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Stealth Wireframe [message #362043] Mon, 08 December 2008 19:37 Go to next message
pvtschlag is currently offline  pvtschlag
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http://pvtschlag.com/u/ScreenShot06.png

http://pvtschlag.com/Scripts344withWireframeStealth.rar

Just drag all the dll files to your Ren directory, if you already have 3.4.4 then you only need the shaders.dll.

Ignore the Source directory if you don't know what it is.


-Lee

[Updated on: Tue, 13 January 2009 12:26] by Moderator

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Re: Stealth Wireframe... [message #362047 is a reply to message #362043] Mon, 08 December 2008 19:43 Go to previous messageGo to next message
ChewML is currently offline  ChewML
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How easy is it to change the stealth effect colors after this? Is that still controlled by a DDS?
Re: Stealth Wireframe... [message #362048 is a reply to message #362043] Mon, 08 December 2008 19:43 Go to previous messageGo to next message
anant is currently offline  anant
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Thanks

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Rest in peace spoonplex, We love you.

[Updated on: Mon, 08 December 2008 19:45]

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Re: Stealth Wireframe... [message #362050 is a reply to message #362047] Mon, 08 December 2008 19:45 Go to previous messageGo to next message
pvtschlag is currently offline  pvtschlag
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ChewML wrote on Mon, 08 December 2008 21:43

How easy is it to change the stealth effect colors after this? Is that still controlled by a DDS?


Yes, just change the stealth_effect.dds like you would for a normal stealth skin.


-Lee
Re: Stealth Wireframe... [message #362053 is a reply to message #362043] Mon, 08 December 2008 19:47 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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You need 3.4.4 for this? Drat Sneaky

I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Stealth Wireframe... [message #362054 is a reply to message #362043] Mon, 08 December 2008 19:48 Go to previous messageGo to next message
samous is currently offline  samous
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does the rar make ALL the veh this way, or just the stank.If just the stank, how do you edit it so you can have it for a dif veh? If for all veh, how can you make it just for one?

=samous


Samous Ind. modding group website:
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and Facebook Page: here
Re: Stealth Wireframe... [message #362061 is a reply to message #362054] Mon, 08 December 2008 19:50 Go to previous messageGo to next message
pvtschlag is currently offline  pvtschlag
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samous wrote on Mon, 08 December 2008 21:48

does the rar make ALL the veh this way, or just the stank.If just the stank, how do you edit it so you can have it for a dif veh? If for all veh, how can you make it just for one?

=samous


This is only for the stealth tank and the sbh. To change it for other vehicles you would need to alter the code to use the texture that the other vehicles use.


-Lee
Re: Stealth Wireframe... [message #362063 is a reply to message #362054] Mon, 08 December 2008 19:52 Go to previous messageGo to next message
samous is currently offline  samous
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samous wrote on Mon, 08 December 2008 18:48

how do you edit it so you can have it for a dif veh


What i ment was what part of the code did i need to edit, and how? (to what)


Samous Ind. modding group website:
http://samous.webs.com/img/Capture.PNG

and Facebook Page: here
Re: Stealth Wireframe... [message #362065 is a reply to message #362043] Mon, 08 December 2008 19:57 Go to previous messageGo to next message
pvtschlag is currently offline  pvtschlag
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Just look at the code snippet I posted above. If you can't figure out what to change then I doubt you would even know how to compile it if I were to give you the code for what you wanted.

-Lee
Re: Stealth Wireframe... [message #362073 is a reply to message #362065] Mon, 08 December 2008 20:24 Go to previous messageGo to next message
anant is currently offline  anant
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Its sick, thanks! Big Grin Thumbs Up Good Work In Love

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Rest in peace spoonplex, We love you.
Re: Stealth Wireframe... [message #362078 is a reply to message #362053] Mon, 08 December 2008 20:27 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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Altzan wrote on Mon, 08 December 2008 20:47

You need 3.4.4 for this? Drat Sneaky


Amirite or am I jumping to conclusions Dont Get It


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Stealth Wireframe... [message #362081 is a reply to message #362078] Mon, 08 December 2008 20:34 Go to previous messageGo to next message
anant is currently offline  anant
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Whats the big deal?
get all 3 sets of scripts. In order, no problem if u do it that way


http://i297.photobucket.com/albums/mm225/paulie134/Anant.png
Rest in peace spoonplex, We love you.
Re: Stealth Wireframe... [message #362082 is a reply to message #362043] Mon, 08 December 2008 20:35 Go to previous messageGo to next message
pvtschlag is currently offline  pvtschlag
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Altzan wrote on Mon, 08 December 2008 22:27

Amirite or am I jumping to conclusions Dont Get It


Yes, you need 3.4.4 to use this.

MGamer wrote on Mon, 08 December 2008 21:04

maybe its an stupid question but... i need to have shaders enabled to use this?


Shaders can be disabled.


-Lee
Re: Stealth Wireframe... [message #362099 is a reply to message #362082] Mon, 08 December 2008 21:52 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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pvtschlag wrote on Mon, 08 December 2008 21:35

Yes, you need 3.4.4 to use this.



Oh well. They're great, good job Thumbs Up


I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: Stealth Wireframe... [message #362105 is a reply to message #362043] Mon, 08 December 2008 22:02 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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yay source

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Stealth Wireframe... [message #362183 is a reply to message #362043] Tue, 09 December 2008 10:35 Go to previous messageGo to next message
LiL KiLLa is currently offline  LiL KiLLa
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thx pvtschlag ! Very Happy

but I want also the other vehs in that effect Razz

but btw it lags really much with it o.O


http://i41.tinypic.com/2v3smxx.png
This will be your last warning, Scrin, next one will be permanent.

[Updated on: Tue, 09 December 2008 11:02]

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Re: Stealth Wireframe... [message #362281 is a reply to message #362043] Tue, 09 December 2008 18:17 Go to previous messageGo to next message
samous is currently offline  samous
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samous wrote on Mon, 08 December 2008 18:10

pvtschlag wrote on Mon, 08 December 2008 18:00


Quote:

if ((render_state->Textures[0] != NULL) && (strcmp(render_state->Textures[0]->Name,"stealth_effect.tga") == 0))
{
StateManager->SetRenderState(D3DRS_FILLMODE,D3DFILL_WIREFRAME);
}
else
{
StateManager->SetRenderState(D3DRS_FILLMODE,D3DFILL_SOLID);
}




i can see what to edit for the looks of it, but i don't see any W3D model or Preset type object in there to edit...

and of course i don't know how to complie this dll source, thats not what i mod. I just recently started DDS, but i have been only doing DROP mods b4 now!


Samous Ind. modding group website:
http://samous.webs.com/img/Capture.PNG

and Facebook Page: here
Re: Stealth Wireframe... [message #362794 is a reply to message #362043] Thu, 11 December 2008 23:56 Go to previous message
marcin205 is currently offline  marcin205
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um im have some probles soetimes dunno why maybe this is some skin problem but when im shoot its ok http://i38.tinypic.com/2vu0qs4.jpg

http://i35.tinypic.com/20gk4ra.jpg

any other char is ok,only sbh lol


http://i49.tinypic.com/26392jb.jpg

[Updated on: Thu, 11 December 2008 23:59]

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