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applying custom PT Icon [message #234003] Wed, 13 December 2006 13:40 Go to next message
R315r4z0r is currently offline  R315r4z0r
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Registered: March 2005
Location: New York
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General (3 Stars)
How do I apply a custom PT icon into the PT menu in game? I want to replace the Ion/Nuke with a C4. I put the texture in my Editor Cache, and put it in the place of where the Ion/Nuke icon should be, but in game it just shows up as a clear-clickable thing..

How do I get it to show the Icon?
Re: applying custom PT Icon [message #234144 is a reply to message #234003] Thu, 14 December 2006 11:45 Go to previous message
crazfulla is currently offline  crazfulla
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Registered: September 2006
Location: Aotearoa
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Colonel
sounds like it could be one of two things:

- The texture is of an incorrect format (double check ur dxt settings)
- The texture has the same name as a texture used by another map

When making maps always prefix or suffix your textures and models with somthing unique. eg I add 'craz_' to the start of mine. Otherwise it doesnt know which one to load and the texture doesnt draw in. textures on terrain/vechs/chars turn black when this happens.


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
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