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Re: SSGM plug-in release; Base Defence [message #277830 is a reply to message #273794] Wed, 08 August 2007 04:52 Go to previous messageGo to next message
reborn is currently offline  reborn
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This now supports any fan-made map too.


Re: SSGM plug-in release; Base Defence [message #277836 is a reply to message #277830] Wed, 08 August 2007 06:43 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Reborn wrote on Wed, 08 August 2007 06:52

This now supports any fan-made map too.


Wow, nice going Reborn, that must had been some hard work. :0

[Updated on: Wed, 08 August 2007 06:44]

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Re: SSGM plug-in release; Base Defence [message #277837 is a reply to message #277830] Wed, 08 August 2007 06:48 Go to previous messageGo to next message
Xpert is currently offline  Xpert
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Reborn wrote on Wed, 08 August 2007 06:52

This now supports any fan-made map too.


Thanks for giving me a reason to be interested in downloading it now lol.


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Re: SSGM plug-in release; Base Defence [message #277839 is a reply to message #273794] Wed, 08 August 2007 06:53 Go to previous messageGo to next message
Herr is currently offline  Herr
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Hmm, I added both files. Fds console returns the dll is loaded, still no maps spawn.

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Re: SSGM plug-in release; Base Defence [message #277843 is a reply to message #273794] Wed, 08 August 2007 07:36 Go to previous messageGo to next message
reborn is currently offline  reborn
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You need to be running SSGM (preferably 2.02) and also read the readme.txt for instructions on how to edit your SSGM.ini file to include the plugin. Are you doing that?


Re: SSGM plug-in release; Base Defence [message #277845 is a reply to message #273794] Wed, 08 August 2007 08:07 Go to previous messageGo to next message
Herr is currently offline  Herr
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Ah, personal error. I thought I had the new ssgm running on all the servers, seems I skipped the one I was implenting this on.


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Re: SSGM plug-in release; Base Defence [message #277851 is a reply to message #273794] Wed, 08 August 2007 09:07 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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win 32 link dosent work

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: SSGM plug-in release; Base Defence [message #277852 is a reply to message #273794] Wed, 08 August 2007 09:10 Go to previous messageGo to next message
reborn is currently offline  reborn
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It does, I just downloaded it from where I work.


Re: SSGM plug-in release; Base Defence [message #277854 is a reply to message #273794] Wed, 08 August 2007 09:20 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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lol nice video

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Re: SSGM plug-in release; Base Defence [message #277856 is a reply to message #273794] Wed, 08 August 2007 09:39 Go to previous messageGo to next message
reborn is currently offline  reborn
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Oh I see.. you was clicking the original links...

Use the links provided a few posts up.

And yeah, I am most proud of that vid Razz thankyou.



[Updated on: Wed, 08 August 2007 09:46]

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Re: SSGM plug-in release; Base Defence [message #278188 is a reply to message #273794] Fri, 10 August 2007 02:15 Go to previous messageGo to next message
AlienWorkShop is currently offline  AlienWorkShop
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Thanks for this Reborn, im using it on my server right now [NE]Public Warzone!

Also thanks for incuding the source, im sure this will help in my Scripts.dll learning process!
Re: SSGM plug-in release; Base Defence [message #278402 is a reply to message #273794] Sat, 11 August 2007 06:28 Go to previous messageGo to next message
silentevil is currently offline  silentevil
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hello
linux version dont go please help ich have the files put in the reneagdefds folder and in ssgm.ini by plug ins rebBD make but dont work !
renegade linux rh8 und rr 0.45 brenbot 1.50 and you plugin server linux version suse 10.1
Re: SSGM plug-in release; Base Defence [message #278414 is a reply to message #273794] Sat, 11 August 2007 08:48 Go to previous messageGo to next message
reborn is currently offline  reborn
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Not only do I not understand, but I doubt I could help anyway.

Perhaps WhiteDragon might be able to shed some light.. He is the only reason a linux version exists at all.



Re: SSGM plug-in release; Base Defence [message #278422 is a reply to message #273794] Sat, 11 August 2007 09:51 Go to previous messageGo to next message
silentevil is currently offline  silentevil
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windows version dont work to !!

greaz miklo
Re: SSGM plug-in release; Base Defence [message #278521 is a reply to message #273794] Sun, 12 August 2007 04:14 Go to previous messageGo to next message
reborn is currently offline  reborn
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Yes it does.


Re: SSGM plug-in release; Base Defence [message #278791 is a reply to message #273794] Mon, 13 August 2007 08:23 Go to previous messageGo to next message
AlienWorkShop is currently offline  AlienWorkShop
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This mod is currently working fine on my server:
[NE]Public Warzone

Anyways, Reborn...

Do you think its possible to remove all NOD turrets from a map and replace them with your purchaseable ones, be good to have GDI and NOD base defences in lets say CnC_Field for example.

Thanks

Re: SSGM plug-in release; Base Defence [message #278794 is a reply to message #273794] Mon, 13 August 2007 08:37 Go to previous messageGo to next message
Genesis2001
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Black-Cell does it? I don't see why it wouldn't be possible.


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Re: SSGM plug-in release; Base Defence [message #278795 is a reply to message #273794] Mon, 13 August 2007 08:39 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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Destroy the normal turrets on map load and replace them?

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Re: SSGM plug-in release; Base Defence [message #278817 is a reply to message #273794] Mon, 13 August 2007 09:51 Go to previous messageGo to next message
reborn is currently offline  reborn
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Black-cell doesn't do it, or they don't do it anymore. I think they used to.

But yes it is possible to do that. Would you like me to look into it?



Re: SSGM plug-in release; Base Defence [message #278833 is a reply to message #278817] Mon, 13 August 2007 11:44 Go to previous messageGo to next message
havoc9826 is currently offline  havoc9826
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Reborn wrote on Mon, 13 August 2007 09:51

Black-cell doesn't do it, or they don't do it anymore. I think they used to.

But yes it is possible to do that. Would you like me to look into it?

Whitedragon @ BC forums

1.9 - 09/26/05 @ BC5:
Changes:
-Improved turrets have been removed from defense maps. They now have the regular turrets.


Now all you have to do is wait for Whitedragon to come back from wherever he disappeared to on Saturday.


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Re: SSGM plug-in release; Base Defence [message #278955 is a reply to message #273794] Tue, 14 August 2007 04:00 Go to previous message
reborn is currently offline  reborn
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The plug-in currently works the same way as black-cell's turrets and guard towers do.
However the first incarnation I made worked exactly as he described.
I don't think it is better how he descried so I will make the small changes needed and send it to him, I will not need WhiteDragons help on this one as he doesn't run a linux server and I don't intend on releasing it, as in my honest opinion it is better as it is.

If he wants that is...



[Updated on: Tue, 14 August 2007 04:01]

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