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RePosted: "WIP: Tiberium Sun Infantry" [message #28977] Fri, 04 July 2003 22:49 Go to previous messageGo to next message
gendres is currently offline  gendres
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WOW! Shocked

viva Mexico cabrones
~g
RePosted: "WIP: Tiberium Sun Infantry" [message #29017] Sat, 05 July 2003 08:35 Go to previous messageGo to next message
ohmybad is currently offline  ohmybad
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:bigups:
RePosted: "WIP: Tiberium Sun Infantry" [message #29073] Sat, 05 July 2003 15:02 Go to previous messageGo to next message
SpartnII is currently offline  SpartnII
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I said that i was never satisfied with how the GDI helmet looked, so thankx to Gendres's link to a GDI Jump Jet Concept ( http://www.n00bstories.com/image.fetch.php?id=1149902355 ) i made this!

http://www.aeolusmod.com/~spartnii/GDIUPdate.jpg

its not totally done yet but i think it looks ALOT better, comments please =O)


-SpartnII
RePosted: "WIP: Tiberium Sun Infantry" [message #29085] Sat, 05 July 2003 15:50 Go to previous messageGo to next message
gendres is currently offline  gendres
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verny nice Smile

viva Mexico cabrones
~g
RePosted: "WIP: Tiberium Sun Infantry" [message #29395] Mon, 07 July 2003 12:56 Go to previous messageGo to next message
MisterGoid is currently offline  MisterGoid
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you should try modding for half life 2 or doom 3. everyone should go download the leaked doom 3 alpha and then the 600 mb E3 half life 2 movie... the future of gaming looks so fucking good.

the reason i say that those is that the models seem to be too detailed for renegade or BF1942. I dont mod, so dont flame me if im wrong... But it seems that you pay attention to all the little details and you're stuff looks great because of it. its just my opinion, but i think you should focus on modding for an engine that can handle it.

keep up the awesome looking work. Cool
RePosted: "WIP: Tiberium Sun Infantry" [message #29398] Mon, 07 July 2003 13:03 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
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They're a bit under poly for a Doom 3 model. They're comprised of 2 models - the basic mesh that you see in-game (around 3-5000 polys) and a super high-poly version (100k+ polys) that they use as a texture and normal map on the base mesh (which is why they look so detailed).

HL2 player models are about 5000 polys.


RePosted: "WIP: Tiberium Sun Infantry" [message #29424] Mon, 07 July 2003 14:36 Go to previous messageGo to next message
Hossinfeffa is currently offline  Hossinfeffa
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There very good Very Happy Maybe you should try making fire come out the ends, and you can make a control system on his arms or have some steering device or somethin. Other than that nice job!
RePosted: "WIP: Tiberium Sun Infantry" [message #29425] Mon, 07 July 2003 14:41 Go to previous messageGo to next message
Hossinfeffa is currently offline  Hossinfeffa
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Idea Whoops I almost forgot you could make a gas tank too.
RePosted: "WIP: Tiberium Sun Infantry" [message #29783] Wed, 09 July 2003 12:11 Go to previous messageGo to next message
SpartnII is currently offline  SpartnII
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Ah! Hey sorry guys ive been really busy lately, thats why i havent been updating

But enough of the waiting, heres updates

Ive been working on a new helmet as you guys have seen and its finally done

http://www.aeolusmod.com/~spartnii/GDInew/GDI-Helmet.jpg
http://www.aeolusmod.com/~spartnii/GDInew/GDI-Helmet2.jpg

http://www.aeolusmod.com/~spartnii/GDInew/GDI-RM.jpg
http://www.aeolusmod.com/~spartnii/GDInew/GDI-DT.jpg
http://www.aeolusmod.com/~spartnii/GDInew/GDI-ENG.jpg
http://www.aeolusmod.com/~spartnii/GDInew/GDI-JJ.jpg


-SpartnII
RePosted: "WIP: Tiberium Sun Infantry" [message #30156] Sat, 12 July 2003 18:11 Go to previous messageGo to next message
Try_lee is currently offline  Try_lee
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Very Happy

Keep on working, I can't wait until you skin them!


YARR! The pirate life is for me! http://www.n00bstories.com/image.fetch.php?id=1202408761
RePosted: "WIP: Tiberium Sun Infantry" [message #30171] Sat, 12 July 2003 20:31 Go to previous messageGo to next message
Havoc 89 is currently offline  Havoc 89
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those are some f**kin kool stuff.

man u should make Master Chief From Halo 2. i bet u will make an exact duplicate of it

EDIT: i made it alog time ago. http://www.n00bstories.com/image.fetch.php?id=1270319850

i know it sux.


http://img362.imageshack.us/img362/7112/renxbannercopywm9.jpg
RePosted: "WIP: Tiberium Sun Infantry" [message #30175] Sun, 13 July 2003 00:03 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
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Is the flat bit on his head for landing helicopters on?

RePosted: "WIP: Tiberium Sun Infantry" [message #30228] Sun, 13 July 2003 11:54 Go to previous message
SpartnII is currently offline  SpartnII
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heh, that was kinda mean pimruho =O( but you have a point heh. But anyway heh

thankx for the compliment guys, i think its pretty much done

Only thing left is a Medic, and then i gotta make totally new guys =O\ (Cyborg and Cyborg Commando)

o well, ill start work on them sometime

anymore comments and crit are welcome


-SpartnII
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