Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » General Discussion » Renegade on widescreen monitors? Correct Aspect Ratio?
Renegade on widescreen monitors? Correct Aspect Ratio? [message #236591] Sun, 31 December 2006 19:42 Go to next message
Alkaline is currently offline  Alkaline
Messages: 1132
Registered: November 2003
Karma: 0
General (1 Star)
Deleted
Does anyone know of a way to setup renegade so that it will show up with the correct aspect ratio on widescreen monitors? Currently I can select the resolution, however, it is 4:3 streched to 16:9 mode Whats That

Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #236595 is a reply to message #236591] Sun, 31 December 2006 19:59 Go to previous messageGo to next message
Cat998
Messages: 1081
Registered: January 2004
Location: Austria, Vienna
Karma: 0
General (1 Star)
Moderator/Captain

I'm using 1280 x 800 resolution with my laptop and it's working
fine. Except the map loading progress bar not being showed :/


When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #236605 is a reply to message #236591] Sun, 31 December 2006 20:58 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
You mean 16:10, unless you're trying to play Renegade on an HD LCD TV.
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #236630 is a reply to message #236605] Mon, 01 January 2007 02:58 Go to previous messageGo to next message
Jonty is currently offline  Jonty
Messages: 538
Registered: June 2006
Location: Chesterfield, England
Karma: 0
Colonel
Viva la Resistance!
icedog90 wrote on Mon, 01 January 2007 03:58

you're trying to play Renegade on an HD LCD TV.

Ooh, how I would love to do that on our 32" TV. Very Happy
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #236641 is a reply to message #236605] Mon, 01 January 2007 05:58 Go to previous messageGo to next message
Renx is currently offline  Renx
Messages: 2321
Registered: April 2003
Location: Canada
Karma: 0
General (2 Stars)
Category Moderator
icedog90 wrote on Sun, 31 December 2006 23:58

You mean 16:10, unless you're trying to play Renegade on an HD LCD TV.


I'm pretty sure it's 16:9, since if it was 16:10 they'd just say 8:5.


~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #236658 is a reply to message #236591] Mon, 01 January 2007 08:55 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
Messages: 1132
Registered: November 2003
Karma: 0
General (1 Star)
Deleted
actually yes you are right, computer lcds are 16:10, or 8:5 (I guess they have 16:10 to make sound familiar with 16:9)

But anyway, right now if you run a 8:5 resolution, the game will still render a 4:3 picture but it will be streched to fit an 8:5 viewing pane. Hence your chars will appear short & fat. Same thing when trying to watch a non 16:9 tv show in widescreen mode, they appear short & fat.

anyone have a fix/patch for this?


Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #236718 is a reply to message #236591] Mon, 01 January 2007 14:07 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
Any game is capable of outputting widescreen resolutions, they just need to have the option available. People have figured out how to get games like Battlefield 1942 and Age of Mythology to set to resolutions like 1680x1050.
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #236822 is a reply to message #236718] Mon, 01 January 2007 22:05 Go to previous messageGo to next message
i0ncl0ud9 is currently offline  i0ncl0ud9
Messages: 74
Registered: April 2004
Karma: 0
Recruit
I play in 1680x1050 without any problems
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #239353 is a reply to message #236822] Tue, 16 January 2007 02:10 Go to previous messageGo to next message
Orango is currently offline  Orango
Messages: 2
Registered: January 2007
Location: Vermont, USA
Karma: 0
Recruit
i0ncl0ud9 wrote on Tue, 02 January 2007 00:05

I play in 1680x1050 without any problems


Same.
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #239360 is a reply to message #236591] Tue, 16 January 2007 02:33 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
Messages: 1043
Registered: February 2005
Location: Singapore
Karma: 0
General (1 Star)
Alkaline wrote on Mon, 01 January 2007 10:42

Does anyone know of a way to setup renegade so that it will show up with the correct aspect ratio on widescreen monitors? Currently I can select the resolution, however, it is 4:3 streched to 16:9 mode Whats That

It seems that Renegade cannot handle widescreen resolutions properly... I get the same problem. The buttons overlap the pause screen but other than that, the game runs fine.


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #239377 is a reply to message #236591] Tue, 16 January 2007 04:28 Go to previous messageGo to next message
songokuk is currently offline  songokuk
Messages: 171
Registered: November 2004
Karma: 0
Recruit
both my laptop and home pc have wide screens. and they both work perfectly! the only issue i have is with the loading screens. the bar doesnt show. but since my 2 pc's are fast. it doesnt reli matter.

i think i used the custom settings changer 2 set my res, i think i downloaded it from a link on these forums.

Goku


Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #239397 is a reply to message #239377] Tue, 16 January 2007 07:39 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
Messages: 3751
Registered: October 2005
Location: The Netherlands
Karma: 0
General (3 Stars)

Well the problem is not to ge the game running, its more that everything is streched I did say. Would be nice if someone could fix that.

http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #240665 is a reply to message #236591] Mon, 22 January 2007 16:30 Go to previous messageGo to next message
kopaka649 is currently offline  kopaka649
Messages: 476
Registered: March 2003
Location: Edmonton, Alberta, Canada
Karma: 0
Commander
Unfortunately, I think Ren is locked at a 90° FOV, no luck there. I've had the same problem.
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #240695 is a reply to message #236591] Mon, 22 January 2007 22:30 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
It is possible to change the fov by editing cameras.ini, however...
You cant use it online
I haven't found a way to make it look worth while.


-->
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #240697 is a reply to message #240695] Mon, 22 January 2007 23:21 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
Messages: 3751
Registered: October 2005
Location: The Netherlands
Karma: 0
General (3 Stars)

I think you can edit it elsewhere, so you dont need camaras.ini.
Ill talk about it with StealthEye to see if it's possible.


http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #241068 is a reply to message #236718] Wed, 24 January 2007 19:02 Go to previous messageGo to next message
agent6998 is currently offline  agent6998
Messages: 16
Registered: August 2006
Karma: 0
Recruit
I play at the highest resolution too, but I can't see the loading bar and a few things are squeezed tight together.

Quote:

"Tom, do you want me to eat your OTHER kidney?"
"No, callico-colored guiney pig!"
-Midnight Spank commercial


http://card.mygamercard.net/gelsig/green/agent6998.png
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #241073 is a reply to message #236591] Wed, 24 January 2007 19:23 Go to previous messageGo to next message
kopaka649 is currently offline  kopaka649
Messages: 476
Registered: March 2003
Location: Edmonton, Alberta, Canada
Karma: 0
Commander
I've just tinkered with cameras.ini. It looks like increasing the FOV settings in there also scales the vertical FOV up accordingly, so you see more... but its still stretched Huh
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #241182 is a reply to message #236591] Thu, 25 January 2007 11:54 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
I got it set so in third person, when looking level with the ground, 80% of the screen was the correct scale, but the edges stretched off, And when you looked at things at weird angles, it looked awful.

-->
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #241212 is a reply to message #241182] Thu, 25 January 2007 14:13 Go to previous messageGo to next message
Jonty is currently offline  Jonty
Messages: 538
Registered: June 2006
Location: Chesterfield, England
Karma: 0
Colonel
Viva la Resistance!
Cpo64 wrote on Thu, 25 January 2007 18:54

I got it set so in third person, when looking level with the ground, 80% of the screen was the correct scale, but the edges stretched off, And when you looked at things at weird angles, it looked awful.

Yeah, my TV does that with some non-widescreen images, it makes it look awful. Huh
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #241221 is a reply to message #236591] Thu, 25 January 2007 14:30 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
All widescreen displays (16:9 or 16:10) will stretch 4:3 images. They won't magically make them wide.
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #241228 is a reply to message #241221] Thu, 25 January 2007 15:00 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
icedog90 wrote on Thu, 25 January 2007 16:30

All widescreen displays (16:9 or 16:10) will stretch 4:3 images. They won't magically make them wide.


They don't necessarily stretch them, some times they also lop off the top and bottom and just show the middle. Course this wouldn't work in Ren, as you look basically loose access to all the critical information.


-->
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #241230 is a reply to message #236591] Thu, 25 January 2007 15:01 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
By default they stretch them. Some monitors have the option to crop the image, but it's just as bad.
Re: Renegade on widescreen monitors? Correct Aspect Ratio? [message #241665 is a reply to message #236591] Sat, 27 January 2007 19:54 Go to previous message
kopaka649 is currently offline  kopaka649
Messages: 476
Registered: March 2003
Location: Edmonton, Alberta, Canada
Karma: 0
Commander
4:3 images can also be pillerboxed via graphics drivers if a DVI connection is used or sometimes natively.
Previous Topic: Now Tell Me If This BS Is Fair
Next Topic: a1armor, aimbot user.
Goto Forum:
  


Current Time: Wed May 15 05:23:37 MST 2024

Total time taken to generate the page: 0.01059 seconds