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AI Troubbles [message #22168] Sun, 25 May 2003 18:00 Go to next message
Spike is currently offline  Spike
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A few days ago i started having troubble with getting my AI to work. They used to work just fine but now they do hardly anything. They spawn, and look at u then turn away. If u go up to an enemy AI he will just turn toward u and start yelling stuff like " Enemy Spotted" and stuff. You can do anything and they wont move or shoot. Iv tried attaching all kinds of scripts and attaching no scripts. Like i said it just started a few days ago so i know im doing the right things.
Anyone know y they wont work? Confused
AI Troubbles [message #22188] Sun, 25 May 2003 21:39 Go to previous messageGo to next message
CNCWarpath is currently offline  CNCWarpath
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Come on people like Dante, General H , Give this guy some intel!

AI Troubbles [message #22190] Sun, 25 May 2003 21:55 Go to previous messageGo to next message
mike9292 is currently offline  mike9292
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im good at ai how are u making ur ai are u using the ai map test ones or are u making a new slot for them
AI Troubbles [message #22191] Sun, 25 May 2003 21:57 Go to previous messageGo to next message
mike9292 is currently offline  mike9292
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if u make new slots for them get renhelp
AI Troubbles [message #22194] Sun, 25 May 2003 23:23 Go to previous message
Spike is currently offline  Spike
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Arrow How i make the AI

1. I go under Object>Spawner>AI_Test_Spawner (something like that) and click add.

2. Name the thing (ex - CnC_Nod_Flamethrower_Spawner), Turn off SoliderStartup, select preset (ex - CnC_Nod_Flamethrower).

3. Go under Objects>Solider>Nod>(Solider_Name) Add the scripts I want (ex- M01_Hunt_The_Player) Then place spawners around the map.


I duno if this is the correct way :rolleyes: to add spawner bots but its been working for me untill just a few days ago.

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