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Re: The Apparent End of C&C? [message #411004 is a reply to message #410963] Mon, 16 November 2009 14:00 Go to previous messageGo to next message
Dover is currently offline  Dover
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GEORGE ZIMMER wrote on Mon, 16 November 2009 08:36

you have to know 5835357 invisible rules which usually make no sense and unless you can react within 1/10ths of a second you're doomed to fail. This isn't to say it's bad either, but it gets tedious after a few games.


It's fine if you think StarCraft isn't the best game ever, but posts like this show me that you either haven't played very much of it or are being intentionally misleading.

StarCraft is the RTS equivalent of Chess. The rules are actually stupidly simple, and there are very few "special" or "invisible" rules. It's from understanding these rules and their application on a deep level that make up skill differences. To use an analogy, both a Chess Grand Master and an average Chess player both know that pawns can start out moving two spaces instead of the usual one, but the Grand Master better understands the application. This is the hallmark of great strategy games--Simple rules, deep gameplay.

Of course quick reactions are plus, but you don't need to have superhuman micro to play (Although it's an obvious advantage, just like it would be in any game). Especially in low-level play where shit like Nukes and slow-ass units like BCs and Carriers are prevalent, you have more than enough time to react. Although I'll grant you that to some extent what you're talking about applies to Zerg vs Zerg match, if only because those games are typically over so very quickly that every unit and every small advantage matters tremendously.


DarkDemin wrote on Thu, 03 August 2006 19:19

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Re: The Apparent End of C&C? [message #411144 is a reply to message #410956] Tue, 17 November 2009 12:28 Go to previous messageGo to next message
RoCk2Star is currently offline  RoCk2Star
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JohnDoe wrote on Mon, 16 November 2009 16:53

I suck at RTS...stupid units never do what I want them to.


Cause ur retard @ micro. Try using mouse, helps tbh.

[Updated on: Tue, 17 November 2009 12:29]

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Re: The Apparent End of C&C? [message #411157 is a reply to message #410160] Tue, 17 November 2009 13:14 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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got me, polandball!

lol
Re: The Apparent End of C&C? [message #411162 is a reply to message #410215] Tue, 17 November 2009 14:04 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Dreganius wrote on Wed, 11 November 2009 04:10

TIME FOR DREGANIUS' MASSIVE RANT ON C&C EVERYONE!

Make sure to get some popcorn from the lobby!

DREGGY RANT!


Rant over, QFT.

Spot on EXCEPT that you left out the tiberium growth aspect. CnC -> Tib sun -> Firestorm all showed tiberium mutating in a way that in each progressing game it became more diverse, created more interesting mutations, and had more interesting affects on the environment. Then CnC3 came along and took a shit on that idea. TIBERIUM GROWS FROM TREES?!!? WE THINK NOT, NOW IT COMES OUT OF CONVENIENTLY PLACED HOLES IN THE GROUND, WHY THE ENTIRE CRUST HASN'T CAVED IN WHO KNOWS. And don't forget that "weed" vanished off the face of the earth, as did any neat plant life or growth that firestorm introduced. Ion storms are gone as well for some reason. And suddenly Nod's interest in using tib as a weapon is gone. Also, if walkers were seen as a bad prototype was does nod jump all over the idea in cnc 3?

Ah well, as for EA shutting CnC down, I can't say I'm surprised, its EA. Although, its about flipping time they shut maxis down, their games have been heading down hill ever sense sim city 2004. Sims 3 seemed like a clone of sims 2 to me, although I only played it for like 4 seconds before I remember how much I disliked 2 and quit playing.


Re: The Apparent End of C&C? [message #411575 is a reply to message #410160] Fri, 20 November 2009 10:03 Go to previous messageGo to next message
Renx is currently offline  Renx
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TS was the last C&C game.

~Canucck

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Blazer

...RG made me ugly
Re: The Apparent End of C&C? [message #411581 is a reply to message #410160] Fri, 20 November 2009 11:22 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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I think the only way to save C&C would to put it on the Company of Heroes Engine and let the Renegade (SAGE/RAGE) engine die. I hate the new Toon' look of the games since Red Alert 2 and the direction it's been taken ever since then.

Think how bad ass the next Red Alert would of been with realistic graphics on a modern engine. IE:

http://img406.imageshack.us/img406/3014/30rr9c3.th.jpg

Now add Tesla Coils and your all set.


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: The Apparent End of C&C? [message #411585 is a reply to message #410160] Fri, 20 November 2009 11:31 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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Crysis looks better

lol
Re: The Apparent End of C&C? [message #411593 is a reply to message #411581] Fri, 20 November 2009 11:55 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Oblivion165 wrote on Fri, 20 November 2009 12:22

I think the only way to save C&C would to put it on the Company of Heroes Engine and let the Renegade (SAGE/RAGE) engine die. I hate the new Toon' look of the games since Red Alert 2 and the direction it's been taken ever since then.

Think how bad ass the next Red Alert would of been with realistic graphics on a modern engine. IE:

Now add Tesla Coils and your all set.

I actually like C&C4's look. C&C3 was shit as I couldn't fucking tell what unit was what (they did the graphics horribly there... I don't mean they had low res textures or low poly models, I mean they hardly put effort into diversifying the units to make them easier to recognize). RA3 was, yeah, a little too cartoony sometimes, but it was still better than C&C3 IMO.

I actually find it kind of funny, 99% of the C&C community bitches and moans and complains about how gameplay takes priority over graphics... yet 99% bitch about how "OMG CARTOONY AND LAME" RA3 looks. What the fuck?


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Re: The Apparent End of C&C? [message #411598 is a reply to message #411585] Fri, 20 November 2009 13:06 Go to previous messageGo to next message
The Party is currently offline  The Party
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JohnDoe wrote on Fri, 20 November 2009 12:31

Crysis looks better


You have a lot of freedom in that game, you can pick what and where you want to go.

Also which piss-ant mod deleted my other post in this thread?


War is Peace.
Ignorance is Strength.
Freedom is Slavery.

[Updated on: Fri, 20 November 2009 13:07]

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Re: The Apparent End of C&C? [message #411599 is a reply to message #411593] Fri, 20 November 2009 13:09 Go to previous messageGo to next message
Dover is currently offline  Dover
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GEORGE ZIMMER wrote on Fri, 20 November 2009 10:55

I actually find it kind of funny, 99% of the C&C community bitches and moans and complains about how gameplay takes priority over graphics... yet 99% bitch about how "OMG CARTOONY AND LAME" RA3 looks. What the fuck?


Why? The gameplay sucks too. If it wasn't for the C&C logo and vaguely related storyline, Everything after TS would be generic shovelware.


DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.
Re: The Apparent End of C&C? [message #411620 is a reply to message #411599] Fri, 20 November 2009 14:37 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Dover wrote on Fri, 20 November 2009 14:09

GEORGE ZIMMER wrote on Fri, 20 November 2009 10:55

I actually find it kind of funny, 99% of the C&C community bitches and moans and complains about how gameplay takes priority over graphics... yet 99% bitch about how "OMG CARTOONY AND LAME" RA3 looks. What the fuck?


Why? The gameplay sucks too. If it wasn't for the C&C logo and vaguely related storyline, Everything after TS would be generic shovelware.

It was a little more balanced than C&C3's crock of bullshit. Admittedly I haven't quite played it yet, maybe I need to, and maybe it really IS crap... but from what I can see, it seems like a lot of people don't like it BECAUSE it's actually fairly balanced and isn't a HURRRR I KILL U IN 5 SECONDS LOL EARLY GAME


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Re: The Apparent End of C&C? [message #411628 is a reply to message #411598] Fri, 20 November 2009 15:00 Go to previous messageGo to next message
JohnDoe is currently offline  JohnDoe
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The G-Man wrote on Fri, 20 November 2009 14:06

JohnDoe wrote on Fri, 20 November 2009 12:31

Crysis looks better


You have a lot of freedom in that game, you can pick what and where you want to go.

Also which piss-ant mod deleted my other post in this thread?


Crysis has powered suits and stuff.


lol
Re: The Apparent End of C&C? [message #411645 is a reply to message #410160] Fri, 20 November 2009 15:47 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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I played over 500 online games of C&C3 in the first 8 months of its release. The gameplay was good. The balance wasn't perfect but was sufficient. The games were quick, which was a good thing. Overall C&C3 ws a very OK C&C game in my critical mind.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: The Apparent End of C&C? [message #411703 is a reply to message #411593] Sat, 21 November 2009 06:22 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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GEORGE ZIMMER wrote on Fri, 20 November 2009 13:55


I actually find it kind of funny, 99% of the C&C community bitches and moans and complains about how gameplay takes priority over graphics... yet 99% bitch about how "OMG CARTOONY AND LAME" RA3 looks. What the fuck?


I actually love the way RA3 feels and handles, they will have no complaints from me on that part. Satisfied

I haven't seen the graphics for C&C4 yet, Ill take a look...

Yeah that's not bad at all. I am more of a fan of the original WW2 themes instead of the Tiberium universe but they stopped making those long ago.


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: The Apparent End of C&C? [message #411756 is a reply to message #411628] Sat, 21 November 2009 15:10 Go to previous messageGo to next message
The Party is currently offline  The Party
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JohnDoe wrote on Fri, 20 November 2009 14:00

The G-Man wrote on Fri, 20 November 2009 14:06

JohnDoe wrote on Fri, 20 November 2009 12:31

Crysis looks better


You have a lot of freedom in that game, you can pick what and where you want to go.

Also which piss-ant mod deleted my other post in this thread?


Crysis has powered suits and stuff.


They are actually Nano Suits, gosh! Get it right. Listen


War is Peace.
Ignorance is Strength.
Freedom is Slavery.
Re: The Apparent End of C&C? [message #411771 is a reply to message #411756] Sat, 21 November 2009 16:26 Go to previous message
JohnDoe is currently offline  JohnDoe
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The G-Man wrote on Sat, 21 November 2009 16:10

JohnDoe wrote on Fri, 20 November 2009 14:00

The G-Man wrote on Fri, 20 November 2009 14:06

JohnDoe wrote on Fri, 20 November 2009 12:31

Crysis looks better


You have a lot of freedom in that game, you can pick what and where you want to go.

Also which piss-ant mod deleted my other post in this thread?


Crysis has powered suits and stuff.


They are actually Nano Suits, gosh! Get it right. Listen


Does Marcellus Wallace look like a bitch?


lol
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