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Tiberum harvester.... [message #29481] Mon, 07 July 2003 18:23 Go to next message
Lynqoid is currently offline  Lynqoid
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Registered: July 2003
Location: united kingdom
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ok i have now successfully got all buildings recognised than to the help of general and slayer,

but my harvester gets created in the war face drives forward a little then stops it dont collect any money Sad, any ideas guys?


Confused? im not sure? oh ok then?

http://lynqoid.tripod.com/Strawberry
Tiberum harvester.... [message #29488] Mon, 07 July 2003 18:57 Go to previous messageGo to next message
gendres is currently offline  gendres
Messages: 553
Registered: March 2003
Location: Monterrey, Mexico
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Colonel

have you set the waypaths and pathfind generator?

check this plz
http://www.renhelp.co.uk/Tutorials/TUT_Harvpathfind


viva Mexico cabrones
~g
yes.. [message #29491] Mon, 07 July 2003 18:59 Go to previous messageGo to next message
Lynqoid is currently offline  Lynqoid
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yes i have, human pathfinder objects ect, but my harvester still does nothin Sad

Confused? im not sure? oh ok then?

http://lynqoid.tripod.com/Strawberry
Tiberum harvester.... [message #29493] Mon, 07 July 2003 19:03 Go to previous messageGo to next message
gendres is currently offline  gendres
Messages: 553
Registered: March 2003
Location: Monterrey, Mexico
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Colonel

have you generated sectors? are you sure that "Innate Pathfind" is checked?

viva Mexico cabrones
~g
thanx..... [message #29531] Tue, 08 July 2003 04:41 Go to previous messageGo to next message
Lynqoid is currently offline  Lynqoid
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thanx i just had to generate the sectors again i must of moved it after or something, thankyou for your help.

Confused? im not sure? oh ok then?

http://lynqoid.tripod.com/Strawberry
Tiberum harvester.... [message #29541] Tue, 08 July 2003 07:32 Go to previous message
gendres is currently offline  gendres
Messages: 553
Registered: March 2003
Location: Monterrey, Mexico
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Colonel

no problem Smile

viva Mexico cabrones
~g
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