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Re: Unreal Tournament 3 Beta Released [message #290509 is a reply to message #290042] Mon, 15 October 2007 00:05 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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Just installed it then, Gonna give it a test fire. So.. is it Q to deploy the hover board?

Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: Unreal Tournament 3 Beta Released [message #290511 is a reply to message #290042] Mon, 15 October 2007 00:26 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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I cant figure out the keys to hump Smile I always used to hump when I won a match.
Re: Unreal Tournament 3 Beta Released [message #290519 is a reply to message #290042] Mon, 15 October 2007 01:47 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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Meh, VGU failed while in game.. I guess my new pc will be a wise choice soon. Smile

Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: Unreal Tournament 3 Beta Released [message #290521 is a reply to message #290042] Mon, 15 October 2007 02:19 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
More info on performance optimisation

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Unreal Tournament 3 Beta Released [message #290522 is a reply to message #290521] Mon, 15 October 2007 02:23 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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Goztow wrote on Mon, 15 October 2007 04:19

More info on performance optimisation


I turned bloom off and had a nice 50fps, VGU Failed anyway.. Probably 'cause my card is dying.. or UT3 is too powerful. Razz


Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.

[Updated on: Mon, 15 October 2007 02:23]

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Re: Unreal Tournament 3 Beta Released [message #290525 is a reply to message #290042] Mon, 15 October 2007 03:47 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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Console commands for instant action (offline)

God (god mode)
Allweapons (gives you all weapons)
Allammo (gives you full ammo)
fly (fly around)
walk (stop flying)
ghost (Fly around and go through walls)
stat fps (shows your frame rate {frames per second})
stat net
setsensitivity <value> (set your mouse sensitivity)
suicide (kill yourself)
loaded (same as allweapons)
playersonly (nothing moves except you)
setbind key command (set input is now setbind key command)
shot (takes a screenshot)
behindview (3rd person view w/crosshair)
open [IP address] [Port number]
summon utgamecontent.utslowvolume_content (slow volume cube)
stat engine (for the rendering info.)
disconnect (disconnect from server)
reconnect (reconnect to server)
exit (quits program)
togglescreenshotmode (disables all hud elements for taking screenshots)
giveweapon utgamecontent.UTWeap_Translocator_Content (translocator)
summon utgamecontent.utvehicle_fury_content (Fury vehicle)
summon utgamecontent.utvehicle_hellbender_content (hellbender vehicle)
summon utgamecontent.utvehicle_darkwalker_content (darkwalker vehicle)
summon utgamecontent.utvehicle_cicada_content (cicada vehicle)
summon utgamecontent.utvehicle_nemesis (nemesis vehicle)
summon utgamecontent.utvehicle_paladin (paladin vehicle)
summon utgamecontent.utslowvolume_content
fov (widescreen should use 110) < this doesnt stick, resets after death

If you use "loaded" on that shagraLa map you can press Q and use the translocator.

Heres a few tweaks I used to get around 40-60 FPS during online play.

OPEN
C:\Documents and Settings\user\My Documents\My Games\Unreal Tournament 3 Demo\UTGame\config

open up UTengine.ini
under [SystemSettings] you'll find all of these

DynamicLights=True (you might want to set to false)
MotionBlur=False
DepthOfField=False
Bloom=True (another one u might want to change, mine only gains 1 FPS at most)
Trilinear=True(another one i only gained a small amount, but could prove to be a bigger gain for you)
AllowD3D10=False

This final tweak is a big boost, but makes things alot less detailed, Try something between 75-100 % on the screen precentage....I could achieve 100's FPS with 75%

it renders everything at a low quality tho^

either set it in the game menu or in the .ini
ScreenPercentage=100.000000


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

[Updated on: Mon, 15 October 2007 03:49]

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Re: Unreal Tournament 3 Beta Released [message #290563 is a reply to message #290042] Mon, 15 October 2007 09:08 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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Well, after an hour of playing heres what I can say:

1)the start ads are annoying because there is too many, luck for you can speed click thro all of em.
2)easy menuo's, tons of options for a demo, and online gameplay? naiiis
3)my 8600GT runs it all at full specs, but when I set it to 1024x768, it lags a bit when loading the maps etc, I have no idea what causing the issue, but apparently this game requries alot more hardware power than the graphics make it look like.
4)alot of servers, even with specific filters, tons of players, and basically the overall online design is done well.
5)Its faster paced than all the other UT's ive played, and its an overall good game, 8/10.

Only flaws are not very many weapons choices, aiming with some guns is immpossible, and that vechiles don't even come into play, all the servers I was in, only had 1 map in rotation, but that could just be the demo. (some shanghai map or something).


Re: Unreal Tournament 3 Beta Released [message #290591 is a reply to message #290475] Mon, 15 October 2007 11:50 Go to previous messageGo to next message
HORQWER is currently offline  HORQWER
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Colonel
can i run this mod even if i dont have the game

http://www.roleplay2.com/downloads/siggy.jpg
Re: Unreal Tournament 3 Beta Released [message #290607 is a reply to message #290042] Mon, 15 October 2007 12:28 Go to previous messageGo to next message
[NE]Fobby[GEN]
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Quote:

Only flaws are not very many weapons choices, aiming with some guns is immpossible, and that vechiles don't even come into play, all the servers I was in, only had 1 map in rotation, but that could just be the demo. (some shanghai map or something).


Play vehicle CTF and you'll see plenty.


http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

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Re: Unreal Tournament 3 Beta Released [message #290610 is a reply to message #290591] Mon, 15 October 2007 12:33 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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HORQWER wrote on Mon, 15 October 2007 13:50

can i run this mod even if i dont have the game

FUCK...


Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Unreal Tournament 3 Beta Released [message #290644 is a reply to message #290042] Mon, 15 October 2007 14:56 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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So how do you bind keys to easily do taunts and such? I still need to hump and dance when I win a match (which I do often) Razz
Re: Unreal Tournament 3 Beta Released [message #290646 is a reply to message #290591] Mon, 15 October 2007 15:07 Go to previous messageGo to next message
spreegem is currently offline  spreegem
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HORQWER wrote on Mon, 15 October 2007 14:50

can i run this mod even if i dont have the game


First, this isn't a mod it's a demo of a game. Second, whatever game it is you don't own, buy it, or else.


Re: Unreal Tournament 3 Beta Released [message #290654 is a reply to message #290646] Mon, 15 October 2007 15:52 Go to previous messageGo to next message
[NE]Fobby[GEN]
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spreegem wrote on Mon, 15 October 2007 18:07

HORQWER wrote on Mon, 15 October 2007 14:50

can i run this mod even if i dont have the game


First, this isn't a mod it's a demo of a game. Second, whatever game it is you don't own, buy it, or else.


He might have been talking about Renegade 2007, which to answer that question, you'd need UT3 to play it.


http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

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Re: Unreal Tournament 3 Beta Released [message #290661 is a reply to message #290644] Mon, 15 October 2007 16:18 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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Blazer wrote on Mon, 15 October 2007 17:56

So how do you bind keys to easily do taunts and such? I still need to hump and dance when I win a match (which I do often) Razz


A quick tap of V,2,(1-6)

Theres no pelvic thrust in there(i didnt see one), I think he does a hoolahoop now instead (#2)

Did you get to use the translocator?

I really wouldnt bother binding a key for that, the sequence is easy enough. Maybe you could easily make a macro for it?


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

[Updated on: Mon, 15 October 2007 16:20]

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Re: Unreal Tournament 3 Beta Released [message #290672 is a reply to message #290042] Mon, 15 October 2007 17:10 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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There's a pelvic thrust...I saw some guy doing it while doing the "F Yeah!" taunt. And he was doing it way too fast to be using 3 keys to do it...must be a way to bind them
Re: Unreal Tournament 3 Beta Released [message #290681 is a reply to message #290610] Mon, 15 October 2007 18:11 Go to previous messageGo to next message
Muad Dib15 is currently offline  Muad Dib15
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Colonel

[quote title=sadukar09 wrote on Mon, 15 October 2007 14:33
FUCK...[/quote]
YOU...


[Updated on: Mon, 15 October 2007 18:11]

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Re: Unreal Tournament 3 Beta Released [message #290683 is a reply to message #290661] Mon, 15 October 2007 18:23 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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Titan1x77 wrote on Mon, 15 October 2007 18:18

Blazer wrote on Mon, 15 October 2007 17:56

So how do you bind keys to easily do taunts and such? I still need to hump and dance when I win a match (which I do often) Razz


A quick tap of V,2,(1-6)

Theres no pelvic thrust in there(i didnt see one), I think he does a hoolahoop now instead (#2)

Did you get to use the translocator?

I really wouldnt bother binding a key for that, the sequence is easy enough. Maybe you could easily make a macro for it?



Wait....doesnt like j,k,l do the taunts, but they are only voice I thought. Am I missing something? Is there a way to go 3rd person? also, I hit q in a deathmatch server (pure) and that hoverboard thing didnt work Huh


Re: Unreal Tournament 3 Beta Released [message #290695 is a reply to message #290042] Mon, 15 October 2007 18:57 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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It needs to be vehicle CTF to get the hoverboard.

HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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We Know Drama

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Re: Unreal Tournament 3 Beta Released [message #290696 is a reply to message #290042] Mon, 15 October 2007 19:10 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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Well I thought I would DL to see if my comp could run it and i cant even get in the game it just freezes after the load window pops up, anyone know a solution?

EDIT: Specs http://h10025.www1.hp.com/ewfrf/wc/genericDocument?docname=c01070716&cc=us&a mp;a mp;dlc=en&lc=en&jumpid=reg_R1002_USEN

P.s. I know Vid Card Sucks But I don't think that would stop it from loading would it and I should be fine with ram shouldn't I?


[Updated on: Mon, 15 October 2007 19:39]

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Re: Unreal Tournament 3 Beta Released [message #290725 is a reply to message #290696] Tue, 16 October 2007 01:58 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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I think the GMA can't run it (It's GMA after all).

nopol10=Nopol=nopol(GSA)

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Re: Unreal Tournament 3 Beta Released [message #290727 is a reply to message #290042] Tue, 16 October 2007 02:49 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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Funnily the best vehicles (nemesis, cicada, Fury) aren't in any of the levels.

-Ghost-


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Re: Unreal Tournament 3 Beta Released [message #290731 is a reply to message #290042] Tue, 16 October 2007 04:01 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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fury seems to strong Surprised
Re: Unreal Tournament 3 Beta Released [message #290733 is a reply to message #290042] Tue, 16 October 2007 04:36 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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Hoverboard sucks...you can't use weapons while on it, and if you fall off, you get owned. But one cool thing is you can connect it to another vehicle so you can go faster or even fly.
Re: Unreal Tournament 3 Beta Released [message #290738 is a reply to message #290725] Tue, 16 October 2007 06:15 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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nopol10 wrote on Tue, 16 October 2007 03:58

I think the GMA can't run it (It's GMA after all).


I was thinking the video card would suck too much and not let me see anything but I think it should at least let me start it.


Re: Unreal Tournament 3 Beta Released [message #290776 is a reply to message #290733] Tue, 16 October 2007 09:24 Go to previous messageGo to previous message
CarrierII is currently offline  CarrierII
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Blazer wrote on Tue, 16 October 2007 12:36

Hoverboard sucks...you can't use weapons while on it, and if you fall off, you get owned. But one cool thing is you can connect it to another vehicle so you can go faster or even fly.


Step 1. Arrive in enemy base with one person in a manta, and one person on foot.

Step 2. Take their flag.

Step 3. Person with flag gets on hoverboard.

Step 4. Person with flag (on hoverboard) attaches themselves to manta, and both players run like hell.

Smile


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