Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Medieval themed mod, anyone interested?
Medieval themed mod, anyone interested? [message #23641] Wed, 04 June 2003 18:02 Go to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

I was wondering is hand-to-hand and melee weapons of varying sizes possible? And how would it be done?

(Example: daggers, knives, swords, axes, spears, etc.)

(Thinking about a Medieval type theme...)



(edit: So would there be anyone that would be intested in working on a Medieval themed mod? Skinners, mappers, bonners, scripters, etc.)


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery

[Updated on: Thu, 05 June 2003 05:04]

Report message to a moderator

Medieval themed mod, anyone interested? [message #23644] Wed, 04 June 2003 18:13 Go to previous messageGo to next message
spreegem is currently offline  spreegem
Messages: 1755
Registered: March 2003
Location: Ellington, CT
Karma: 0
General (1 Star)

that would be cool Very Happy SOME ONE HELP HIM

Medieval themed mod, anyone interested? [message #23645] Wed, 04 June 2003 18:13 Go to previous messageGo to next message
maytridy is currently offline  maytridy
Messages: 1371
Registered: February 2003
Location: New York, USA
Karma: 0
General (1 Star)
I've always thought about a midevil mod. I think you could to daggers and stuff. Just attach a damage zone to the model, and give it a fire animation (e.g. stabbing motion). Then you could hack people to death.



MUAHAHAHAHAHAHA!


Medieval themed mod, anyone interested? [message #23646] Wed, 04 June 2003 18:16 Go to previous messageGo to next message
Skier222 is currently offline  Skier222
Messages: 336
Registered: March 2003
Location: Honeoye Falls, NY
Karma: 0
Recruit

lol, that would be a cool mod. well i think Maytridys right. Just attach a damage zone. that will be cool if it works Smile Smile

Modern Warfare site: http://modernwarfare.tk
Medieval themed mod, anyone interested? [message #23651] Wed, 04 June 2003 18:19 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

I was thinking of having a medieval themed mod, melee and ranged weapons (bows, crossbows, throwing knives/axes/spears/etc.) and magic (fire ball, lightning, etc. For these there could just be the hands on screen with a glowing ball of fire/electricity)... The sides could be two 'clans', one is evil (nod), the other is good(gdi).

.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Medieval themed mod, anyone interested? [message #23656] Wed, 04 June 2003 18:26 Go to previous messageGo to next message
maytridy is currently offline  maytridy
Messages: 1371
Registered: February 2003
Location: New York, USA
Karma: 0
General (1 Star)
You bastard, that was so my idea! Dam, should have posted sooner!

*Stomps off and smashes windows*

Razz Razz Razz


Medieval themed mod, anyone interested? [message #23658] Wed, 04 June 2003 18:30 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

Good thing I was giving Psychic abilities. Very Happy

Who would be interested in playing (or working on... Smile ) a medieval themed mod?


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Medieval themed mod, anyone interested? [message #23665] Wed, 04 June 2003 18:59 Go to previous messageGo to next message
maytridy is currently offline  maytridy
Messages: 1371
Registered: February 2003
Location: New York, USA
Karma: 0
General (1 Star)
Haha.

Well, I would love to play it, but as you know, I'm involved with Modern Warfare right now, so I'm teid up.

Make a new thread, see what kind of support you get.


Medieval themed mod, anyone interested? [message #23676] Wed, 04 June 2003 20:00 Go to previous messageGo to next message
JRPereira is currently offline  JRPereira
Messages: 233
Registered: April 2003
Location: Earth
Karma: 0
Recruit

you could possibly give a really short ranged invisible projectile, have the weapon default animation be the kind of "ready to strike" animation, and have the reload animation be a quick hit with the weapon. Maybe if you slow the projectile right, you could give the appearance that halfway through the strike animation, you'd do damage to the opponent.

Likewise misses could be simulated using the same slow projectile.
Medieval themed mod, anyone interested? [message #23680] Wed, 04 June 2003 20:23 Go to previous messageGo to next message
ApocXS is currently offline  ApocXS
Messages: 37
Registered: April 2003
Karma: 0
Recruit
sounds like a cool idea... i'd play it but i have no idea on how to model or skin though so i couldnt help out in makeing the mod.. Crying or Very Sad
Medieval themed mod, anyone interested? [message #23825] Thu, 05 June 2003 18:41 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

*Bump*

Very Happy

Anyone?


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Medieval themed mod, anyone interested? [message #23850] Fri, 06 June 2003 04:29 Go to previous messageGo to next message
CNCWarpath is currently offline  CNCWarpath
Messages: 125
Registered: March 2003
Karma: 0
Recruit
Well As You Decided Not To Help Out Warpath I Actually Do Have Some Spare Time! But tut tut.........

Medieval themed mod, anyone interested? [message #23854] Fri, 06 June 2003 06:00 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

CNCWarpath

Well As You Decided Not To Help Out Warpath I Actually Do Have Some Spare Time! But tut tut.........


What?


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Medieval themed mod, anyone interested? [message #23855] Fri, 06 June 2003 06:24 Go to previous messageGo to next message
CNCWarpath is currently offline  CNCWarpath
Messages: 125
Registered: March 2003
Karma: 0
Recruit
lmdgr8one Told me that you couldnt help me out with Warpath, i actually do have some spare time and could help you with your medievil mod, but in return maybe you could help out warpath.

Medieval themed mod, anyone interested? [message #23861] Fri, 06 June 2003 08:09 Go to previous messageGo to next message
gendres is currently offline  gendres
Messages: 553
Registered: March 2003
Location: Monterrey, Mexico
Karma: 0
Colonel

I would like to play something like that

viva Mexico cabrones
~g
Medieval themed mod, anyone interested? [message #23905] Fri, 06 June 2003 15:26 Go to previous messageGo to next message
ArUsH4nIl is currently offline  ArUsH4nIl
Messages: 388
Registered: April 2003
Location: Outside!!! (look)
Karma: 0
Commander
Yeah!, I would love to play that, Crossbows would be pretty mad.

Oh,and instead of normal vechiles, eg MRLS: Make it a caterpault.

Now that WOULD be cool.


http://www.n00bstories.com/image.fetch.php?id=1229966177
http://www.n00bstories.com/image.fetch.php?id=1318861882

http://www.n00bstories.com/image.fetch.php?id=1256706921
Medieval themed mod, anyone interested? [message #23907] Fri, 06 June 2003 15:46 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

ArUsH4nIl

Yeah!, I would love to play that, Crossbows would be pretty mad.

Oh,and instead of normal vechiles, eg MRLS: Make it a caterpault.

Now that WOULD be cool.


We were also thinking about stuff like horses and elephants and such too.

I have a modeler (me!), skinner and a weapons properties scripts guy...

We need a character modeler (to model the amazons, holy knights, mages, etc. And to also model the animal "vehicles" if we use them.), mappers, another skinner, an animator to do the animations for the melee attacks and other stuff. And anyone else who would be interested in helping.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Medieval themed mod, anyone interested? [message #23932] Fri, 06 June 2003 20:08 Go to previous message
ArUsH4nIl is currently offline  ArUsH4nIl
Messages: 388
Registered: April 2003
Location: Outside!!! (look)
Karma: 0
Commander
lol.


In game conversation.


Lunarscap:Lets Elephant rush the castle!

Suminar:Ok good idea!, we need about 3 of them!

Da1337:Hold on a sec, i need some more peanuts, my elephant isnt moving.

lol


http://www.n00bstories.com/image.fetch.php?id=1229966177
http://www.n00bstories.com/image.fetch.php?id=1318861882

http://www.n00bstories.com/image.fetch.php?id=1256706921
Previous Topic: Change Device
Next Topic: Public beta for Silent Dawn
Goto Forum:
  


Current Time: Mon May 20 17:45:46 MST 2024

Total time taken to generate the page: 0.01032 seconds