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Re: BULLSHIT!!! banned for !forcerg [message #227388 is a reply to message #227380] Fri, 20 October 2006 01:55 Go to previous messageGo to next message
jnz is currently offline  jnz
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Terminator 101 wrote on Fri, 20 October 2006 07:04

Question: would it be possible to make it so that when you forcerg! someone, no one else would know about it, except that person (and the admins of course)? Just like when you send a private message to someone, but only that person can see your message.
I am sure this is possible.


im not sure exacly what happend, but wasn't it the admins that banned him? also, yes, it is possible.
Re: BULLSHIT!!! banned for !forcerg [message #227390 is a reply to message #227260] Fri, 20 October 2006 02:09 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
The easiest way to avoid being !forcerg'ed is still using RG...

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: BULLSHIT!!! banned for !forcerg [message #227392 is a reply to message #227360] Fri, 20 October 2006 02:31 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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light wrote on Fri, 20 October 2006 01:33

Moderators can use !unforce (this happened on me today) and afaik there is no way to shun, as =HT=T-Bird said.


Except the !shun command of course...


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Re: BULLSHIT!!! banned for !forcerg [message #227393 is a reply to message #227390] Fri, 20 October 2006 02:32 Go to previous messageGo to next message
light is currently offline  light
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Goztow wrote on Fri, 20 October 2006 22:09

The easiest way to avoid being !forcerg'ed is still using RG...

Where do I start with a comment like that?

The whole point of forcerg was to give "power to the people" to allow non-mods/admins to get rid of users not running anti-cheat software. Fine in theory, but terrible in practice, when you take into account the following factors:

1. Legitimate players know that RenGuard is useless and that running RG doesn't prove them any more innocent than anything else. (You can argue that point, I stand by it)
2. Win XP 64bit and Win 2000 users can't run RenGuard
3. People who believe in RenGuard also seem to believe lag doesn't exist and that anyone who gets a headshot is most likely cheating.

Taking these into account, you have a situation where a perfectly legit player can be forced by 3 RG-running n00bs and a cheat can play happily without interferance because they are running an RG bypass.


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Re: BULLSHIT!!! banned for !forcerg [message #227399 is a reply to message #227393] Fri, 20 October 2006 04:11 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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That is a problem indeed. I see it happening rather often on our servers too, and the biggest problem now it that yuo're likely toge forcerg'ed again by others if someone forcerg'ed you.
What I mostly do then is telling RG is rather useless now and !unforcerg the person, after that I untrust the Forcerg'ed person. The untrust feature on our server works for all kinds of damage hacks so it covers most of the worst cheats. The downside is that the untrusted person might experience a bit more lag then trusted ppl.
We might block brenbot from listening to the !forcerg command and change it so that after 3 (hidden) votes the person will be untrusted. That way we do have some protection that can be triggered by normal players.


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Re: BULLSHIT!!! banned for !forcerg [message #227409 is a reply to message #227302] Fri, 20 October 2006 06:27 Go to previous messageGo to next message
boozaboy is currently offline  boozaboy
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light wrote on Thu, 19 October 2006 13:40

forcerg is the most widely abused command in Renegade. I'm not saying you abused it or that your ban was fair but it would make life easier if it was just removed from servers.

I agree to a point. I've seen it be abused many times. But, in my opinion, it can be used for good. Like The Force, lol Sarcasm ,with descretion, but maybe most who play AND use renguard, are only teenagers? IDK what the general age of renegade gamers is. If I understand though, a person who IS connnected through the renguard network, is not able to use any type of cheats. Correct? I've never tried using any cheat command or codes so I don't know how they work. I just get so fed up with those idiots who ruin a game by using some type of cheat, so I finally downloaded renguard. The game seems to load much faster now that I have and I like the new features; for example, the red cross over a players head when they need repairs, and EVA stating when a building is repaired and or the harv is under attack.
Re: BULLSHIT!!! banned for !forcerg [message #227414 is a reply to message #227393] Fri, 20 October 2006 07:16 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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light wrote on Fri, 20 October 2006 05:32

Goztow wrote on Fri, 20 October 2006 22:09

The easiest way to avoid being !forcerg'ed is still using RG...

Where do I start with a comment like that?

The whole point of forcerg was to give "power to the people" to allow non-mods/admins to get rid of users not running anti-cheat software. Fine in theory, but terrible in practice, when you take into account the following factors:

1. Legitimate players know that RenGuard is useless and that running RG doesn't prove them any more innocent than anything else. (You can argue that point, I stand by it)
2. Win XP 64bit and Win 2000 users can't run RenGuard
3. People who believe in RenGuard also seem to believe lag doesn't exist and that anyone who gets a headshot is most likely cheating.

Taking these into account, you have a situation where a perfectly legit player can be forced by 3 RG-running n00bs and a cheat can play happily without interferance because they are running an RG bypass.


ROFL. Wow, where do you get your info from?

1)According to you, im not saying you cheat but it has been proven before that people who say renguard=noobs, cheat Thumbs Up

2)ROFL, how come I can and I have win2k?
3)thats some people in n00by big public servers.


Re: BULLSHIT!!! banned for !forcerg [message #227420 is a reply to message #227260] Fri, 20 October 2006 07:40 Go to previous messageGo to next message
jnz is currently offline  jnz
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i would like to know all the infomation regarding "proving" anyone who doesn't use regaurd is cheating. i didn't used to use rengaurd as i didn't know about it, and i didn't cheat.

so...this guy wasn't use rengaurd, it says in his post, "Yes, I obviously utilize renguard" meaning he was using it Sarcasm

and "I get fucken banned for using the !forcerg command." suggests he was kicked for using a server command. WTF?

the shit mods/admins need sacking.
Re: BULLSHIT!!! banned for !forcerg [message #227424 is a reply to message #227414] Fri, 20 October 2006 07:48 Go to previous messageGo to next message
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trooprm02 wrote on Fri, 20 October 2006 10:16

light wrote on Fri, 20 October 2006 05:32

Goztow wrote on Fri, 20 October 2006 22:09

The easiest way to avoid being !forcerg'ed is still using RG...

Where do I start with a comment like that?

The whole point of forcerg was to give "power to the people" to allow non-mods/admins to get rid of users not running anti-cheat software. Fine in theory, but terrible in practice, when you take into account the following factors:

1. Legitimate players know that RenGuard is useless and that running RG doesn't prove them any more innocent than anything else. (You can argue that point, I stand by it)
2. Win XP 64bit and Win 2000 users can't run RenGuard
3. People who believe in RenGuard also seem to believe lag doesn't exist and that anyone who gets a headshot is most likely cheating.

Taking these into account, you have a situation where a perfectly legit player can be forced by 3 RG-running n00bs and a cheat can play happily without interferance because they are running an RG bypass.


ROFL. Wow, where do you get your info from?

1)According to you, im not saying you cheat but it has been proven before that people who say renguard=noobs, cheat Thumbs Up

2)ROFL, how come I can and I have win2k?
3)thats some people in n00by big public servers.



Whether or not light is right about Windows 2000 and 64-bit XP, I would tend to agree with him that RenGuard is almost useless in its current state.
Re: BULLSHIT!!! banned for !forcerg [message #227425 is a reply to message #227260] Fri, 20 October 2006 07:51 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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The only real use for it now is to prevent you from being !forcerg'ed, lol Smile

[edit]
And ofcourse to prevent stupid auto admin pages saying you should run renguard


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[Updated on: Fri, 20 October 2006 07:53]

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Re: BULLSHIT!!! banned for !forcerg [message #227428 is a reply to message #227260] Fri, 20 October 2006 08:54 Go to previous messageGo to next message
Jonty is currently offline  Jonty
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Viva la Resistance!
When I tried to install Renegade + RG on my other Win2000 maching, RG didn't work. Sad
Plus, when Vista x64 is released, there are going to be a whole lot of people not able to use RG. Tell Me
Re: BULLSHIT!!! banned for !forcerg [message #227463 is a reply to message #227414] Fri, 20 October 2006 13:16 Go to previous messageGo to next message
=HT=T-Bird is currently offline  =HT=T-Bird
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trooprm02 wrote on Fri, 20 October 2006 09:16

light wrote on Fri, 20 October 2006 05:32

Goztow wrote on Fri, 20 October 2006 22:09

The easiest way to avoid being !forcerg'ed is still using RG...

Where do I start with a comment like that?

The whole point of forcerg was to give "power to the people" to allow non-mods/admins to get rid of users not running anti-cheat software. Fine in theory, but terrible in practice, when you take into account the following factors:

1. Legitimate players know that RenGuard is useless and that running RG doesn't prove them any more innocent than anything else. (You can argue that point, I stand by it)
2. Win XP 64bit and Win 2000 users can't run RenGuard
3. People who believe in RenGuard also seem to believe lag doesn't exist and that anyone who gets a headshot is most likely cheating.

Taking these into account, you have a situation where a perfectly legit player can be forced by 3 RG-running n00bs and a cheat can play happily without interferance because they are running an RG bypass.


ROFL. Wow, where do you get your info from?

1)According to you, im not saying you cheat but it has been proven before that people who say renguard=noobs, cheat Thumbs Up

2)ROFL, how come I can and I have win2k?
3)thats some people in n00by big public servers.


I want to see your sources for #1. P.S. RenGuard is not quite trivial to bypass, but it's pretty close...Surprised


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Re: BULLSHIT!!! banned for !forcerg [message #227465 is a reply to message #227260] Fri, 20 October 2006 13:45 Go to previous messageGo to next message
warranto is currently offline  warranto
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It's not easy to bypass, but all you need is one...
Re: BULLSHIT!!! banned for !forcerg [message #227467 is a reply to message #227414] Fri, 20 October 2006 14:24 Go to previous messageGo to next message
light is currently offline  light
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trooprm02 wrote on Sat, 21 October 2006 03:16


ROFL. Wow, where do you get your info from?

1)According to you, im not saying you cheat but it has been proven before that people who say renguard=noobs, cheat Thumbs Up

2)ROFL, how come I can and I have win2k?
3)thats some people in n00by big public servers.


1. It's also been proven that people who run RG can cheat, look for topics in these forums that contain the words [Edit by warranto: believing or not, people are stupid when it comes to looking for certain things. Let's not give them something to search for]. So your point is moot, any of us can cheat.
2. You're one of the lucky ones, I admit RG will run on some 2000 machines (thanks for reminding me), but 2000 and XP 64 aren't supported and if it runs on either you're lucky.
3. I play in plenty of servers and it's happened in may of them.

Quote:

I want to see your sources for #1. P.S. RenGuard is not quite trivial to bypass, but it's pretty close...

Crimson herself has posted to say there is a working RG bypass in circulation, and people have been seen using bypasses in verious servers.

Heck yesterday some guy posted a cheat that allows you to use modified models and run RG on XpHaZe forums. It was promptly removed and he's banned from their servers, but still, if he can get it I don't doubt that someone else can.


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[Updated on: Fri, 20 October 2006 14:31] by Moderator

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Re: BULLSHIT!!! banned for !forcerg [message #227533 is a reply to message #227260] Sat, 21 October 2006 09:18 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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1)yes of course there is, BUT there has always been 1 (ever since RG was first created) they even had info about it on the old renguard website, so a RG bypass is nothing new, and just calling it useless now doesnt make sense.

2)Do yyou understand why it doesn't work on win2k? C++ overbuffer run, which means it sends too many packets than expected (256 i think, correct me if im wrong), and i used to have that all the time,EASY FIX:

i was a member of a VB development forum and heres basically it:
There are three main actions to resolve the problem. First is to utilize the /GS compile
option. This option creates a cookie between the stack overrun and the return address.
This allows the system to helps prevent buffer overruns, by changing the stack layout.
The second action is to use the <strsafe.h> library. This library has buffer overrun safe
functions that will help with the detection of buffer overflows. Finally, the last action
is to perform extensive code reviews of string functionality and indexes utilized within
your application.

also try installing 3rd party runtime files Thumbs Up

3)ofcourse there will always be n00bs who say that, but the fact that its not true means why bother discussioning this? Huh


[Updated on: Sat, 21 October 2006 09:20]

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Re: BULLSHIT!!! banned for !forcerg [message #227569 is a reply to message #227533] Sat, 21 October 2006 13:47 Go to previous messageGo to next message
=HT=T-Bird is currently offline  =HT=T-Bird
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trooprm02 wrote on Sat, 21 October 2006 11:18



2)Do yyou understand why it doesn't work on win2k? C++ overbuffer run, which means it sends too many packets than expected (256 i think, correct me if im wrong), and i used to have that all the time,EASY FIX:

i was a member of a VB development forum and heres basically it:
There are three main actions to resolve the problem. First is to utilize the /GS compile
option. This option creates a cookie between the stack overrun and the return address.
This allows the system to helps prevent buffer overruns, by changing the stack layout.
The second action is to use the <strsafe.h> library. This library has buffer overrun safe
functions that will help with the detection of buffer overflows. Finally, the last action
is to perform extensive code reviews of string functionality and indexes utilized within
your application.

also try installing 3rd party runtime files Thumbs Up



Not really. If that was true, why would the error only show up on W2K and not on XP? P.S. many people aren't smart enough to download a replacement for the VCRT and I haven't heard anything about it being dependent on the presence or absense of a patch/SP...so unless the VCRT version in XP didn't ever get backported to W2K, IDK what's up


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If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
Re: BULLSHIT!!! banned for !forcerg [message #227572 is a reply to message #227260] Sat, 21 October 2006 14:31 Go to previous messageGo to next message
Tiesto is currently offline  Tiesto
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This whole topics is just encouraging players to be more paranoid. And encourages morons to think everyone who owns them cheats.(trooprm02 for example.)

Lets face it, theres going to be no secure(reliable) RG for a while..

This is where good moderating is needed..(which is somewhat lacking in renegade)


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Re: BULLSHIT!!! banned for !forcerg [message #227573 is a reply to message #227533] Sat, 21 October 2006 14:32 Go to previous messageGo to next message
mrpirate is currently offline  mrpirate
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trooprm02 wrote on Sat, 21 October 2006 12:18

1)yes of course there is, BUT there has always been 1 (ever since RG was first created) they even had info about it on the old renguard website, so a RG bypass is nothing new, and just calling it useless now doesnt make sense.

2)Do yyou understand why it doesn't work on win2k? C++ overbuffer run, which means it sends too many packets than expected (256 i think, correct me if im wrong), and i used to have that all the time,EASY FIX:

i was a member of a VB development forum and heres basically it:
There are three main actions to resolve the problem. First is to utilize the /GS compile
option. This option creates a cookie between the stack overrun and the return address.
This allows the system to helps prevent buffer overruns, by changing the stack layout.
The second action is to use the <strsafe.h> library. This library has buffer overrun safe
functions that will help with the detection of buffer overflows. Finally, the last action
is to perform extensive code reviews of string functionality and indexes utilized within
your application.

also try installing 3rd party runtime files Thumbs Up

3)ofcourse there will always be n00bs who say that, but the fact that its not true means why bother discussioning this? Huh


So you'd advise someone on Win2k who can't RenGuard to work to use the strsafe.h library. I can tell you know what you're talking about.
Re: BULLSHIT!!! banned for !forcerg [message #227575 is a reply to message #227260] Sat, 21 October 2006 15:23 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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We can't just magically fix the problem with the buffer overrun that way. The problem with Win2k and Win64 are BOTH a result of the protection software that our app is wrapped in. RenGuard 1.04 will be using a completely different protection app which we will be heavily testing with those operating systems, but is supposed to work fine with them.

I'm the bawss.
Re: BULLSHIT!!! banned for !forcerg [message #227594 is a reply to message #227260] Sat, 21 October 2006 16:59 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Sure, forceRG sometime's results in legitimate players being shut out of a server for one reason or another, but don't forget server owners have CHOSEN to allow the forceRG command. It can easily be disabled in commands.xml... (since I know that most servers running BRenBot are using the 1.43 beta, even if they didn't get permission to do so... Wink )

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Re: BULLSHIT!!! banned for !forcerg [message #227597 is a reply to message #227260] Sat, 21 October 2006 17:06 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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Why did they add that stupid message that says "<name> is NOT using Renguard. <name> COULD be cheating. I mean, it makes it sound like if someone is using RG, they can't be cheating. It just doesn't seem like anything necessary to be said. I don't know what exactly that message is from and if it's default but I don't know why you would put that there.

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Re: BULLSHIT!!! banned for !forcerg [message #227598 is a reply to message #227533] Sat, 21 October 2006 17:12 Go to previous messageGo to next message
light is currently offline  light
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[quote title=trooprm02 wrote on Sun, 22 October 2006 05:18]1)yes of course there is, BUT there has always been 1 (ever since RG was first created) they even had info about it on the old renguard website, so a RG bypass is nothing new, and just calling it useless now doesnt make sense.[quote]
Ok, here's my perspective. If I run RG and play too well and get accused, people will !rg me. If it says i'm running RG they will accuse me of bypassing, if it says i'm not running RG they will accuse me of cheating. Either way i get falsly accused, that's where I'm coming from.

trooprm02 wrote on Sun, 22 October 2006 05:18

2)Do yyou understand why it doesn't work on win2k? C++ overbuffer run, which means it sends too many packets than expected (256 i think, correct me if im wrong)

Yes, I know about C++ buffer over-runs, I've had my fair share of seg faults from over-running the end of an array. I don't know about solutions using VB because I work in Java and C++, but even if it is a simple fix it doesn't make my point any less valid.

Quote:

Why did they add that stupid message that says "<name> is NOT using Renguard. <name> COULD be cheating. I mean, it makes it sound like if someone is using RG, they can't be cheating. It just doesn't seem like anything necessary to be said. I don't know what exactly that message is from and if it's default but I don't know why you would put that there.

It's a holdover from when people thought RG really did block all cheats, in which case it makes sense.

danpaul: is forcerg enabled by default?


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Re: BULLSHIT!!! banned for !forcerg [message #227600 is a reply to message #227597] Sat, 21 October 2006 17:19 Go to previous messageGo to next message
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Sniper_De7 wrote on Sat, 21 October 2006 20:06

Why did they add that stupid message that says "<name> is NOT using Renguard. <name> COULD be cheating. I mean, it makes it sound like if someone is using RG, they can't be cheating. It just doesn't seem like anything necessary to be said. I don't know what exactly that message is from and if it's default but I don't know why you would put that there.


Yes, you should be able to supress those messages. I understand the intended purpose, but its kinda forceful and misleading.
Re: BULLSHIT!!! banned for !forcerg [message #227638 is a reply to message #227260] Sun, 22 October 2006 03:16 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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It's the default message from BRenBot.

I'm the bawss.
Re: BULLSHIT!!! banned for !forcerg [message #227800 is a reply to message #227600] Sun, 22 October 2006 23:52 Go to previous messageGo to previous message
Goztow is currently offline  Goztow
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fl00d3d wrote on Sun, 22 October 2006 02:19

Sniper_De7 wrote on Sat, 21 October 2006 20:06

Why did they add that stupid message that says "<name> is NOT using Renguard. <name> COULD be cheating. I mean, it makes it sound like if someone is using RG, they can't be cheating. It just doesn't seem like anything necessary to be said. I don't know what exactly that message is from and if it's default but I don't know why you would put that there.


Yes, you should be able to supress those messages. I understand the intended purpose, but its kinda forceful and misleading.

If some server owners weren't so damn lazy, they would configure it. In brenbot 1.41 it was already configurable in brenbot.cfg and in brenbot 1.43 beta, this hasn't changed.


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