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Re: Skins question [message #392946 is a reply to message #392904] Mon, 29 June 2009 15:13 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Boxxy wrote on Mon, 29 June 2009 20:56

u dont think games like GTA IV and other next gen games r awesome? Dont Get It

They are, but graphics don't make or break a game. Gameplay does.
Graphics may help in the gameplay experiance, but is certainly not the most important


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Re: Skins question [message #392973 is a reply to message #392443] Mon, 29 June 2009 18:38 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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the game Crysis is only known because of how demanding it is and how good of a computer you need to run it well; i've never heard a thing about what it's like or if it's even fun at all

people don't play renegade because it has cutting edge bad ass sexy graphics; they play it because it's awesome and because there's no other game like it

there really is not, and it's a shame


liquidv2
Re: Skins question [message #393050 is a reply to message #392973] Tue, 30 June 2009 01:51 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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liquidv2 wrote on Tue, 30 June 2009 03:38

the game Crysis is only known because of how demanding it is and how good of a computer you need to run it well; i've never heard a thing about what it's like or if it's even fun at all
...


It is cool. Graphics are awesome and has a good storyline. Warhead is kinda short though Huh
But if your PC can handle it i would say give it a try Thumbs Up

liquidv2 wrote on Tue, 30 June 2009 03:38


...
people don't play renegade because it has cutting edge bad ass sexy graphics; they play it because it's awesome and because there's no other game like it

there really is not, and it's a shame


Thumbs Up Thumbs Up Thumbs Up


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Re: Skins question [message #405021 is a reply to message #392482] Fri, 02 October 2009 13:53 Go to previous messageGo to next message
IAmFenix is currently offline  IAmFenix
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StealthEye wrote on Sat, 27 June 2009 03:21

The idea is that the server can provide these packages and make them required for the clients. The client can possibly have overrides that are allowed by the server (but this is in developement, I can't give details because changes may be made here).

Both situations seem perfectly possible with the current design for the resource manager though. Smile

When this happens, I'm going to quit renegade, and never look back.
Yes, for real this time, I will quit renegade, because skinning was the only reason I came back, and if one of MY skins was disallowed simply because of this, I would /ragequit, and listen to my friends saying "Yeah, that Renegayd game was a peice of shit."
And I could only agree if they say "is".


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Re: Skins question [message #405022 is a reply to message #405021] Fri, 02 October 2009 14:09 Go to previous messageGo to next message
Blue_Leader is currently offline  Blue_Leader
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So wait, you would quit this game just because you couldn't have a few skins? I love skins as much as the next person but I would never quit a game just because of something stupid as that, granted the default skins could use a bit of touching up but most people don't play this game because of how it looks. (Check out the graphics)
Re: Skins question [message #405093 is a reply to message #405021] Sat, 03 October 2009 00:59 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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IAmFenix wrote on Fri, 02 October 2009 22:53

StealthEye wrote on Sat, 27 June 2009 03:21

The idea is that the server can provide these packages and make them required for the clients. The client can possibly have overrides that are allowed by the server (but this is in developement, I can't give details because changes may be made here).

Both situations seem perfectly possible with the current design for the resource manager though. Smile

When this happens, I'm going to quit renegade, and never look back.
Yes, for real this time, I will quit renegade, because skinning was the only reason I came back, and if one of MY skins was disallowed simply because of this, I would /ragequit, and listen to my friends saying "Yeah, that Renegayd game was a peice of shit."
And I could only agree if they say "is".


Good riddance!


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Please visit http://www.blackintel.org/

V, V for Vendetta

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Governments should be afraid of their people.
Re: Skins question [message #405114 is a reply to message #392443] Sat, 03 October 2009 05:44 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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As far as I know there probably will be enough servers that only will block like scope/stealth/c4/beaconskins.

So you can still make plenty use of your skins.
Also what I would do is find a server that isnt blocking your skin.
There are tons of servers and probably alot will allow skins.

I mean 'oh noes I cant use my scope skin' well then there is still a lot of different skins you can edit. And to quit a game because you cannot use one skin would be a bit stupid.

Also there is no harm done yet. Who says it will be?
Re: Skins question [message #405121 is a reply to message #392443] Sat, 03 October 2009 07:02 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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Skins are a big factor in playing Ren for me (especially when it was a skin I made) but I have simply deleted all my skins before, reverting back to the original skins, and didn't mind it too much.

Skins are nice, but if it's a choice between skins and gameplay, gameplay wins by a landslide.


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Skins question [message #405186 is a reply to message #405121] Sat, 03 October 2009 13:30 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Altzan wrote on Sat, 03 October 2009 16:02

Skins are a big factor in playing Ren for me (especially when it was a skin I made) but I have simply deleted all my skins before, reverting back to the original skins, and didn't mind it too much.

Skins are nice, but if it's a choice between skins and gameplay, gameplay wins by a landslide.

If you made good skins and you want to use them with TT, you can always send them to the serverowner so he can add them to the allow list. That way you can even keep using your skins while using TT.
And, the advantage of TT is that even if the server does not allow your skins, you'll just load the default ones. If you then get in a server that does allow them, your skins will load.


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Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: Skins question [message #405193 is a reply to message #392443] Sat, 03 October 2009 15:45 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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Just to be clear on this. Right now, we do NOT cheat check any skins other than the stealth and custom scope skins. A decision on whether to cheat check other skins in the way we cheat check w3d files has yet to be made.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Skins question [message #405229 is a reply to message #392443] Sun, 04 October 2009 04:18 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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So if I get it correct all w3d files will currently be checked and switched to default? (Given that the server file checks)

So say it is my favorite server. All I have to do is then mail the serverowner the w3d so he can check and allow it? Seems easy done. Thing is wouldn't this give a lot of serverowners a headache? Like will TT maintain a list of skins that are allowed? (So serverowners can look at tt.ini which list a lot of the allowed skins?)

Also will it be possible to revert everyones hud to default with TT and only allow certain huds(like only skinned huds and no hud with minecounter etc)?

[Updated on: Sun, 04 October 2009 04:19]

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Re: Skins question [message #405233 is a reply to message #392443] Sun, 04 October 2009 04:58 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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We will probably make a hashing tool publically available where skin makers/modellers can hash their own stuff and then post the hash when they post the mod/skin so server owners can just take it from there if they want.

BlackIntel Administrator
Re: Skins question [message #405235 is a reply to message #392443] Sun, 04 October 2009 05:32 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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With regard to HUDs, all the "cheat HUDs" like building health, mine counter and so on (all of which require new code in shaders.dll) will all be blocked because we will be cheat checking shaders.dll (along with all other dlls)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Skins question [message #405292 is a reply to message #392443] Sun, 04 October 2009 13:13 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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What if you make a Mod and code some in shaders.dll or scripts.dll?? Dont Get It

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Re: Skins question [message #405294 is a reply to message #392443] Sun, 04 October 2009 13:17 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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We will make it possible for mod makers to get their shaders/scripts verified.

BlackIntel Administrator
Re: Skins question [message #405304 is a reply to message #405235] Sun, 04 October 2009 13:48 Go to previous messageGo to next message
RTsa is currently offline  RTsa
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jonwil wrote on Sun, 04 October 2009 15:32

With regard to HUDs, all the "cheat HUDs" like building health, mine counter and so on (all of which require new code in shaders.dll) will all be blocked because we will be cheat checking shaders.dll (along with all other dlls)


Oh yeah! Awesome. Smile


Re: Skins question [message #405332 is a reply to message #392443] Sun, 04 October 2009 16:54 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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Anyone who has changed shaders.dll or scripts.dll (or has done other binary changes such as a hacked game exe) for a mod and wants their changes approved so they can use the anti-cheat on their servers will be able to send them to us to get them digitally signed after we verify the changes to make sure they arent opening any cheat-related loopholes.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Skins question [message #405402 is a reply to message #405332] Mon, 05 October 2009 09:29 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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please, please make it so that a server can disallow custom sounds... loud beacons and stank engines are so much more of an advantage than bright c4.

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Re: Skins question [message #405425 is a reply to message #405402] Mon, 05 October 2009 12:06 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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Spoony wrote on Mon, 05 October 2009 19:29

please, please make it so that a server can disallow custom sounds... loud beacons and stank engines are so much more of an advantage than bright c4.

than make the stank engine at least hearable Sad
Re: Skins question [message #405430 is a reply to message #405425] Mon, 05 October 2009 12:53 Go to previous messageGo to next message
Starbuzzz
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ErroR wrote on Mon, 05 October 2009 14:06

Spoony wrote on Mon, 05 October 2009 19:29

please, please make it so that a server can disallow custom sounds... loud beacons and stank engines are so much more of an advantage than bright c4.

than make the stank engine at least hearable Sad


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Re: Skins question [message #406291 is a reply to message #392443] Fri, 09 October 2009 03:24 Go to previous messageGo to next message
RTsa is currently offline  RTsa
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It's loud as it is. It's supposed to be stealthy, if it sounded like an Orca, what'd be the point of it...

Re: Skins question [message #406336 is a reply to message #406291] Fri, 09 October 2009 09:52 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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RTsa wrote on Fri, 09 October 2009 13:24

It's loud as it is. It's supposed to be stealthy, if it sounded like an Orca, what'd be the point of it...

thing is i don't hear it AT ALL, but the loading screen thing says, listen to the engines to find them Listen
Re: Skins question [message #406344 is a reply to message #405402] Fri, 09 October 2009 10:33 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Spoony wrote on Mon, 05 October 2009 10:29

please, please make it so that a server can disallow custom sounds... loud beacons and stank engines are so much more of an advantage than bright c4.

I hope your kidding, most people play music while they play ren. I'd pick up on the bright yellow C4 a lot quicker than some little beep sound. Or a bright yellow beacon.

Remember, you guys are implementing wide-screen, which makes the game look better for some, but is viewed as a cheat from other's view points, at the same time you threaten to remove skins, which make the game look better for some, but others consider it a cheat.

Toggle Spoiler


Re: Skins question [message #406359 is a reply to message #392443] Fri, 09 October 2009 13:50 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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I don't know anyone who listens to music while playing. :-S I'm sure they exist, though.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord

[Updated on: Fri, 09 October 2009 13:51]

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Re: Skins question [message #406531 is a reply to message #406344] Sat, 10 October 2009 18:39 Go to previous messageGo to previous message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Jerad Gray wrote on Fri, 09 October 2009 19:33

Spoony wrote on Mon, 05 October 2009 10:29

please, please make it so that a server can disallow custom sounds... loud beacons and stank engines are so much more of an advantage than bright c4.

I hope your kidding, most people play music while they play ren. I'd pick up on the bright yellow C4 a lot quicker than some little beep sound. Or a bright yellow beacon.

Remember, you guys are implementing wide-screen, which makes the game look better for some, but is viewed as a cheat from other's view points, at the same time you threaten to remove skins, which make the game look better for some, but others consider it a cheat.

Toggle Spoiler


Widescreen doesnt change much. You just get the pixels ordered differently. You'll lose some view down and at the top, and get some left and right.
Also, if you would read, then you would've noticed that we are giving serverowners the option to allow, disallow or whitelist skins.


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Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
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