Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » islands crack
islands crack [message #346760] Thu, 14 August 2008 20:00 Go to next message
candy is currently offline  candy
Messages: 62
Registered: March 2007
Karma: 0
Recruit
will the cracks in island be fixed? as they are there, but ur not allowed to use them on almost every server
same as with glass shooting, will that problem be fixed

i think i saw these request before, just can't find it anywere so i just ask
Re: islands crack [message #346793 is a reply to message #346760] Fri, 15 August 2008 05:40 Go to previous messageGo to next message
gkl21
Messages: 238
Registered: May 2006
Karma: 0
Recruit
Glass shooting was fixed in CP2.
Re: islands crack [message #346795 is a reply to message #346760] Fri, 15 August 2008 05:51 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
Messages: 3069
Registered: August 2007
Karma: 0
General (3 Stars)
Permabanned for trying and failing DDoS
No its not, hat would you fix there ? if they should "fix" that
then every map should be redone
Re: islands crack [message #346805 is a reply to message #346760] Fri, 15 August 2008 06:51 Go to previous messageGo to next message
=HT=T-Bird is currently offline  =HT=T-Bird
Messages: 712
Registered: June 2005
Karma: 0
Colonel
No...CP2 didn't fix glassing...either that or its a client side fix. Go ahead and fix crackshooting too, though. (I thought the BI sniper server allowed it, but apparently Wiener or Reffy thought otherwise. Razz)


P.S. Wiener, could you verify that that's correct with a post here? Don't want to be caught passing on bad info...as all I know is that Gwynzer said on IRC that Wiener or Reffy decided it was a no go.


HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.

If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
Re: islands crack [message #346814 is a reply to message #346760] Fri, 15 August 2008 08:50 Go to previous messageGo to next message
karmai is currently offline  karmai
Messages: 319
Registered: September 2004
Karma: 0
Recruit
crack shootign isnt a glitch, its made so you dont camp behind that pillar all game.


glass shooting was fixed along time ago, but not everyone uses core patch, so fix it with this patch aswell
Re: islands crack [message #346820 is a reply to message #346760] Fri, 15 August 2008 09:26 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
Messages: 3069
Registered: August 2007
Karma: 0
General (3 Stars)
Permabanned for trying and failing DDoS
its no glitch (>_<)
Re: islands crack [message #346822 is a reply to message #346760] Fri, 15 August 2008 09:27 Go to previous messageGo to next message
blly is currently offline  blly
Messages: 67
Registered: August 2007
Location: ONLINE ALL DAY EVERY DAY ...
Karma: 0
Recruit
well i guess since madrackz and kramai say its not a glitch we shouldnt consider this. lock please.
Re: islands crack [message #346824 is a reply to message #346760] Fri, 15 August 2008 09:33 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
Messages: 3266
Registered: August 2005
Location: Canada
Karma: 0
General (3 Stars)
lmfaoo, this isn't a glitch? Every time you kill someone using this, you pretty much get banned for using "spectate mode", why? Because your shooting thro walls while not lagging...but ya WW intended that!!! x=yz=*jmk2o0983-/renegay2083=it was intentional.

Re: islands crack [message #346828 is a reply to message #346760] Fri, 15 August 2008 09:55 Go to previous messageGo to next message
jnz is currently offline  jnz
Messages: 3396
Registered: July 2006
Location: 30th century
Karma: 0
General (3 Stars)
I don't see how you're shooting through a wall with this. There is clearly a gap.
Re: islands crack [message #346852 is a reply to message #346760] Fri, 15 August 2008 13:32 Go to previous messageGo to next message
KobraOps is currently offline  KobraOps
Messages: 202
Registered: January 2007
Karma: 0
Recruit
Glass shooting (not going to say how because abunch of ppl will do it) is when u shoot through the glass of one tunnel and hit a target in another tunnel, which is a glitch obviously.
Re: islands crack [message #346853 is a reply to message #346760] Fri, 15 August 2008 13:44 Go to previous messageGo to next message
=HT=T-Bird is currently offline  =HT=T-Bird
Messages: 712
Registered: June 2005
Karma: 0
Colonel
Glassing is clearly an exploitable glitch: we (BI/TK2) have banned someone for it once already. Crackshooting, on the other hand, is debatable.

HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.

If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
Re: islands crack [message #346946 is a reply to message #346760] Sat, 16 August 2008 07:52 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
Messages: 2532
Registered: January 2007
Location: US of A
Karma: 0
General (2 Stars)

The cracks in the walls on Islands were designed by Westwood purposely to keep the players from camping those pillars... why should that be "fixed"?

-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: islands crack [message #346979 is a reply to message #346946] Sat, 16 August 2008 13:38 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
Messages: 3266
Registered: August 2005
Location: Canada
Karma: 0
General (3 Stars)
Ethenal wrote on Sat, 16 August 2008 09:52

The cracks in the walls on Islands were designed by Westwood purposely to keep the players from camping those pillars... why should that be "fixed"?


Ya, I can agree with that. Funny thing is most sniping servers don't "allow" it, just like they don't allow "hugging" (lol?), but im guessing they will leave it and just make a non-cp2 fix fo shooting thro the glass.


Re: islands crack [message #347043 is a reply to message #346760] Sat, 16 August 2008 21:32 Go to previous messageGo to next message
Homey is currently offline  Homey
Messages: 1084
Registered: February 2003
Location: Canada
Karma: 0
General (1 Star)
It isn't a glitch. Plus people that hide like that deserve to be shot at anyways.

Homey
Re: islands crack [message #347044 is a reply to message #347043] Sat, 16 August 2008 21:48 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
Messages: 2402
Registered: February 2006
Karma: 0
General (2 Stars)
Anyone mind filling me in on what this "crack" is?
Re: islands crack [message #347047 is a reply to message #346760] Sat, 16 August 2008 22:33 Go to previous messageGo to next message
Craziac is currently offline  Craziac
Messages: 157
Registered: September 2007
Karma: 0
Recruit
The space between the pillar and the glass (or wall) where you can shoot through to hit people behind the pillar.

http://demonshall.net/Stewie/images/OblivStewieSig.jpg
Re: islands crack [message #347050 is a reply to message #346760] Sat, 16 August 2008 22:47 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Try posting a screenshot. Some of us haven't played since 05 and likely forgot exactly where it is that you're talking about.
Re: islands crack [message #347330 is a reply to message #346760] Mon, 18 August 2008 15:31 Go to previous messageGo to next message
Craziac is currently offline  Craziac
Messages: 157
Registered: September 2007
Karma: 0
Recruit
http://desertelites.com/Stewie/images/IslandsCrack.png
Kinda hard to see but you can see the bulletholes on the ground, they're on the other side of the pillar. That's the crack that can be shot through.


http://demonshall.net/Stewie/images/OblivStewieSig.jpg
Re: islands crack [message #347337 is a reply to message #346760] Mon, 18 August 2008 15:55 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Mike just forgot to extend the pillar geometry to the sides, consider it an unfortunate bug in the level design. He's a tad on the absent minded side from what I recall and Noddingham (I never did release that, come to think of it) had some issues that were comparable to that glitch on Islands. There's a few other issues I won't bother listing here for the sake of preventing more problems from cropping up. Wink
Re: islands crack [message #347346 is a reply to message #346760] Mon, 18 August 2008 17:19 Go to previous messageGo to next message
=HT=T-Bird is currently offline  =HT=T-Bird
Messages: 712
Registered: June 2005
Karma: 0
Colonel
Ah. We were thinking it was intentional, but I guess not. So, fixing this for TT would be A-OK by me.

HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.

If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
Re: islands crack [message #347347 is a reply to message #346760] Mon, 18 August 2008 17:45 Go to previous messageGo to next message
Craziac is currently offline  Craziac
Messages: 157
Registered: September 2007
Karma: 0
Recruit
I'm not sure it would be priority for the (first) TT patch, anyway.

http://demonshall.net/Stewie/images/OblivStewieSig.jpg
Re: islands crack [message #347351 is a reply to message #346760] Mon, 18 August 2008 18:12 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
Messages: 3266
Registered: August 2005
Location: Canada
Karma: 0
General (3 Stars)
fix glass shotting, crack shotting should be left alone (because it was clearly intended, but shooting thro the glass walls wasn't).

Re: islands crack [message #347354 is a reply to message #346760] Mon, 18 August 2008 18:15 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
I know the man who made Islands, it was most definitely not intended to be in the game. It seems pointless to have pillars to hide behind if you can be shot easily while doing so.
Re: islands crack [message #347356 is a reply to message #347351] Mon, 18 August 2008 18:26 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
Messages: 2593
Registered: August 2003
Karma: 0
General (2 Stars)
Category Moderator
trooprm02 wrote on Mon, 18 August 2008 20:12

fix glass shotting, crack shotting should be left alone (because it was clearly intended, but shooting thro the glass walls wasn't).


Quote:

Mike just forgot to extend the pillar geometry to the sides, consider it an unfortunate bug in the level design.


Explain?
Re: islands crack [message #347358 is a reply to message #346760] Mon, 18 August 2008 18:28 Go to previous messageGo to previous message
trooprm02 is currently offline  trooprm02
Messages: 3266
Registered: August 2005
Location: Canada
Karma: 0
General (3 Stars)
As mentioned before, so people couldn't stand their during the entire map, it makes sure you aren't invisible there. And its impossible to say exactly what the level modelers were thinking, and the majority vote is to leave it, I could go on.

Previous Topic: Base defences shoot stolen vechs
Next Topic: Ladder
Goto Forum:
  


Current Time: Mon Apr 29 05:34:06 MST 2024

Total time taken to generate the page: 0.01080 seconds