night" or whatever the achievement is for doing the whole campaign in 8 hours.

JohnDoe wrote on Sun, 29 August 2010 15:30

ill give the convoy mission another shot sooner or later (playing lost viking atm lol) with more armory upgrades...the other available mission was ridiculously easy...i thought i'd have to protect the artifact for like 10 mins against waves of enemies, but all i had to do was kill 3 stone creatures...with 130 marines,mauraders and medics lol


If you're looking for an extra challenge, try taking the artifact from the opposite lane, with the Zerg and Protoss hitting you from both ends. For some missions there are feats of strength (Hidden, 0-point achievements) for doing stupid shit like that, but not for that mission unfortunately. Sad

There's some kind of system set up where the armory upgrades are limited to a time when you would be able to legitimately get them. You can't, say, play the whole campaign, and then go back and do the convoy mission with BCs.

I can honestly say that getting the final Lost Vikings achievement is probably the hardest thing in the campaign. Shit gets so frustrating. >:[


Ya, I'm not trying to get every achievement (yet)...I just want to beat the game on brutal and get all of the (somewhat significant) story. Am I really missing something by beating it on brutal, playing multiplayer and sometime later beating it in 8 hours on normal and making the opposite story choices?

With armory upgrades I meant basic shit pertaining to that mission like upgrading the medics (is this a waste since later all you're going to use are medivacs?). All I've got are stims atm





No, you aren't missing anything.

The medic upgrade is commonly considered to be one of the "essential" upgrades, since you'll probably be going marine-medic for like the first half of the campaign, easily. Some people do it all game long. The medivac is pretty good, but it can't compete with the medic for cost. Don't worry too much about your choices with the armory upgrades. It's pretty clear which ones are the good ones and which ones are the shitty ones when you unlock them, and you get plenty of cash by the end to cover all the basics.


DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: Westwood lives on [message #435837 is a reply to message #435678] Mon, 30 August 2010 03:19 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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so marines, mauraders and medics are all you need for half of the game? Surprised i guess it takes a while to unlock siege tanks because they're absolutely brutal against AI.

lol
Re: Westwood lives on [message #435838 is a reply to message #435837] Mon, 30 August 2010 04:07 Go to previous messageGo to next message
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JohnDoe wrote on Mon, 30 August 2010 03:19

so marines, mauraders and medics are all you need for half of the game? Surprised i guess it takes a while to unlock siege tanks because they're absolutely brutal against AI.


They're even more ridiculous with their armory upgrades. Vikings too. And don't even get me started on the merc versions. >:[


DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: Westwood lives on [message #435840 is a reply to message #435678] Mon, 30 August 2010 05:51 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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damn...ok so mauraders were unlocked for the convoy mission and I pulled it off with 19/20 civilians killed lmao...then I noticed I must've messed up in the artifact mission and accidentally played it on normal (that's why I could easily build an army of 130)...on my first brutal try my forces were killed in the toss base :/

a buddy of mine who posts on the german broodwar forum told me that nobody there has managed to beat every mission on brutal...did you beat every mission? do you think there's any point in me playing on that difficulty or will the missions get so tough that you need to be a seasoned sc/rts veteran to stand a chance?


lol
Re: Westwood lives on [message #435850 is a reply to message #435840] Mon, 30 August 2010 12:24 Go to previous messageGo to next message
Dover is currently offline  Dover
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JohnDoe wrote on Mon, 30 August 2010 05:51

damn...ok so mauraders were unlocked for the convoy mission and I pulled it off with 19/20 civilians killed lmao...then I noticed I must've messed up in the artifact mission and accidentally played it on normal (that's why I could easily build an army of 130)...on my first brutal try my forces were killed in the toss base :/

a buddy of mine who posts on the german broodwar forum told me that nobody there has managed to beat every mission on brutal...did you beat every mission? do you think there's any point in me playing on that difficulty or will the missions get so tough that you need to be a seasoned sc/rts veteran to stand a chance?


Plenty of people have it. There's a special little portrait for the "Brutal Completionist" achievement, which is doing all 29 missions under Brutal, and I've seen a fair number of people wearing them online.

As to there being any point...I guess that's up to you. You seem to know what you're doing, so you definately will stand a chance, but some of the missions get pretty challenging. I guess it comes down to how much you want to push yourself. Hard difficulty feels like what a "Normal" would be for an RTS vet, Normal is EZmode, and Casual is just normal with lower-HP enemies.


DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: Westwood lives on [message #435852 is a reply to message #435678] Mon, 30 August 2010 13:43 Go to previous messageGo to next message
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It's just that hard doesn't provide me with a challenge (yet), but brutal is just too much trial and error. I reloaded a savegame of the artifact mission before my push and destroyed the toss base with good micro, but the zerg were too quick at fucking shit up..really frustrating. I imagine if you're familiar with the mission mechanics and map then replaying it on brutal would appear easier. I'm just gonna swallow my pride and beat it on hard first Very Happy...I can still try brutal when the internet connection is down or I just feel like it.

I guess I can still wear my smugface for getting this far after 2 weeks starcraft singleplayer experience and 1-2 months of getting carried by clanmates in generals multiplayer, so it's all good. Great games...I hate myself a little bit for thinking Kane was really cool and playing C&C as a kid for the cutscenes instead of being a Blizzard guy. Well, there's a good chance I'd be ruining my life on WoW then...Kain just protected me.


lol
Re: Westwood lives on [message #435853 is a reply to message #435678] Mon, 30 August 2010 13:45 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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a lot of i in that post...what a self-centered lunatic

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Re: Westwood lives on [message #435854 is a reply to message #435678] Mon, 30 August 2010 13:56 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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its in your superior heritage.
Re: Westwood lives on [message #435858 is a reply to message #435678] Mon, 30 August 2010 15:14 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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only half master race

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Re: Westwood lives on [message #435946 is a reply to message #435678] Wed, 01 September 2010 14:52 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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the zeratul missions rule so hard

lol
Re: Westwood lives on [message #435953 is a reply to message #435946] Wed, 01 September 2010 19:02 Go to previous messageGo to next message
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JohnDoe wrote on Wed, 01 September 2010 14:52

the zeratul missions rule so hard


The first and last one are the best, easily. The third one is meant to be a macro-ish game but it's very possible to beat in 4-5 minutes on Brutal using only the units you start out with, if you're clever with your Blinks and stuns.


DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: Westwood lives on [message #435955 is a reply to message #435678] Wed, 01 September 2010 20:06 Go to previous messageGo to next message
Dover is currently offline  Dover
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It's a shame they had to use a different voice actor for the Zeratul missions though. As badass as they were, they would have been so much better with the old guy doing the VA. The original guy died sometime in the past decade. :[

DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: Westwood lives on [message #435959 is a reply to message #435678] Thu, 02 September 2010 03:08 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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I didn't even notice, good job by the VA...and I played the old games until a few days ago. I'm guessing the last mission is where you have to fend off 2000 zerg...got overrun shortly after the first(? )hybrid/hybrid reaver attack wave on hard Sad. Definitely a good idea to switch difficulty settings.

It's a shame they don't give you void rays...what's the way to go? mass immortals? My colossi got owned



lol
Re: Westwood lives on [message #435961 is a reply to message #435678] Thu, 02 September 2010 03:19 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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you can try to get some templars out and mass psi storm, but frankly, my macro/micro sucks to much for such shenanigans, i had to switch to normal difficulty :/
Re: Westwood lives on [message #435962 is a reply to message #435678] Thu, 02 September 2010 03:33 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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In the 2nd Zeratul mission the hybrid just blinked and lifted my templars in the air, which almost did enough damage to kill them...immortals really fucked his shit up.

lol
Re: Westwood lives on [message #435964 is a reply to message #435678] Thu, 02 September 2010 04:58 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
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k these hybrids aren't that smart...psi storms own them

i'll fall back into my base and build up an army there instead of trying to protect the archive for 20 mins...that's impossible with my skill level


lol
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