Texture Question [message #378774] |
Sat, 04 April 2009 17:36 |
Sn1per XL
Messages: 165 Registered: May 2003 Location: Florida
Karma: 0
|
Recruit |
|
|
Hey, it's been a while since I've modded renegade, the last project I was working on was the Star Wars mod, but I doubt anyone remembers it.
Anyway, I had a question about texturing. I am trying to make a 512x512 texture map for a model in renegade, but the original texture map is only 128x128, and when I run renegade with it, it appears black in game. Is there anyway to fix this, or do I have to use the original texture map size?
Ingame names: Sn1perXL, xhav0c
|
|
|
Re: Texture Question [message #378784 is a reply to message #378774] |
Sat, 04 April 2009 19:16 |
|
slosha
Messages: 1540 Registered: September 2008 Location: North Dakota FTW
Karma: 0
|
General (1 Star) |
|
|
I have no idea about this stuff, but I'm guessing you would need to create your own model.. I know what you mean though, they made a lot of bigger stuff use small textures and just stretch them out. It really makes the game look like crap.
The road I cruise is a bitch now, baby.
|
|
|
|
|
|
|
|
|