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Points fix topic [message #342321] Mon, 21 July 2008 14:26 Go to next message
Jellybe4n
Messages: 409
Registered: August 2004
Karma: 0
Commander
Why have you closed it? We were geting somewhere, we had several viable options in there that I had put to our community.

I was waiting for EWD to come back so we could discuss more the suggestion Spoony made, he is the balance co-ordinator, and he was happy with it, we were more than happy with it, delighted is more apt.

That's what we'd like to go with, and I want to discuss it further.
Re: Points fix topic [message #342351 is a reply to message #342321] Mon, 21 July 2008 16:39 Go to previous messageGo to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
Messages: 954
Registered: June 2007
Karma: 0
Colonel
tbh I stopped caring about points fix... if implementing point fix will get the patch out faster then implement.

http://img504.imageshack.us/img504/8789/avilj4.jpg

Jamie is a guys name in Europe...
Re: Points fix topic [message #342369 is a reply to message #342321] Mon, 21 July 2008 20:15 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
Messages: 3407
Registered: February 2007
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General (3 Stars)
Quote:

IT DOES NOT MAKE SENSE, really, as you can still "win" a game with doing no damage to attacking vehicles. I mean, soldier & engi VS tank, engi doing more damage with C4 (thus with this idea, getting more points) soldier, being utterly useless against tanks, gets fewer points BUT GETS MORE CREDITS TO DO OTHER USELESS STUFF LIKE SBH WHORING....

you completely misunderstood me
i'm saying it makes sense because the people arguing that the points are all off will be satisfied and the people who felt not enough credits were gained can be happy; it makes sense


Quote:

Something that would make sense:
Changing the point credits ratio. This way, if you deal 100 damage to a med with a remote, you'll get 10 points, but for example 100 credits.

so 10 credits per point earned? that sounds off to me; your artillery has to hit a building two times to earn a little over credits

i'm liking the compromise idea that was raised




liquidv2
Re: Points fix topic [message #342376 is a reply to message #342321] Mon, 21 July 2008 23:40 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
Messages: 709
Registered: September 2006
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Colonel
Hence the reason I suggested making credit/point ratio per group. SO for example to solve this problem we would increase the amounts of credits infantry would get for shooting vehicles and other infantry. The amount of credits given for shooting buildings and for vehicles shooting stuff could stay the same as it is now.

BlackIntel Administrator
Re: Points fix topic [message #342382 is a reply to message #342321] Mon, 21 July 2008 23:47 Go to previous message
Goztow is currently offline  Goztow
Messages: 9727
Registered: March 2005
Location: Belgium
Karma: 13
General (5 Stars)
Goztoe
I think I can just quote myself:
Quote:

7 pages of the same arguments is enough. I'll close this topic here and if someone has valid arguments to re-open it, then PM me.

You could have PM'ed me instead of starting this topic, but oh well. I reopened it, as you guys don't seem to get enough of that discussion. I'll lock this one then so you can continue in the big topic again.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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