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Gmax>3ds [message #23071] Sat, 31 May 2003 13:43 Go to next message
maytridy is currently offline  maytridy
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Is there any way to get a Gmax\Renx file into 3ds max?

Is there an importer somewhere?


Gmax>3ds [message #23072] Sat, 31 May 2003 13:50 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Yes

No

(I'd tell you how but that's not what you asked... Very Happy )


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Gmax>3ds [message #23074] Sat, 31 May 2003 13:54 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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Quote:

(I'd tell you how but that's not what you asked... )




Hehe. Laughing

How do I get a Gmax\Renx file into 3ds max?


Gmax>3ds [message #23081] Sat, 31 May 2003 14:29 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Get the Quake 3 tempest gamepack from Discreet.

Open up the .gmax in there (it will give you an error about a missing w3d file or something, just hit ok)

export to .md3 (Quake 3 Model file)

get a program that can import/open .md3 and can export to .3ds (like milkshape, or lithunwrap, or unwrap3d, etc. Just search for Quake3 .md3 converters.)

open/import the .md3 in that program, export to .3ds.

Import that .3ds file into 3dsmax.


.:Red Alert: A Path Beyond Modeler:.
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If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

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Gmax>3ds [message #23085] Sat, 31 May 2003 14:42 Go to previous messageGo to next message
blaxsaw is currently offline  blaxsaw
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you dont actually need the full gmax tempest game pack to do this. All you need is the md3 exporter which can be downloaded seperately here:http://www.worldzone.net/games/azrael_dark/PROJECT_ZERO/GMAX.html

insert it into gmax/stdplugs

This way you should be able to export to md3 straight from renx just like using the w3d exporter. 3d exploration can be used to convert md3 files to .3ds
Gmax>3ds [message #23087] Sat, 31 May 2003 15:11 Go to previous messageGo to next message
Skier222 is currently offline  Skier222
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is what ur talking about on that website "2. MD3 EXPORT\IMPORT FOR GMAX"? if it is the link for it is broken. Can u send me or Maytridy the exporter we really need it.

Modern Warfare site: http://modernwarfare.tk
Gmax>3ds [message #23143] Sat, 31 May 2003 20:00 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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Where can I get the Quake 3 tempest gamepack??

Gmax>3ds [message #23144] Sat, 31 May 2003 20:02 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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http://www.discreet.com, look for Gmax under Products, Download, it's in there somewhere.

.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
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Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Gmax>3ds [message #23155] Sat, 31 May 2003 20:32 Go to previous messageGo to next message
Havoc 89 is currently offline  Havoc 89
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EZer way.. thats to Genocide... and the creator of W3d Importer. ok copy that importer into the script/startup in gmax and 3ds Max. That use gmax and export to w3d than, run 3ds Max and run the script and import Very Happy

http://img362.imageshack.us/img362/7112/renxbannercopywm9.jpg
Gmax>3ds [message #23188] Sun, 01 June 2003 03:24 Go to previous messageGo to next message
CNCWarpath is currently offline  CNCWarpath
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His right Cool

Gmax>3ds [message #23194] Sun, 01 June 2003 04:20 Go to previous messageGo to next message
JRPereira is currently offline  JRPereira
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Is the w3d importer still being updated? When I had to try to recover haunted house 2 earlier (gmax file went buggy, ended up having to recover from an older backup), I noticed it doesn't support multi-pass materials and multi-material meshes (at least in the version that I have, I don't know where to check for new versions).
Gmax>3ds [message #23198] Sun, 01 June 2003 04:44 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Havoc 89

EZer way.. thats to Genocide... and the creator of W3d Importer. ok copy that importer into the script/startup in gmax and 3ds Max. That use gmax and export to w3d than, run 3ds Max and run the script and import Very Happy


Do you have the link to this importer?


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Gmax>3ds [message #23201] Sun, 01 June 2003 06:00 Go to previous message
maytridy is currently offline  maytridy
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Quote:


Do you have the link to this importer?


I would like a link too. Very Happy


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