Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Need a stealth solution
Need a stealth solution [message #408155] Sat, 24 October 2009 00:41 Go to next message
E! is currently offline  E!
Messages: 70
Registered: February 2004
Karma: 0
Recruit
Hello everybody.
After i finally found an acceptable way to make more realistic planes i got a problem with my stealth bomber. because you have to shoot to fly it's never stealthed so it is not what it's supposed to be. so i changed the model when a player is inside to an invisible model which works so far but now you can't see where you're flying to. even to create any helper object to mark the position for the player to be able to steer won't work because these objects would be seen by any other player too. i'm running out of ideas now and hope that anybody out there might be able to help me finding an (acceptable) solution for this problem.
thanks in advance


<<SCUD-Storm Origin Creator>>
Re: Need a stealth solution [message #408170 is a reply to message #408155] Sat, 24 October 2009 08:46 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
check is stealth in level edit in the vehicle preset

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Need a stealth solution [message #408171 is a reply to message #408155] Sat, 24 October 2009 09:03 Go to previous messageGo to next message
E! is currently offline  E!
Messages: 70
Registered: February 2004
Karma: 0
Recruit
of course it is but it don't work because stealth-ed things un-stealth when firing and i have to fire to move...

<<SCUD-Storm Origin Creator>>
Re: Need a stealth solution [message #408198 is a reply to message #408171] Sat, 24 October 2009 13:29 Go to previous messageGo to next message
Spyder
Messages: 1070
Registered: March 2006
Karma: 0
General (1 Star)
E! wrote on Sat, 24 October 2009 18:03

of course it is but it don't work because stealth-ed things un-stealth when firing and i have to fire to move...


Have you defined this "vehicle" as a VTOL object?
Re: Need a stealth solution [message #408210 is a reply to message #408198] Sat, 24 October 2009 14:49 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
Messages: 1711
Registered: December 2007
Location: Amsterdam
Karma: 0
General (1 Star)
I would suggest maybe try another key for flying

afaik you cant bypass the unstealth on fire without extra coding and even with coding idk if/how it's possible

EDIT: Mouse to fly is pretty nice. Maybe MMouse or RMouse as alternative??


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Sat, 24 October 2009 14:50]

Report message to a moderator

Re: Need a stealth solution [message #408218 is a reply to message #408155] Sat, 24 October 2009 15:13 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
Messages: 2605
Registered: March 2006
Karma: 0
General (2 Stars)
Another way is to maybe have it not actually use traditional weapons to bomb shit. It could perhaps spawn the projectile of your choice via scripts and hitting a specific button (like Q).

Toggle Spoiler
Re: Need a stealth solution [message #408219 is a reply to message #408218] Sat, 24 October 2009 15:17 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
Messages: 1260
Registered: July 2007
Karma: 0
General (1 Star)
GEORGE ZIMMER wrote on Sat, 24 October 2009 17:13

Another way is to maybe have it not actually use traditional weapons to bomb shit. It could perhaps spawn the projectile of your choice via scripts and hitting a specific button (like Q).

Renegade still assumes it's firing a projectile don't forget, he's clicking the "fire" button to move, the actual projectile from the object is fired using a different button like you suggested


Cabal8616 wrote on Sun, 27 April 2008 15:50

I say a personal fanning of the genitals would be awesome.


RA3 AUTOMATICLY SUCKS
www.battlefordune.co.uk
Re: Need a stealth solution [message #408224 is a reply to message #408219] Sat, 24 October 2009 15:44 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
Messages: 2605
Registered: March 2006
Karma: 0
General (2 Stars)
cnc95fan wrote on Sat, 24 October 2009 17:17

GEORGE ZIMMER wrote on Sat, 24 October 2009 17:13

Another way is to maybe have it not actually use traditional weapons to bomb shit. It could perhaps spawn the projectile of your choice via scripts and hitting a specific button (like Q).

Renegade still assumes it's firing a projectile don't forget, he's clicking the "fire" button to move, the actual projectile from the object is fired using a different button like you suggested

Oh, I dunno then. Would probably need to specially script it...


Toggle Spoiler
Re: Need a stealth solution [message #408272 is a reply to message #408155] Sun, 25 October 2009 04:55 Go to previous message
E! is currently offline  E!
Messages: 70
Registered: February 2004
Karma: 0
Recruit
if it could be done by a script sure but how? the script already handles launching missiles and it also replaces the "visible" model of it but with nothing visible it is impossible to fly so i got no clue what i can do (by scripts or not) to find a working solution. that's why i wrote here... Whats That

<<SCUD-Storm Origin Creator>>
Previous Topic: [Tutorial] Quite Easy Modeling
Next Topic: Main menu buttons
Goto Forum:
  


Current Time: Sat May 18 23:48:03 MST 2024

Total time taken to generate the page: 0.00900 seconds