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C&C_Wasteland Released [message #29630] Tue, 08 July 2003 16:23 Go to next message
Falconxl  is currently offline Falconxl  
Messages: 172
Registered: February 2003
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I finished the map today.

Very important Please Read the C&C_Wasteland READ ME.txt if you have questions. Or post here. I prefer not to be asked while in game as it is distracting and usually gets me killed.


Enjoy.

[Updated on: Wed, 09 July 2003 22:19]


http://www.n00bstories.com/image.fetch.php?id=1008327832
Moderator for the pits Renegade Server

Original Ren forum info:
Falconxl
Commander
Member # 4776
Posts: 615 | Registered: Dec 2001 |
Phase 3 Beta Testor
C&C_Wasteland Released [message #29640] Tue, 08 July 2003 17:06 Go to previous messageGo to next message
General Havoc  is currently offline General Havoc  
Messages: 1564
Registered: February 2003
Location: Birmingham, England, Unit...
General (1 Star)
Hmmm not a bad map. The idea of the map is good but it could do with a little more work. The maps seems to lack vis. There are vis glitches everywhere and your tank dissappears more frequently they you can see it. Also the fact you can drive off the map is nota good concept. Also the AGT fires too far, it needs to be hidden behind a rock as the range is too long.

My opinion is that it's a good attempt and the concept is good. It does however need more work. The fact of the vis glitches makes the map unplayable in some areas.

Don't flame me, these are my opinions on the map if you wish to improve it. It could become a half decent map if you work on it. It's good to see that there are still mappers out here so good work.

_General Havoc


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
C&C_Wasteland Released [message #29645] Tue, 08 July 2003 18:18 Go to previous messageGo to next message
Falconxl  is currently offline Falconxl  
Messages: 172
Registered: February 2003
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I found out about the Vis problems. the Vis from the previous version of the map got corrupted so I have to run it again.

Not a real big deal. Just takes about 4 hours on the 2 meter granularity.
I really wish the vis could be exported to its own file so it can be salvaged.
Oh well.

I wouldn't flame you, I have actual n00bs I can use for that.

Anywho, a new version will be up tommorrow after I fix the Vis.
I also have to make an addition to the read me.


http://www.n00bstories.com/image.fetch.php?id=1008327832
Moderator for the pits Renegade Server

Original Ren forum info:
Falconxl
Commander
Member # 4776
Posts: 615 | Registered: Dec 2001 |
Phase 3 Beta Testor
C&C_Wasteland Released [message #29776] Wed, 09 July 2003 11:20 Go to previous messageGo to next message
forsaken  is currently offline forsaken  
Messages: 342
Registered: February 2003
Location: Alabama
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yeah it is pretty cool, and i was just wondering how in the world do you submit to renmaps i don't see that option anywhere, do you e-mail it somewhere?


"I am the Alpha and Omega"
私はアルファおよびオメガである
~pain is weakness leaving the body~
Visit http://www.cncammo.net for all necessary components for Renegade!
http://www.renevo.com/wol_stats/?nick=fosaken&img=0

Beyond the Bounds mp3
http://insidermedia.ign.com/media/beyondthebounds.mp3 <--- Good song!
C&C_Wasteland Released [message #29777] Wed, 09 July 2003 11:27 Go to previous messageGo to next message
YSLMuffins  is currently offline YSLMuffins  
Messages: 1144
Registered: February 2003
Location: Moved a long time ago (it...
General (1 Star)
Moderator - Mod Forum

Don't set the Granularity to 2, that's way to small. Try 5.

But before you do that, go back in gmax and check your VIS sectors--make sure they extend PAST physical barriers because in reality, it's where the camera is that's important, not the unit.

Say the camera is pushed against a wall that slants at a 90+ degree angle--the VIS sector has to extend past the wall in order to compensate for the camera position. Make sense? If not I can draw you a picture.

And try lowering all your VIS sectors 2 meters below the ground. I don't know why WW did it for the map in general but not for their buildings, but it must help for something.

And after the auto-generating VIS is done, walk around the map and check for VIS glitches. When you see them, hit CTRL + ~ to force a manual VIS sample. That should fix the glitch. Also, try choosing between different cameras, so you can walk around the map in "vehicle mode".


-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
C&C_Wasteland Released [message #29778] Wed, 09 July 2003 11:34 Go to previous messageGo to next message
Falconxl  is currently offline Falconxl  
Messages: 172
Registered: February 2003
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Vis is fixed.

I have to run the Granulartiy at 2 or it'll take almost 2 hours to do all the manual Vis points. I've run the Vis 11 times with varying settings.

Anywho the maps ready.



If anyone else wants to host it go ahead. the bandwidth on my site its not good.

*update*

Got the problem with Renmaps resolved. It should be available there by tommorrow.

[Updated on: Sun, 13 July 2003 23:32]


http://www.n00bstories.com/image.fetch.php?id=1008327832
Moderator for the pits Renegade Server

Original Ren forum info:
Falconxl
Commander
Member # 4776
Posts: 615 | Registered: Dec 2001 |
Phase 3 Beta Testor
C&C_Wasteland Released [message #29782] Wed, 09 July 2003 11:41 Go to previous messageGo to next message
ohmybad  is currently offline ohmybad  
Messages: 506
Registered: March 2003
Location: Fort Myers Florida
Colonel

Have you tryed http://modx.the-pitts.net/?
C&C_Wasteland Released [message #29803] Wed, 09 July 2003 22:19 Go to previous messageGo to next message
Falconxl  is currently offline Falconxl  
Messages: 172
Registered: February 2003
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The map is now available at http://www.renmaps.com


http://www.n00bstories.com/image.fetch.php?id=1008327832
Moderator for the pits Renegade Server

Original Ren forum info:
Falconxl
Commander
Member # 4776
Posts: 615 | Registered: Dec 2001 |
Phase 3 Beta Testor
C&C_Wasteland Released [message #29820] Thu, 10 July 2003 11:22 Go to previous messageGo to next message
YSLMuffins  is currently offline YSLMuffins  
Messages: 1144
Registered: February 2003
Location: Moved a long time ago (it...
General (1 Star)
Moderator - Mod Forum

Falconxl

Vis is fixed.

I have to run the Granulartiy at 2 or it'll take almost 2 hours to do all the manual Vis points. I've run the Vis 11 times with varying settings.

Anywho the maps ready.

http://falconxl0.tripod.com/wasteland.html

If anyone else wants to host it go ahead. the bandwidth on my site its not good.

*update*

Got the problem with Renmaps resolved. It should be available there by tommorrow.


If that's the case then it means your VIS screwed up period. :-\


-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
C&C_Wasteland Released [message #29866] Thu, 10 July 2003 16:06 Go to previous messageGo to next message
xpontius  is currently offline xpontius  
Messages: 259
Registered: April 2003
Location: Reno
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Speaking of Vis, do any of you know where a tutorial dedicated to vis is located? Any tidbit of info ive found on the forums and other "general" tutorials are lacking in troubleshooting for vis and my map runs at 30 fps in some places down to 10. The textures vary ( i mean they change when u walk on and off certain things, altering texture and fps in process.)


Wasteland looks good but havnt tried first version u released, ill go on you guys words and get new version.


-Crategod
C&C_Wasteland Released [message #30073] Sat, 12 July 2003 10:03 Go to previous messageGo to next message
forsaken  is currently offline forsaken  
Messages: 342
Registered: February 2003
Location: Alabama
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I'll ask again, I want to submit this map to renmaps, but i don't see a submit option anywhere...... Confused


"I am the Alpha and Omega"
私はアルファおよびオメガである
~pain is weakness leaving the body~
Visit http://www.cncammo.net for all necessary components for Renegade!
http://www.renevo.com/wol_stats/?nick=fosaken&img=0

Beyond the Bounds mp3
http://insidermedia.ign.com/media/beyondthebounds.mp3 <--- Good song!
C&C_Wasteland Released [message #30185] Sun, 13 July 2003 02:00 Go to previous messageGo to next message
npsmith82  is currently offline npsmith82  
Messages: 525
Registered: February 2003
Location: England, UK
Colonel
FalconXL, i really love the map design Smile
Great job. Smile

We need to see more maps like this!


WOL: npsmith82

For RenAutoComplete, RenSkirmish, RenBuddyList and RenWOLstatus please visit (IE) TheCodeSmith.com
C&C_Wasteland Released [message #30838] Sun, 13 July 2003 15:50 Go to previous messageGo to next message
Falconxl  is currently offline Falconxl  
Messages: 172
Registered: February 2003
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forsaken

I'll ask again, I want to submit this map to renmaps, but i don't see a submit option anywhere...... Confused



Visit the pits forum, instructions can be found there.


http://www.n00bstories.com/image.fetch.php?id=1008327832
Moderator for the pits Renegade Server

Original Ren forum info:
Falconxl
Commander
Member # 4776
Posts: 615 | Registered: Dec 2001 |
Phase 3 Beta Testor
C&C_Wasteland Released [message #30952] Sun, 13 July 2003 23:22 Go to previous message
Titan1x77  is currently offline Titan1x77  
Messages: 1086
Registered: February 2003
General (1 Star)
Just got thru playing it on renbattle with 20 players....I got mvp and had a blast.

most of the battle took place on the right side near the lake...attacking from the left was impossible.

Flame rushes own that map!

Good map, keep em coming! Smile


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

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