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Re: Let's talk about C&C3 [message #233002 is a reply to message #232203] Tue, 05 December 2006 00:21 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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The songs are there to create a complete atmosphere. The RA-atmosphere is so different from the C&C-atmosphere.

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Re: Let's talk about C&C3 [message #233023 is a reply to message #232203] Tue, 05 December 2006 09:52 Go to previous messageGo to next message
Tiesto is currently offline  Tiesto
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Tbh music isn't that important...THE GAMEPLAY IS MORE IMPORTANT. I'll be listening to my own music when i'm playing anyway.

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Re: Let's talk about C&C3 [message #233024 is a reply to message #232203] Tue, 05 December 2006 10:00 Go to previous messageGo to next message
warranto is currently offline  warranto
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Trust me, when you get a truly pathetic soundtrack, music becomes very important. The best kind of music, be it during movies or games, is one that blends well enough that you never really notice it unless you look for it.
Re: Let's talk about C&C3 [message #233047 is a reply to message #232203] Tue, 05 December 2006 13:06 Go to previous messageGo to next message
Dave Mason is currently offline  Dave Mason
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I just pre-ordered it.

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Re: Let's talk about C&C3 [message #233055 is a reply to message #232963] Tue, 05 December 2006 13:51 Go to previous messageGo to next message
bandie63 is currently offline  bandie63
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icedog90 wrote on Mon, 04 December 2006 19:18

I really hope they don't, because Hell March belongs to the Red Alert universe, not the Tiberian universe.


I'm not so sure. In my opinion, the original Hell March could have fit with Tiberium Dawn just as easily with Red Alert. If they actually tried, they could do a good job of it, but then again, there's not much hope of that.


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Re: Let's talk about C&C3 [message #233062 is a reply to message #232203] Tue, 05 December 2006 14:59 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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the C&C3 trailer has hell march on it Thumbs Up
Re: Let's talk about C&C3 [message #233072 is a reply to message #232203] Tue, 05 December 2006 16:32 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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I've seen many C&C 3 trailers and I don't recall any of them using Hell March.

In my opinion, Hell March ONLY belongs to Red Alert. It gives Red Alert that Red Alert atmosphere. I can't see how it could blend into the Tiberian Universe.
Re: Let's talk about C&C3 [message #233085 is a reply to message #233062] Tue, 05 December 2006 18:43 Go to previous messageGo to next message
bandie63 is currently offline  bandie63
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Nightma12 wrote on Tue, 05 December 2006 17:59

the C&C3 trailer has hell march on it Thumbs Up


I thought that song sounded similar. That's actually why I made that post. Big Ups It's my all time favorite video game soundtrack song.


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Re: Let's talk about C&C3 [message #233097 is a reply to message #233023] Tue, 05 December 2006 22:18 Go to previous messageGo to next message
superj69 is currently offline  superj69
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Acey#GW wrote on Tue, 05 December 2006 10:52

Tbh music isn't that important...THE GAMEPLAY IS MORE IMPORTANT. I'll be listening to my own music when i'm playing anyway.


your totally right thats the way to go, how can you rly complain with music that you, yourself likes.
Re: Let's talk about C&C3 [message #233098 is a reply to message #233062] Tue, 05 December 2006 22:25 Go to previous messageGo to next message
xptek is currently offline  xptek
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Nightma12 wrote on Tue, 05 December 2006 16:59

the C&C3 trailer has hell march on it Thumbs Up


That's not a good thing.

Hell March has nothing to do with the Tiberium universe.


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Re: Let's talk about C&C3 [message #233192 is a reply to message #232203] Wed, 06 December 2006 17:17 Go to previous messageGo to next message
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Frankly I don't care too much about C&C 3, as I prefer Shooters over Strategy games.

I own all of the C&C Games in their official disks (not that first decade crap) and it is the game series I have loved most as a kid, and even now as a teenager.

However the C&C game I enjoyed most was Renegade. That's because it mixes my love for the series and my favourite genre. Personally, I'd prefer a new Renegade over even three new RTS games. And I'm saying this as a deep, "from the start" fan of the series.


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Re: Let's talk about C&C3 [message #233193 is a reply to message #232203] Wed, 06 December 2006 17:22 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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I personally like RTS games much more than FPS games. Partly because I grew up playing that genre the most. Secondly, they require much more mind power. Rocked Over
Re: Let's talk about C&C3 [message #233236 is a reply to message #232203] Thu, 07 December 2006 07:55 Go to previous messageGo to next message
terminator 101 is currently offline  terminator 101
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Does that mean that you don't really like Renegade?
Re: Let's talk about C&C3 [message #233255 is a reply to message #233193] Thu, 07 December 2006 13:44 Go to previous messageGo to next message
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icedog90 wrote on Wed, 06 December 2006 19:22

I personally like RTS games much more than FPS games. Partly because I grew up playing that genre the most. Secondly, they require much more mind power. Rocked Over


Yeah as I said, I've grown up with the series. I've played each of the C&C games thousands of times, which means the vast majority of my C&C time is playing the RTS games. I just find Renegade to be the funnest of them all, because it takes the C&C series to ground level. You fight you enemies face to face instead of hovering above them.

Most FPS don't require any mind power, take CS as an example. You just walk around and shoot on instict. Part of the reason why I liked this game was the amount of strategy and organization required in a clanwar (repair buddies, flankers, long ranged groups, distractions, rushes, etc). So you're basically using your mind a lot as well, trying to figure out ways to get passed their forces, clear the field, or strike their base directly.

What EA needs to do is recreate a new FPS, but not repeat the numberous problems and mistakes they've made in Renegade. It's a great concept until now, if a sequal was executed properly I think it would be a big hit.


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Re: Let's talk about C&C3 [message #233258 is a reply to message #232203] Thu, 07 December 2006 13:55 Go to previous messageGo to next message
warranto is currently offline  warranto
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The only real mistake EA made was rushing the product out the door before it was complete.

Someone has a readme that had everything that was planned, begun, but not enough time to impliment before shipping.
Re: Let's talk about C&C3 [message #233270 is a reply to message #232203] Thu, 07 December 2006 15:52 Go to previous messageGo to next message
Jecht is currently offline  Jecht
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That and the fact that many of their games have a lack up updates. The game I play now: Guild Wars has an update sometimes several times a week, and there isn't a monthly fee either.

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Re: Let's talk about C&C3 [message #233271 is a reply to message #232203] Thu, 07 December 2006 15:57 Go to previous messageGo to next message
warranto is currently offline  warranto
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I don't know if you can count Support policies as mistakes... Wink
Re: Let's talk about C&C3 [message #233273 is a reply to message #233236] Thu, 07 December 2006 16:44 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Terminator 101 wrote on Thu, 07 December 2006 06:55

Does that mean that you don't really like Renegade?


Nope. I love Renegade. It's just been almost a year since I played it, but I'll get back to it sometime soon.
Re: Let's talk about C&C3 [message #233274 is a reply to message #233055] Thu, 07 December 2006 17:59 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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icedog90 wrote on Mon, 04 December 2006 19:18

...Hell March belongs to the Red Alert universe, not the Tiberian universe.

You know that Frank wrote Hell March during the production of the Covert Ops, right? I'd say sure, it's more of a Red Alert feel, but it's not entirely inspired by Red Alert. It's the exact opposite, really.


Re: Let's talk about C&C3 [message #233399 is a reply to message #232203] Fri, 08 December 2006 19:06 Go to previous messageGo to next message
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Re: Let's talk about C&C3 [message #233425 is a reply to message #232203] Fri, 08 December 2006 22:14 Go to previous messageGo to next message
superj69 is currently offline  superj69
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wow i rly rly rly do need a new computer Razz.... out of my 2 comps my better one has a 900mhz processor,220 gb hardrive, 512 mb ram, and im not sure about the vid card Razz.....

does ne one kno what the average price for a decent comp is nowadays?
Re: Let's talk about C&C3 [message #233532 is a reply to message #233425] Sat, 09 December 2006 17:53 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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superj69 wrote on Fri, 08 December 2006 23:14

wow i rly rly rly do need a new computer Razz.... out of my 2 comps my better one has a 900mhz processor,220 gb hardrive, 512 mb ram, and im not sure about the vid card Razz.....

does ne one kno what the average price for a decent comp is nowadays?


you can get a sick comp for like 600$ US Thumbs Up


Re: Let's talk about C&C3 [message #233764 is a reply to message #232214] Mon, 11 December 2006 08:43 Go to previous messageGo to next message
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jonwil wrote on Mon, 27 November 2006 20:17

As long as its moddable, I will be happy Smile
At a minumum they need to release an importer plugin and a map editor/worldbuilder. I see no techical reason why they cant include the same map editor, importer plugin, w3d viewer and tools as they used internally right there on the CD (given what was done for then the BFME2 SDK, the changes required to make them releaseable would probobly be minimal)

Even if EA dont release an importer, I am sure people will try and use the BFME2 SDK with it (like the renegade SDK being used for Generals)



From what I gathered at our dinner last night, the game will almost certainly include a worldbuilder in the initial release. The rest would come shortly thereafter if not better. There are several modding communities represented at this thing, so I'm sure they wouldn't have invited so many of them if they were going to let them all down.


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Re: Let's talk about C&C3 [message #233777 is a reply to message #232203] Mon, 11 December 2006 11:13 Go to previous message
PlastoJoe is currently offline  PlastoJoe
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Hopefully they'll combine the Tiberian Sun and Red Alert(2) options for Skirmishes. I liked how you could randomize the Tib Sun environments, which is something RA2 could have used. But at the same time, RA2 let you choose the type, color, and location of your enemies, not to mention create allies, which Tib Sun could have used. If Tiberian Wars has both, or if EA or someone releases a patch to incorporate the missing elements into the older games (very unlikely), I'll be very happy.

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