Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » how to add startup spawners and spawners etc!!! help!
how to add startup spawners and spawners etc!!! help! [message #424467] Fri, 02 April 2010 11:13 Go to next message
gangsterleo is currently offline  gangsterleo
Messages: 31
Registered: April 2009
Location: rotherham
Karma: 0
Recruit
hey, thansk for looking.. ive made vehicle bots from this tutorial..
http://renhelp.laeubi-soft.de/index.php?tut=70

it says now create startup spawner and you'r done.. :S:S
i dont no how..
when i play game.. once the vehicles are dead they stay dead i want them to re apear like 10 mins after...
can any of you show me a tutorial or tell me how to make them come back and back.. etc..

please help asap i would like this done asap....
ouh and if you know any troop ai bot tutorials to add troops.. please give us the link.

ouh btw its undermap im editing.

cheers..
leo
Re: how to add startup spawners and spawners etc!!! help! [message #424488 is a reply to message #424467] Fri, 02 April 2010 15:09 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
Messages: 797
Registered: December 2004
Karma: 0
Colonel
Go to spawners, hit temp. Go to settings, click on pick presets and choose the vehicle bot you made. Spawn max says how many times you want it to spawn. Keep it at -1 if you want it to spawn infinitly. Change the spawn delay to change how fast it respawns back after it's destroyed. It's measured in seconds so 10 = ten seconds. If you want 10 minutes you would have to do 600. That's pretty much all you need to do.

http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg

[Updated on: Fri, 02 April 2010 15:10]

Report message to a moderator

Re: how to add startup spawners and spawners etc!!! help! [message #424515 is a reply to message #424467] Sat, 03 April 2010 01:25 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
Messages: 667
Registered: September 2006
Location: Aotearoa
Karma: 0
Colonel
he is referring to the player startup spawner, not a bot spawner

in the preset tree go to the following branch:

Object -> Spawner -> Startup Spawner

add 1 "GDI Spawner" and 1 "Nod Spawner"


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
Re: how to add startup spawners and spawners etc!!! help! [message #424541 is a reply to message #424467] Sat, 03 April 2010 08:18 Go to previous messageGo to next message
TNaismith
Messages: 86
Registered: May 2006
Location: Canada
Karma: 0
Recruit
Both of you are correct, as gangsterleo is asking both of those questions.

"crazfulla"

he is referring to the player startup spawner, not a bot spawner

in the preset tree go to the following branch:

Object -> Spawner -> Startup Spawner

add 1 "GDI Spawner" and 1 "Nod Spawner"


Here is a screenshot of that:
http://img706.imageshack.us/img706/868/32555603.jpg


"bisen11"

Go to spawners http://img522.imageshack.us/img522/68/10334324.jpg, hit temp http://img694.imageshack.us/img694/3891/25270296.jpg.

http://img13.imageshack.us/img13/2135/61329894.jpg

Go to settingshttp://img251.imageshack.us/img251/7345/26010019.jpg,

http://img694.imageshack.us/img694/3973/55389481.jpg

click on pick presets http://img249.imageshack.us/img249/302/49134340.jpg and choose the vehicle bot you made. Spawn max says how many times you want it to spawn. Keep it at -1 if you want it to spawn infinitly. Change the spawn delay to change how fast it respawns back after it's destroyed. It's measured in seconds so 10 = ten seconds. If you want 10 minutes you would have to do 600. That's pretty much all you need to do.


Added some pictures.

As for troop AI bots, you can follow bisen11's instructions and instead of choosing a vehicle bot on the 'Pick Presets' step, just choose an infantry bot to spawn instead. All AI Bot infantry attack automatically by default. If you want your infantry AI Bots to do more advanced things (like following a waypath, etc) then you'll have to add scripts to them.

I'm not an expert on that, but maybe if you explained what exactly what you want you infantry bots to do, we can help you out a bit more. =) Good luck mate. ^^


http://img33.imageshack.us/img33/7928/t2010021mcsig140.gif

[Updated on: Sat, 03 April 2010 08:23]

Report message to a moderator

Re: how to add startup spawners and spawners etc!!! help! [message #424588 is a reply to message #424467] Sat, 03 April 2010 19:05 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
Messages: 667
Registered: September 2006
Location: Aotearoa
Karma: 0
Colonel
might aswell upload that tutorial to renhelp Tell Me

"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
Re: how to add startup spawners and spawners etc!!! help! [message #424629 is a reply to message #424467] Sun, 04 April 2010 07:02 Go to previous message
gangsterleo is currently offline  gangsterleo
Messages: 31
Registered: April 2009
Location: rotherham
Karma: 0
Recruit
cheers i made a hourglass map.. with vehicle bots and troop bots also a orcal plane thingy.. anyways i got loads of troops tht run into middle underground.. when im playin after abit it'll close renegade ans say not responding :S whys is this?? isit because its medoza boss troops? i dont know :/ please help..
Previous Topic: Problem with terrain loading
Next Topic: Scripting Help
Goto Forum:
  


Current Time: Fri May 17 19:32:27 MST 2024

Total time taken to generate the page: 0.00697 seconds