Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Renhelp.net - Contribute your models!
Renhelp.net - Contribute your models! [message #218668] Mon, 11 September 2006 03:57 Go to next message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
Karma: 0
General (3 Stars)
Hello all you modelers out there, if your like me you may have a variety of models out there that you would like to give to the community for mapping purposes. If so please upload them here or send them to me via, PM/Email/Messenger/Renhelp.net User Files. (These models may include maps, assets, characters, weapons, buildings, you name it.) Or even special files, like my proxies adaptation that spread like wildfire.

Quality isn't a problem, people of all skill can contribute. I only ask two things:

Please include 1 screen shot of the model in LE/W3d View or Renegade itself. Renders usually don't represent the model realistically.

Secondly a little text file "Renhelp.net Model Information.txt" to be sent along with it to help the user setup the model correctly. Here is one that I made for my pillbox's:
Quote:

Model Author: Oblivion165
Model Uses: Anything you would like
Uploaded Date: 9/9/2006

Recommended Settings and Instructions:

1 Temp "Nod_Turret_MP_Improved" and remove "M00_Base_Defence" from its scripts.
2 Add script "Jfw_Base_Defence" and leave it as default settings.
3 Set player team to desired team.
4 Change weapon to "Weapon_GDI_Tower_MachineGun"
5 Make spawner, place on map!



That's it! Please contribute, if not ill just remove the section if it doesn't become useful. Also if you do upload the file via RenHelp.net User Files section, please inform me somehow so I can check your directory.

Edit by YSL: stickying.


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165

[Updated on: Tue, 03 October 2006 17:24] by Moderator

Report message to a moderator

Re: Renhelp.net - Contribute your models! [message #218671 is a reply to message #218668] Mon, 11 September 2006 05:22 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3555
Registered: February 2003
Karma: 0
General (3 Stars)

Just FYI about those instructions, JFW_Base_Defence should be a 1:1 copy of M00_Base_Defence so removing M00_Base_Defence and putting JFW_Base_Defence on it seems redundant to me.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Renhelp.net - Contribute your models! [message #218673 is a reply to message #218668] Mon, 11 September 2006 05:41 Go to previous messageGo to next message
Zion is currently offline  Zion
Messages: 2722
Registered: April 2006
Karma: 1
General (2 Stars)
I coulden't find M00_Base_defence.

And I might upload some models i have lying about somewhere.
Re: Renhelp.net - Contribute your models! [message #218678 is a reply to message #218668] Mon, 11 September 2006 06:34 Go to previous messageGo to next message
Spice
Messages: 1448
Registered: November 2003
Location: Ohio
Karma: 0
General (1 Star)
What's the point of JFW_Base_Defense if it's just a copy?

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif

[Updated on: Mon, 11 September 2006 06:34]

Report message to a moderator

Re: Renhelp.net - Contribute your models! [message #218723 is a reply to message #218678] Mon, 11 September 2006 08:42 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
how good need a model to be uploaded?

Moding can be real Fun...
Re: Renhelp.net - Contribute your models! [message #218733 is a reply to message #218668] Mon, 11 September 2006 09:26 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma: 0
Commander

What if we want to send multiple files? I have a load of things that may be useful to some people. There's so many though that I couldn't possibly get a image and desription of each one. They range from gmax files, W3D files and textures that serve different purposes such as map terrain, props, buildings and vehicles. I'd rather upload everything as one whole package if that's OK. I'd obviously include a main description for everything.

Ooh, nasty.
Re: Renhelp.net - Contribute your models! [message #218738 is a reply to message #218668] Mon, 11 September 2006 10:19 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3555
Registered: February 2003
Karma: 0
General (3 Stars)

The point of JFW_Base_Defence is firstly to serve as a test (copying existing scripts is a good way to verify all sorts of stuff), secondly to serve as an example (other people can look at it and learn how to do stuff) and thirdly as a base for the entire JFW_Base_Defence family (in that pretty much all the scripts in that family have code copy+paste from JFW_Base_Defence.



Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Renhelp.net - Contribute your models! [message #218798 is a reply to message #218733] Mon, 11 September 2006 13:39 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
Karma: 0
General (3 Stars)
LR01 wrote on Mon, 11 September 2006 11:42

how good need a model to be uploaded?


Anything use able

Sanada78 wrote on Mon, 11 September 2006 12:26

What if we want to send multiple files? I have a load of things that may be useful to some people. There's so many though that I couldn't possibly get a image and desription of each one. They range from gmax files, W3D files and textures that serve different purposes such as map terrain, props, buildings and vehicles. I'd rather upload everything as one whole package if that's OK. I'd obviously include a main description for everything.


That's great, you can go ahead and just Rar/Zip the whole thing to me and ill break it up into categories. I would be perfectly willing to go through and screenshot everything, small price to pay for a collection.

As for description's, no need I would just include the information file on models that would need to be setup specially.


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: Renhelp.net - Contribute your models! [message #218809 is a reply to message #218668] Mon, 11 September 2006 14:17 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma: 0
Commander

OK, I've RAR'ed everything up. I've split everything into three achives (map_files 42.2MB, model_files 10.0MB, textures 37.0MB). I've tried to make them as small as possible, I hope this won't be a problem. Do you want me to send this via e-mail? I use GMail which only allows 10MB attachments so I'll have to split them further.

Ooh, nasty.
Re: Renhelp.net - Contribute your models! [message #218819 is a reply to message #218668] Mon, 11 September 2006 14:37 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
Karma: 0
General (3 Stars)
Any way is ok, the best bet for you would probably the user files upload on renhelp, that way your not having to send 15 rars, but anywya is ok.

File size is no matter, unlimited space, unlimited bandwidth.
You guys took 12gb last month alone Smile

My email is turok110@juno.com, but i think it only will allow 5mb attachments for incoming mail...i have the yahoo account listed in my sig but i dont know what its limits are...

Well let me know which you decide, and thanks alot!


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: Renhelp.net - Contribute your models! [message #218848 is a reply to message #218668] Mon, 11 September 2006 15:49 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma: 0
Commander

I'll upload them through renhelp then. Smile It'll beat sending by e-mail anyway. There isn't a file size restriction is there? Just checking as I hate it when you upload the whole file only for it to tell you it's too big. This is just from experciences else where. I will have to do it tomorrow though as it's late ATM and it'll take forever to upload.

Ooh, nasty.
Re: Renhelp.net - Contribute your models! [message #218866 is a reply to message #218668] Mon, 11 September 2006 17:55 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
Karma: 0
General (3 Stars)
No limits, shouldnt be a problem Smile

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: Renhelp.net - Contribute your models! [message #218958 is a reply to message #218798] Tue, 12 September 2006 08:56 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
Oblivion165 wrote on Mon, 11 September 2006 22:39

LR01 wrote on Mon, 11 September 2006 11:42

how good need a model to be uploaded?


Anything use able




So you even want want 1 of those?
http://img238.imageshack.us/img238/6510/turretdv7.jpg


Moding can be real Fun...
Re: Renhelp.net - Contribute your models! [message #219014 is a reply to message #218668] Tue, 12 September 2006 12:54 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma: 0
Commander

Alright, I've uploaded a RAR but I have no idea if it has even been transferred properly. It uploaded it and then returned back to the same page afterwards. I used this: http://www.renhelp.net/index.php?mod=Files

Ooh, nasty.
Re: Renhelp.net - Contribute your models! [message #219074 is a reply to message #218668] Tue, 12 September 2006 16:42 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
Karma: 0
General (3 Stars)
yeah thats the right place...hmm i only see one user folder in there and its from a theboom69. It's supposed to create you a folder is you dont have one on your furst upload. Whats your username on there? i dont see a sanada so im guessing its something else.

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: Renhelp.net - Contribute your models! [message #219192 is a reply to message #218668] Wed, 13 September 2006 11:00 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma: 0
Commander

My username is "Rozzy".

Ooh, nasty.
Re: Renhelp.net - Contribute your models! [message #219199 is a reply to message #218668] Wed, 13 September 2006 11:19 Go to previous messageGo to next message
Theboom69 is currently offline  Theboom69
Messages: 222
Registered: August 2006
Karma: 0
Recruit
I got a Frag model.
http://i57.photobucket.com/albums/g205/AoAxwis/Frag.jpg
Idk about the same TXT tho cus im not good in that.

And LOL im the only one on Renhelp.net that has uploaded something.

[Updated on: Wed, 13 September 2006 11:24]

Report message to a moderator

Re: Renhelp.net - Contribute your models! [message #219225 is a reply to message #218668] Wed, 13 September 2006 12:58 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

I'm pretty sure (99.9%) that that grenade model is mine, and that I haven't given anyone permission to use it for anything that's not APB/RenAlert, or imply that they made it.

.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Re: Renhelp.net - Contribute your models! [message #219277 is a reply to message #218809] Wed, 13 September 2006 17:27 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
Karma: 0
General (3 Stars)
Sanada78 wrote on Mon, 11 September 2006 17:17

OK, I've RAR'ed everything up. I've split everything into three achives (map_files 42.2MB, model_files 10.0MB, textures 37.0MB). I've tried to make them as small as possible, I hope this won't be a problem. Do you want me to send this via e-mail? I use GMail which only allows 10MB attachments so I'll have to split them further.



Ok sorry about that, but you can now upload a combined file size of 100mb. The code wasnt limited, but the default php file size was. Should be all set now.


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: Renhelp.net - Contribute your models! [message #219288 is a reply to message #218668] Wed, 13 September 2006 18:41 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
Any have any good tank w3d modles

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Renhelp.net - Contribute your models! [message #219292 is a reply to message #218668] Wed, 13 September 2006 19:25 Go to previous messageGo to next message
Blazea58 is currently offline  Blazea58
Messages: 408
Registered: May 2003
Karma: 0
Commander
Well i have a ton of stuff which is either textured or untextured in terms of maps/models that were never completed.

I also have around 1000 textures which i have either made myself, or taken real images and turned them into seamless textures.

The real problem is the uploading. My gmax folder runs at a whopping 18.0 GB and has 16,227 files within. There is alot of copies and backups througout that in terms of gmax files.

Either way though , everything i have made for roleplay 2 is public, i can even throw up the gmax/textures if anyone wants to take some buildings/textures or whatever to create other maps from.

Here is 13 textures i made using Mayang.com's images.
http://www.megaupload.com/?d=4NAPAWO1
(preview of just one as it was for 2048 sqaure)
http://img.photobucket.com/albums/v160/blazea58/LevelEdit2006-09-0417-48-12-35.jpg

If anyone wants the 2048x2048 seamless set of these ill upload them also, i just know nobody would use over 1024 in ren lol.

Here is some random things i either never finished/gave up on/ just got bored of.

http://img.photobucket.com/albums/v160/blazea58/Untitled-28.jpg

http://img.photobucket.com/albums/v160/blazea58/Untitled-27.jpg

http://img.photobucket.com/albums/v160/blazea58/Untitled-26.jpg

http://img.photobucket.com/albums/v160/blazea58/Untitled-25.jpg

http://img.photobucket.com/albums/v160/blazea58/Untitled-23.jpg

http://img.photobucket.com/albums/v160/blazea58/Untitled-21.jpg

http://img.photobucket.com/albums/v160/blazea58/Untitled-17.jpg

http://img.photobucket.com/albums/v160/blazea58/Untitled-16.jpg

http://img.photobucket.com/albums/v160/blazea58/Untitled-13.jpg


And ill try and get some of my other stuff uploaded as well in the meantime.


http://i175.photobucket.com/albums/w125/Blaze558/ECW_WebBanner1.jpg

[Updated on: Wed, 13 September 2006 19:33]

Report message to a moderator

Re: Renhelp.net - Contribute your models! [message #219379 is a reply to message #219292] Thu, 14 September 2006 07:22 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
that is looking cool in Renx, I wonder how it looks in Renegade

Moding can be real Fun...

[Updated on: Thu, 14 September 2006 07:22]

Report message to a moderator

Re: Renhelp.net - Contribute your models! [message #219426 is a reply to message #218668] Thu, 14 September 2006 10:42 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
Messages: 955
Registered: February 2003
Location: UK
Karma: 0
Colonel

I just uploaded all the unfinished models and textures from WW2: Warpath it's what Genocide wanted

I have even included the map meshes and vis for Tobruk - hybrid_forest forgotton_town and dm_utah so you can see how truly bad at map making I was back then Wink but it maybe helpful for the new guys

my user name on renhelp is Halo38 (obviously)

http://www.renhelp.net/uploaded/user/Halo38/warpath.jpg

I'll also be uploading everything that I have made that I never used in renegade - expect alot of different creative stuff. unfinished maps, buildings, objects etc.. i'm putting those packs together now


Online Portfolio - www.chettle1.com

Renegade projects - Halo38's Den hosted by www.laeubi.de

Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena

Mod Wars Veteran
Re: Renhelp.net - Contribute your models! [message #219434 is a reply to message #218668] Thu, 14 September 2006 10:49 Go to previous messageGo to next message
Theboom69 is currently offline  Theboom69
Messages: 222
Registered: August 2006
Karma: 0
Recruit
It is not your frag i made it my self.
Re: Renhelp.net - Contribute your models! [message #219438 is a reply to message #218668] Thu, 14 September 2006 11:11 Go to previous messageGo to previous message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
no you didn't.

you imported it from renegade alert. i can tell because the shading problems are very obvious when you import a model from w3d.

i bet every single vertex is unwelded. furthermore you never said you made it, only that "i have a frag model"

further evidence:

http://www.deviantart.com/deviation/9740758/

http://www.deviantart.com/deviation/9740501/

http://i57.photobucket.com/albums/g205/AoAxwis/Frag.jpg

you're a liar and a bad one at that.
Previous Topic: are there currently...
Next Topic: Howto flarak in LE
Goto Forum:
  


Current Time: Thu Apr 25 12:54:31 MST 2024

Total time taken to generate the page: 0.01355 seconds