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Kill command. [message #226619] Sat, 14 October 2006 11:39 Go to next message
ghost is currently offline  ghost
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Is it possible to add a "kill" command to the next Scripts (3.0).

So one would type in the FDS console
kill player/ID




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Re: Kill command. [message #226663 is a reply to message #226619] Sat, 14 October 2006 15:57 Go to previous messageGo to next message
Zion is currently offline  Zion
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Yeah, that would help regulators too instead of moving the player from one team and back to the other.
Re: Kill command. [message #226728 is a reply to message #226619] Sun, 15 October 2006 04:48 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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the main problem with moving from one team to another is that the deaths go down by 2 instead of one


also mines disappear, and it can end hte game on small servers
Re: Kill command. [message #226780 is a reply to message #226619] Sun, 15 October 2006 14:26 Go to previous messageGo to next message
ghost is currently offline  ghost
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What I did since I use the CLoudyServ Bot is use the !tc2 command. It changes a person to another team without lost of credits/score. Then switch back instantly. It happens fast enough so a player cant respond (attack or do anything). But I find it a cheap way and alot of players complain about the current way...

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Re: Kill command. [message #226783 is a reply to message #226780] Sun, 15 October 2006 15:06 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Dave, 2 things

1. Read the topic, so you won't make a fool out of yourself.

2. You DON'T belong to a group called BlackIntel, atleast, not anymore. But you already should know that.. I PM'ed you here, on the blackintel forums etc.

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BlackIntel Mod

I would like to advise the smart person behind the comment that I can put any siggy as long as its not offence in any way. I belong to a group called BlackIntel which was just formed... If you must know.

Oh btw, that smart person is Crimson, as I requested it to be removed.


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Governments should be afraid of their people.

[Updated on: Sun, 15 October 2006 15:11]

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Re: Kill command. [message #226791 is a reply to message #226619] Sun, 15 October 2006 15:34 Go to previous messageGo to next message
jnz is currently offline  jnz
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isnt there a script to apply damage?
Re: Kill command. [message #226795 is a reply to message #226619] Sun, 15 October 2006 15:59 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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I did suggest a kill console command before, but I don't think anywone was particuarly interested in doing it... ah well Razz

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Re: Kill command. [message #226804 is a reply to message #226619] Sun, 15 October 2006 16:42 Go to previous messageGo to next message
ghost is currently offline  ghost
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It is a good command. Well, To me... Its somewhat similar to the !stuck and such. I want to mainly use it for people acting like idiots (Hill camping etc). And for people who are too lost and lazy to travel back to base. Big Grin

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Re: Kill command. [message #226903 is a reply to message #226619] Mon, 16 October 2006 15:06 Go to previous messageGo to next message
extreme_sol is currently offline  extreme_sol
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Add a kill command into scripts, look for !bl and such although i think this is only is SSAOW, besides a kill command could get abused in clan games etc.
Re: Kill command. [message #226916 is a reply to message #226619] Mon, 16 October 2006 17:40 Go to previous messageGo to next message
Matix is currently offline  Matix
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So? Who cares if it gets abused, the server will have it's popularity greatly degraded,

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Re: Kill command. [message #226949 is a reply to message #226916] Tue, 17 October 2006 02:10 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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As a server you can do about any thing anyway, if you like it or you don't. You could even make players kill themself when fireing at a certain other player, while the other player gets no damage so...

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Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: Kill command. [message #226956 is a reply to message #226619] Tue, 17 October 2006 03:28 Go to previous messageGo to next message
Zion is currently offline  Zion
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It just takes knowlage in doing that, and not all server hosters have that knowlage (i'm one of them Dont Get It ).
Re: Kill command. [message #226957 is a reply to message #226956] Tue, 17 October 2006 03:35 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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ok that's true ofcourse, but you get my point I think?

http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: Kill command. [message #226965 is a reply to message #226619] Tue, 17 October 2006 05:10 Go to previous messageGo to next message
Zion is currently offline  Zion
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Yes of course.
Re: Kill command. [message #226981 is a reply to message #226619] Tue, 17 October 2006 09:31 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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i know there was a kill command in the original bhs.dll, but it was removed for some reason in the public build....
Re: Kill command. [message #226991 is a reply to message #226619] Tue, 17 October 2006 10:56 Go to previous messageGo to next message
Zion is currently offline  Zion
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Put it back, JonWil, PUT IT BACK!! Tell Me
Re: Kill command. [message #227089 is a reply to message #226991] Tue, 17 October 2006 17:01 Go to previous message
ghost is currently offline  ghost
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Merovingian wrote on Tue, 17 October 2006 10:56

Put it back, JonWil, PUT IT BACK!! Tell Me




I agree.


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