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Home » Renegade Discussions » Mod Forum » Basegates - Why don't they open for Harvesters??
Basegates - Why don't they open for Harvesters?? [message #282338] Tue, 04 September 2007 08:42 Go to next message
SWNight is currently offline  SWNight
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Name says it all.

cncnick13 wrote on Fri, 24 August 2007 23:05

ok but will it work for vista

Ryu wrote on Sat, 25 August 2007 00:31

No, It will make your pc explode!!11 The Bomb

cncnick13 wrote on Sat, 25 August 2007 00:32

what you mean

Jerad Gray wrote on Wed, 26 September 2007 10:00

too bad EA murdered Westwood.

http://img206.imageshack.us/img206/7905/swnightfi3.png
Re: Basegates - Why don't they open for Harvesters?? [message #282342 is a reply to message #282338] Tue, 04 September 2007 09:35 Go to previous messageGo to next message
reborn is currently offline  reborn
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What example do you have of them not opening?
I have never seen a map where is wasn't done right.



Re: Basegates - Why don't they open for Harvesters?? [message #282349 is a reply to message #282338] Tue, 04 September 2007 10:34 Go to previous messageGo to next message
SWNight is currently offline  SWNight
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Here:

http://img338.imageshack.us/img338/5450/harvle2.png


cncnick13 wrote on Fri, 24 August 2007 23:05

ok but will it work for vista

Ryu wrote on Sat, 25 August 2007 00:31

No, It will make your pc explode!!11 The Bomb

cncnick13 wrote on Sat, 25 August 2007 00:32

what you mean

Jerad Gray wrote on Wed, 26 September 2007 10:00

too bad EA murdered Westwood.

http://img206.imageshack.us/img206/7905/swnightfi3.png
Re: Basegates - Why don't they open for Harvesters?? [message #282351 is a reply to message #282338] Tue, 04 September 2007 10:39 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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Is this an actual animated and scripted gate, or just the DSAPO one?

I'm guessing the second.
Re: Basegates - Why don't they open for Harvesters?? [message #282357 is a reply to message #282338] Tue, 04 September 2007 10:58 Go to previous messageGo to next message
SWNight is currently offline  SWNight
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The DSAPO one.

cncnick13 wrote on Fri, 24 August 2007 23:05

ok but will it work for vista

Ryu wrote on Sat, 25 August 2007 00:31

No, It will make your pc explode!!11 The Bomb

cncnick13 wrote on Sat, 25 August 2007 00:32

what you mean

Jerad Gray wrote on Wed, 26 September 2007 10:00

too bad EA murdered Westwood.

http://img206.imageshack.us/img206/7905/swnightfi3.png
Re: Basegates - Why don't they open for Harvesters?? [message #282358 is a reply to message #282357] Tue, 04 September 2007 11:18 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Does it open for you.. or any other unit other than the harvester?
Re: Basegates - Why don't they open for Harvesters?? [message #282359 is a reply to message #282338] Tue, 04 September 2007 11:20 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Can't help to notice of you're big shiney godlen weapons you have.

Nice advanage skin you have. Sarcasm
Re: Basegates - Why don't they open for Harvesters?? [message #282360 is a reply to message #282338] Tue, 04 September 2007 11:20 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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The DSAPO one is just a static object. You will need a different gate model that is animated, and then you script it to play the animation when a vehicle approaches.
Re: Basegates - Why don't they open for Harvesters?? [message #282362 is a reply to message #282338] Tue, 04 September 2007 11:28 Go to previous messageGo to next message
SWNight is currently offline  SWNight
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razorblade001 wrote on Tue, 04 September 2007 13:18

Does it open for you.. or any other unit other than the harvester?


Just opens for me.

IronWarrior wrote on Tue, 04 September 2007 13:20

Can't help to notice of you're big shiney godlen weapons you have.

Nice advanage skin you have. Sarcasm


They arn't that shiny in-game. They are actually pretty dull...

Canadacdn wrote on Tue, 04 September 2007 13:20

The DSAPO one is just a static object. You will need a different gate model that is animated, and then you script it to play the animation when a vehicle approaches.


And how do I do that?


cncnick13 wrote on Fri, 24 August 2007 23:05

ok but will it work for vista

Ryu wrote on Sat, 25 August 2007 00:31

No, It will make your pc explode!!11 The Bomb

cncnick13 wrote on Sat, 25 August 2007 00:32

what you mean

Jerad Gray wrote on Wed, 26 September 2007 10:00

too bad EA murdered Westwood.

http://img206.imageshack.us/img206/7905/swnightfi3.png
Re: Basegates - Why don't they open for Harvesters?? [message #282364 is a reply to message #282362] Tue, 04 September 2007 11:40 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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You must generate pathfind. Then it will open for the harvester (oh ya, after you generate pathfind, check "opens for vehicles" somewhere in the gates settings).

Re: Basegates - Why don't they open for Harvesters?? [message #282366 is a reply to message #282364] Tue, 04 September 2007 11:42 Go to previous messageGo to next message
SWNight is currently offline  SWNight
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Jerad Gray wrote on Tue, 04 September 2007 13:40

You must generate pathfind. Then it will open for the harvester (oh ya, after you generate pathfind, check "opens for vehicles" somewhere in the gates settings).


Ok, thanks, i've already checked "Opens for vehicles". Big Grin


cncnick13 wrote on Fri, 24 August 2007 23:05

ok but will it work for vista

Ryu wrote on Sat, 25 August 2007 00:31

No, It will make your pc explode!!11 The Bomb

cncnick13 wrote on Sat, 25 August 2007 00:32

what you mean

Jerad Gray wrote on Wed, 26 September 2007 10:00

too bad EA murdered Westwood.

http://img206.imageshack.us/img206/7905/swnightfi3.png
Re: Basegates - Why don't they open for Harvesters?? [message #282550 is a reply to message #282349] Wed, 05 September 2007 06:37 Go to previous messageGo to next message
Cat998
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SWNight wrote on Tue, 04 September 2007 19:34

Here:

http://img338.imageshack.us/img338/5450/harvle2.png



SWNight wrote on Tue, 04 September 2007 20:28


IronWarrior wrote on Tue, 04 September 2007 13:20

Can't help to notice of you're big shiney godlen weapons you have.

Nice advanage skin you have. Sarcasm


They arn't that shiny in-game. They are actually pretty dull...


That isn't an ingame screenshot ??


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Re: Basegates - Why don't they open for Harvesters?? [message #282554 is a reply to message #282338] Wed, 05 September 2007 07:28 Go to previous messageGo to next message
SWNight is currently offline  SWNight
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That IS an ingame screenshot Huh

Still doesn't work..


cncnick13 wrote on Fri, 24 August 2007 23:05

ok but will it work for vista

Ryu wrote on Sat, 25 August 2007 00:31

No, It will make your pc explode!!11 The Bomb

cncnick13 wrote on Sat, 25 August 2007 00:32

what you mean

Jerad Gray wrote on Wed, 26 September 2007 10:00

too bad EA murdered Westwood.

http://img206.imageshack.us/img206/7905/swnightfi3.png
Re: Basegates - Why don't they open for Harvesters?? [message #282614 is a reply to message #282554] Wed, 05 September 2007 14:12 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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You say it just opens for you. Have you tried to get through using a vehicle, and driving through? Or have you just walked?

If you have only walked through, try driving a vehicle or something and see if the gate still opens for you.
Re: Basegates - Why don't they open for Harvesters?? [message #282615 is a reply to message #282338] Wed, 05 September 2007 14:13 Go to previous messageGo to next message
SWNight is currently offline  SWNight
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It still works if i use a vech. It's just the harvesters!

cncnick13 wrote on Fri, 24 August 2007 23:05

ok but will it work for vista

Ryu wrote on Sat, 25 August 2007 00:31

No, It will make your pc explode!!11 The Bomb

cncnick13 wrote on Sat, 25 August 2007 00:32

what you mean

Jerad Gray wrote on Wed, 26 September 2007 10:00

too bad EA murdered Westwood.

http://img206.imageshack.us/img206/7905/swnightfi3.png
Re: Basegates - Why don't they open for Harvesters?? [message #282619 is a reply to message #282338] Wed, 05 September 2007 14:30 Go to previous messageGo to next message
Genesis2001
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This may sound stupid, but...Does the gate recognize the harvester as a vehicle? Sarcasm
Re: Basegates - Why don't they open for Harvesters?? [message #282633 is a reply to message #282615] Wed, 05 September 2007 15:15 Go to previous messageGo to next message
Tunaman
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SWNight wrote on Wed, 05 September 2007 17:13

It still works if i use a vech. It's just the harvesters!

It probably sees you, the player inside the vehicle, instead of the actual vehicle.


http://img694.imageshack.us/img694/9055/tunamanlmao.png
Re: Basegates - Why don't they open for Harvesters?? [message #282704 is a reply to message #282338] Thu, 06 September 2007 01:43 Go to previous messageGo to next message
SWNight is currently offline  SWNight
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So how do I make it work for the harvesters?

cncnick13 wrote on Fri, 24 August 2007 23:05

ok but will it work for vista

Ryu wrote on Sat, 25 August 2007 00:31

No, It will make your pc explode!!11 The Bomb

cncnick13 wrote on Sat, 25 August 2007 00:32

what you mean

Jerad Gray wrote on Wed, 26 September 2007 10:00

too bad EA murdered Westwood.

http://img206.imageshack.us/img206/7905/swnightfi3.png
Re: Basegates - Why don't they open for Harvesters?? [message #282712 is a reply to message #282338] Thu, 06 September 2007 02:34 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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use a different gate dsapo preset, there's a few duplicates.

WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: Basegates - Why don't they open for Harvesters?? [message #282717 is a reply to message #282712] Thu, 06 September 2007 03:24 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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Dthdealer wrote on Thu, 06 September 2007 05:34

use a different gate dsapo preset, there's a few duplicates.


I was gonna say that lol. It would be retarded if none of the presets opened for the harvesters but they open for vehicles.


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Re: Basegates - Why don't they open for Harvesters?? [message #282759 is a reply to message #282633] Thu, 06 September 2007 09:36 Go to previous messageGo to next message
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Tunaman wrote on Wed, 05 September 2007 18:15

SWNight wrote on Wed, 05 September 2007 17:13

It still works if i use a vech. It's just the harvesters!

It probably sees you, the player inside the vehicle, instead of the actual vehicle.


I have gotten it to work, can't rember at the moment right now. IF the harvester is NOD then it should still open for the harvy. I will play around with it some more to get it to work. Rocked Over


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Re: Basegates - Why don't they open for Harvesters?? [message #282783 is a reply to message #282759] Thu, 06 September 2007 12:34 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Yea, I know that it works. I have seen it done on maps like C&C_Oasis

Maybe script zone? When unit enters area, activate gate, when unit leaves area, close gate.

:\
Re: Basegates - Why don't they open for Harvesters?? [message #282821 is a reply to message #282338] Thu, 06 September 2007 15:00 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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What units did you use to open it? I think the gate only opens when the origin bone enters the trigger zone. Try enlarging the trgger zone on either side and see if that works.

HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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Re: Basegates - Why don't they open for Harvesters?? [message #282825 is a reply to message #282821] Thu, 06 September 2007 15:25 Go to previous message
R315r4z0r is currently offline  R315r4z0r
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Jeep Rubi wrote on Thu, 06 September 2007 18:00

What units did you use to open it? I think the gate only opens when the origin bone enters the trigger zone. Try enlarging the trgger zone on either side and see if that works.


I agree. If you have a mammoth available, try to drive through the gate with that. See if it opens.
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