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Time [message #397471] Mon, 10 August 2009 00:27 Go to next message
liquidv2 is currently offline  liquidv2
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You are running out of it

Huh


liquidv2
Re: Time [message #397486 is a reply to message #397471] Mon, 10 August 2009 04:18 Go to previous messageGo to next message
jnz is currently offline  jnz
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In what way? I didn't know there was a time limit.
Re: Time [message #397493 is a reply to message #397471] Mon, 10 August 2009 06:17 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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The code formats the hard drives after a certain time limit!

Cabal8616 wrote on Sun, 27 April 2008 15:50

I say a personal fanning of the genitals would be awesome.


RA3 AUTOMATICLY SUCKS
www.battlefordune.co.uk
Re: Time [message #397503 is a reply to message #397471] Mon, 10 August 2009 10:16 Go to previous messageGo to next message
EA-DamageEverything
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Will there ever be a new CP or a new conversion? i think not. All community members who are working on the big projects are working on them for years until now.

They'll never get finished. Not TT, not a CP3, not Roleplay 2 etc.
Re: Time [message #397510 is a reply to message #397471] Mon, 10 August 2009 11:44 Go to previous messageGo to next message
Hitman is currently offline  Hitman
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yeah, i'd really like to know how close TT really is to its release... we talking about weeks? months? perhaps even more years?
Re: Time [message #397519 is a reply to message #397503] Mon, 10 August 2009 14:17 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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EA-DamageEverything wrote on Mon, 10 August 2009 12:16

Will there ever be a new CP or a new conversion? i think not. All community members who are working on the big projects are working on them for years until now.

They'll never get finished. Not TT, not a CP3, not Roleplay 2 etc.

How do you know another conversion will not get finished? Are you part of any of these dev teams?


Cabal8616 wrote on Sun, 27 April 2008 15:50

I say a personal fanning of the genitals would be awesome.


RA3 AUTOMATICLY SUCKS
www.battlefordune.co.uk
Re: Time [message #397526 is a reply to message #397519] Mon, 10 August 2009 15:24 Go to previous messageGo to next message
KobraOps is currently offline  KobraOps
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cnc95fan wrote on Mon, 10 August 2009 16:17

EA-DamageEverything wrote on Mon, 10 August 2009 12:16

Will there ever be a new CP or a new conversion? i think not. All community members who are working on the big projects are working on them for years until now.

They'll never get finished. Not TT, not a CP3, not Roleplay 2 etc.

How do you know another conversion will not get finished? Are you part of any of these dev teams?


Not many ppl care about convesions
Re: Time [message #397529 is a reply to message #397526] Mon, 10 August 2009 15:46 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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KobraOps wrote on Mon, 10 August 2009 17:24

cnc95fan wrote on Mon, 10 August 2009 16:17

EA-DamageEverything wrote on Mon, 10 August 2009 12:16

Will there ever be a new CP or a new conversion? i think not. All community members who are working on the big projects are working on them for years until now.

They'll never get finished. Not TT, not a CP3, not Roleplay 2 etc.

How do you know another conversion will not get finished? Are you part of any of these dev teams?


Not many ppl care about convesions

Who are you to say that? Many people do care about conversions indeed.


Cabal8616 wrote on Sun, 27 April 2008 15:50

I say a personal fanning of the genitals would be awesome.


RA3 AUTOMATICLY SUCKS
www.battlefordune.co.uk
Re: Time [message #397536 is a reply to message #397486] Mon, 10 August 2009 18:11 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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jnz wrote on Mon, 10 August 2009 06:18

In what way? I didn't know there was a time limit.

Just go look at the IRC channels of a few big servers and you'll understand what he means.


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Time [message #397550 is a reply to message #397536] Mon, 10 August 2009 23:20 Go to previous messageGo to next message
jnz is currently offline  jnz
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Ethenal wrote on Tue, 11 August 2009 02:11

jnz wrote on Mon, 10 August 2009 06:18

In what way? I didn't know there was a time limit.

Just go look at the IRC channels of a few big servers and you'll understand what he means.


Looking at one right now, and I still don't see a time limit .Neutral
Re: Time [message #397552 is a reply to message #397471] Mon, 10 August 2009 23:29 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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He has a valid point in the fact we still need to have players when TT gets released, otherwise everything will have been for nothing. When I say players, I mean a serious amount of players and I must say that there has been a massive drain in player numbers during last months.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Time [message #397569 is a reply to message #397471] Tue, 11 August 2009 03:26 Go to previous messageGo to next message
Hitman is currently offline  Hitman
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yeah... more updates plz
Re: Time [message #397583 is a reply to message #397552] Tue, 11 August 2009 07:49 Go to previous messageGo to next message
cAmpa is currently offline  cAmpa
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Goztow wrote on Tue, 11 August 2009 08:29

He has a valid point in the fact we still need to have players when TT gets released, otherwise everything will have been for nothing. When I say players, I mean a serious amount of players and I must say that there has been a massive drain in player numbers during last months.



We are all waiting like a year now, all what we got is a damn screenshot.
How you wanna keep the players without any news, status, release date whatever.

The project looks for me like RG2 CP3 or whatever, only a plan what never got done.


Bückstabü!
Re: Time [message #397600 is a reply to message #397471] Tue, 11 August 2009 11:16 Go to previous messageGo to next message
[NE]Fobby[GEN]
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I would also like to see some sort of status update from the TT team. Maybe a podcast or formal post of some sort discussing what's finished, what's being worked on, and what is left. Even an updated list would be better than nothing.

It doesn't really need a release date, but it would also be good to know if we'll see it in a few days, weeks, months, or years. Or if you're unsure, give a range (between a few days to a few weeks, a few weeks to a few months, or a few months to a few years).


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Re: Time [message #397605 is a reply to message #397471] Tue, 11 August 2009 11:34 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Well, to be perfectly honest they did give an update a while ago in one of these topics, which gave as much info as they could give out then. It did give an idea of what's done and what isn't but not on needed time.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Time [message #397622 is a reply to message #397471] Tue, 11 August 2009 15:30 Go to previous messageGo to next message
[NE]Fobby[GEN]
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Was it this thread?

http://www.renegadeforums.com/index.php?t=msg&th=30998&start=0&rid=3 158


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Check out Renegade X Today!

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Re: Time [message #397627 is a reply to message #397471] Tue, 11 August 2009 16:28 Go to previous messageGo to next message
marcin205 is currently offline  marcin205
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better wait longer Big Grin looks microsoft producks they shitty Big Grin

http://i49.tinypic.com/26392jb.jpg
Re: Time [message #397630 is a reply to message #397471] Tue, 11 August 2009 17:16 Go to previous messageGo to next message
havoc9826 is currently offline  havoc9826
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Fobby: Goztow was referring to this thread (specifically starting with this post and subsequent posts in that thread).

Regardless of how much progress they've been making over the last year, attrition is increasing much more rapidly than before. A couple of major server communities have effectively died (e.g. Black-Cell, mt0wn), and others have had to merge (e.g. Jelly & RA), and I'm not sure all of the major communities have enough secure donation funding to keep them running long enough to see TT released. Not to mention that without EA or someone else with an enormous amount of advertising power, there won't be enough old players hearing about TT once it's released, unless every still-active community's forum sends out a mass-email to every registered user telling them to come back and play Renegade again (though that might actually help, assuming enough of the email accounts are still actively read by their users).

Time is indeed TT's biggest enemy, and it is neither patient nor forgiving.


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Re: Time [message #397668 is a reply to message #397471] Tue, 11 August 2009 23:34 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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I'd be up for donating for a TV spot... On condition that it becomes a bit easier to find Renegade in stores, maybe.

The mass e-mail doesn't seem an all too bad idea either. C&C TV should also feature the patch. But then it first needs to get finished, beta tested, pushed through the update servers, ...


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Time [message #398168 is a reply to message #397471] Sun, 16 August 2009 21:21 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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Whenever the guys give me something that you guys will understand, I post it. Rebuilding an outdated game engine doesn't provide much in the way of eye candy. We're trying to keep Renegade the way it was intended to be played without making drastic changes so that it can be a seamless (but awesome) migration.

By design, TT can not possibly split the community in half the way that remaking the game as a mod on another engine would if it came out. Our patch HAS to be an all-or-nothing proposition. If EA makes the patch official, they will only do so if the community is on board with it. It has to be iron-clad. Now, we don't want all our hard work to go to waste, so once we have something we can start beta testing with the players, your feedback will allow us to tweak the patch and fix any bugs that might come up to make you happy, because if you're not happy, it can't come out. Hence, by design, it can't kill the community because it won't come out unless you like it.


I'm the bawss.
Re: Time [message #398175 is a reply to message #397471] Sun, 16 August 2009 21:44 Go to previous messageGo to next message
Hitman is currently offline  Hitman
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and that beta test is how many years away?
Re: Time [message #398197 is a reply to message #397471] Mon, 17 August 2009 02:24 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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Vaguely related: People have to associate emails with their WOL account(s) right? Couldn't we just email round when the patch is out with something like:
Quote:


Did you stop playing Renegade because of the bugs? Well, blow the dust off of that disc, because TT have made a new patch which...



I mean, I'm no publicist, but the gist is there.


Renguard is a wonderful initiative
Toggle Spoiler
Re: Time [message #398198 is a reply to message #397471] Mon, 17 August 2009 02:27 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Xwis doesn't use e-mailadresses for signup anymore.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Time [message #398199 is a reply to message #397471] Mon, 17 August 2009 02:27 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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Do they have the ones from the actual WOL, not XWIS? EA must do, couldn't we ask them?

Renguard is a wonderful initiative
Toggle Spoiler
Re: Time [message #398201 is a reply to message #397471] Mon, 17 August 2009 02:41 Go to previous messageGo to previous message
Crimson is currently offline  Crimson
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I have about 15000 email addresses from the old Renegade Forum from when Westwood hosted them, as well as roughly 9000+ emails from my own registered users on n00bstories, not to mention the 8500+ users registered here. Between overlaps and inactive emails, we should still be able to reach several thousand players. I already intend to do this when it's time.

I'm the bawss.
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