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snow behind ice/water [message #261229] Sun, 27 May 2007 13:21 Go to next message
Slave is currently offline  Slave
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Registered: December 2006
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Colonel
Problem: As you can see in the picture, the snow falls down, dissapears behind the ice, and shows up again at the bottom. Obviously this looks a bit weird.
http://zilver.demon.nl//@game/screenshots/frozenlake.jpg
The ice is made the same way as water, only different textures and slightly different settings.

Is there a possibility to fix this depth sorting (or whatever it's called) bug?

The bug itself is really minor, but if there's a possibility to fix it, that would be nice.

[Updated on: Sun, 27 May 2007 13:23]

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Re: snow behind ice/water [message #261522 is a reply to message #261229] Mon, 28 May 2007 14:42 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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General (2 Stars)

I tried using a magnifier glass and binoculars but i cant see the problem?

Try uploading a bigger image lol...


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Re: snow behind ice/water [message #261609 is a reply to message #261229] Mon, 28 May 2007 23:22 Go to previous messageGo to next message
Slave is currently offline  Slave
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Colonel
Nah, you are right, this bug is too minor to even be bothered with. Must be one of those w3d glitches.
Re: snow behind ice/water [message #261633 is a reply to message #261229] Tue, 29 May 2007 03:20 Go to previous messageGo to next message
Blazea58 is currently offline  Blazea58
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Commander
Far as i know there really isen't much of a fix for this. I had problems with roleplay2 when we tried rain settings and the rain never even hit the map because i have a huge blocker at the very top of the map and that basically stopped everything from falling past it.

From what i know, you have to be sure that and any other mesh in the area doesn't have physical collision. So if players arent supposed to go on it anyways you could just setup blockers around the ice area.



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Re: snow behind ice/water [message #261739 is a reply to message #261229] Tue, 29 May 2007 12:09 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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Slave wrote on Sun, 27 May 2007 15:21

Problem: As you can see in the picture, the snow falls down, dissapears behind the ice, and shows up again at the bottom. Obviously this looks a bit weird.
http://zilver.demon.nl//@game/screenshots/frozenlake.jpg
The ice is made the same way as water, only different textures and slightly different settings.

Is there a possibility to fix this depth sorting (or whatever it's called) bug?

The bug itself is really minor, but if there's a possibility to fix it, that would be nice.

post somethink... from ss's.....


Re: snow behind ice/water [message #261748 is a reply to message #261229] Tue, 29 May 2007 12:30 Go to previous messageGo to next message
Viking is currently offline  Viking
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I think APB has a way to fix this? I dunno...

If I understand what ur saying.



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...fatally die to death...


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Re: snow behind ice/water [message #262056 is a reply to message #261229] Wed, 30 May 2007 15:30 Go to previous messageGo to next message
Slave is currently offline  Slave
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Colonel
This might be a better example of the same problem. The snow goes behind the "mountain".
http://zilver.demon.nl/@game/screenshots/wrongsnow.jpg
Re: snow behind ice/water [message #262077 is a reply to message #262056] Wed, 30 May 2007 16:53 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Put a large hidden box that extends beyond the height of the mountain and cover it (all in gmax). Make sure it has the normal collision stuff and the snow will just hit and disappear at the top of the hidden box.

nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: snow behind ice/water [message #262122 is a reply to message #261229] Wed, 30 May 2007 22:04 Go to previous message
Slave is currently offline  Slave
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Registered: December 2006
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Colonel
No, that ain't really what i mean.

Lemme try again.

We have 1 snow particle. It's 5 meters in front of you. 200 meters in front of you is the mountain texture on C&C_Under.

Once the snow particle falls down, and your eyes, the particle and the bacground mountain are in one line, the mountain appears in front of the particle, when in reality it is 195 meters behind it.

The game makes a wrong decision what to put in front of what. The snow wich is closer, apears behind the mountain wich is further away.

Better?
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