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Re: Server DLLs [message #216660 is a reply to message #216634] Fri, 01 September 2006 08:01 Go to previous messageGo to next message
LR01 is currently offline  LR01
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Yes, but IF sum1 does and IF he cheat with it, Renegaurd WILL scan for it

Moding can be real Fun...
Re: Server DLLs [message #216665 is a reply to message #216284] Fri, 01 September 2006 08:09 Go to previous messageGo to next message
Renx is currently offline  Renx
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What will most likely happen is the specific scripts.dll releases will be added to an allowed list. That way if they are modified(on the client's end) RenGuard will catch it.

~Canucck

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Blazer

...RG made me ugly

[Updated on: Fri, 01 September 2006 08:09]

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Re: Server DLLs [message #216669 is a reply to message #216284] Fri, 01 September 2006 08:51 Go to previous messageGo to next message
jnz is currently offline  jnz
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so i dont a problem, if someone isnt running rengaurd they will get banned from servers cheeting if they have a bad scripts.dll
Re: Server DLLs [message #216696 is a reply to message #216284] Fri, 01 September 2006 12:02 Go to previous messageGo to next message
dead6re is currently offline  dead6re
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What happanes if StealthEye releases a client side fix, he then requires the scripts.dll new hash to be added to the allowed list.

There are very few people who can add console commands, at the moment I wouldn't worry.


Let all your wishes be granted except one, so you will still have something to strieve for.
Re: Server DLLs [message #216699 is a reply to message #216284] Fri, 01 September 2006 13:07 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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With renguard bypassed, I don't see why you would want it to block scripts.dll Wink If a new version of renguard will come out, it might be different, but I do want to be able to do some testing on the client side too... And if I want to release a fix like the wall lag fix, it would be a bad thing if renguard did not allow it. Depends on how prepared and fast the renguard team is with allowing trusted modifications though...

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Re: Server DLLs [message #216700 is a reply to message #216284] Fri, 01 September 2006 13:17 Go to previous messageGo to next message
Renx is currently offline  Renx
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Any client side fixes will be blocked with 1.04 anyway if they use their own DLL. Unless they are added to an allowed list.

~Canucck

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Blazer

...RG made me ugly

[Updated on: Fri, 01 September 2006 13:18]

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Re: Server DLLs [message #216702 is a reply to message #216284] Fri, 01 September 2006 14:30 Go to previous messageGo to next message
Sir Kane
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Newbies.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Re: Server DLLs [message #216703 is a reply to message #216702] Fri, 01 September 2006 14:32 Go to previous messageGo to next message
Kamuix is currently offline  Kamuix
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Silent Kane wrote on Fri, 01 September 2006 17:30

Newbies.


Harsh....
Re: Server DLLs [message #216707 is a reply to message #216702] Fri, 01 September 2006 14:49 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Silent Kane wrote on Fri, 01 September 2006 23:30

Newbies.

Who? what? why? because?
Your point ?


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Re: Server DLLs [message #216709 is a reply to message #216702] Fri, 01 September 2006 15:04 Go to previous messageGo to next message
Mad Ivan is currently offline  Mad Ivan
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Silent Kane wrote on Sat, 02 September 2006 00:30

Newbies.


*rushes to IRC*
Now you're gonna get it Razz j/k.

But actualy, Silent Kane, i've always been wondering why don't you release some sort of tutorials for us little people to learn from?


Re: Server DLLs [message #216727 is a reply to message #216284] Fri, 01 September 2006 16:08 Go to previous messageGo to next message
jnz is currently offline  jnz
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ah well, looks like im am going to learn how to reverse-engineer


bwhahaha!
Re: Server DLLs [message #216749 is a reply to message #216284] Fri, 01 September 2006 18:42 Go to previous messageGo to next message
jnz is currently offline  jnz
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hey, im at the first step lol, i have the asm version and it seems i mite be able to add commands from asm, i understand a little bit of asm.

BWHAHAHA!!!
Re: Server DLLs [message #216806 is a reply to message #216284] Sat, 02 September 2006 03:59 Go to previous messageGo to next message
=HT=T-Bird is currently offline  =HT=T-Bird
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It is possible to add console commands in the Source engine's server.dll (and possibly in client.dll as well), and they don't seem to have any issues with people creating console commands for the point of cheating...

HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.

If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
Re: Server DLLs [message #216807 is a reply to message #216284] Sat, 02 September 2006 04:10 Go to previous messageGo to next message
Cat998
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Because it is much more secure than renegade Satisfied

When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."
Re: Server DLLs [message #216808 is a reply to message #216284] Sat, 02 September 2006 04:27 Go to previous messageGo to next message
Sir Kane
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help-linux wrote on Fri, 01 September 2006 20:42

hey, im at the first step lol, i have the asm version and it seems i mite be able to add commands from asm, i understand a little bit of asm.

BWHAHAHA!!!

K.

EvilWhiteDragon wrote on Fri, 01 September 2006 16:49

Silent Kane wrote on Fri, 01 September 2006 23:30

Newbies.

Who? what? why? because?
Your point ?

Why not?

Mad Ivan wrote on Fri, 01 September 2006 17:04

Silent Kane wrote on Sat, 02 September 2006 00:30

Newbies.


*rushes to IRC*
Now you're gonna get it Razz j/k.

But actualy, Silent Kane, i've always been wondering why don't you release some sort of tutorials for us little people to learn from?

I'm considering to release the awesome strings editor.

=HT=T-Bird wrote on Sat, 02 September 2006 05:59

It is possible to add console commands in the Source engine's server.dll (and possibly in client.dll as well), and they don't seem to have any issues with people creating console commands for the point of cheating...

You wouldn't say that if you knew about all the possible exploits in Renegade. lol


Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Re: Server DLLs [message #216813 is a reply to message #216808] Sat, 02 September 2006 05:27 Go to previous messageGo to next message
Ivan275 is currently offline  Ivan275
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Silent Kane wrote on Sat, 02 September 2006 04:27

You wouldn't say that if you knew about all the possible exploits in Renegade. lol


Are you talking about server side? Or is there a way to use console commands on a server by being a client?
Re: Server DLLs [message #216814 is a reply to message #216284] Sat, 02 September 2006 05:33 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Some time ago, you indeed could execute server side console commands by sending them from the client. That has been fixed though... But you can do a lot of client side things that would be cheating, and it would be much easier when there is a way to execute them when the player wants them to execute (by using the console commands)

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: Server DLLs [message #216833 is a reply to message #216814] Sat, 02 September 2006 08:33 Go to previous messageGo to next message
=HT=T-Bird is currently offline  =HT=T-Bird
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Why not make it so that new console commands are server-side only?

HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.

If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
Re: Server DLLs [message #216849 is a reply to message #216284] Sat, 02 September 2006 10:00 Go to previous messageGo to next message
Sir Kane
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As I said, you have no idea about all the possible exploits (that do NOT require some console command).

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Re: Server DLLs [message #217079 is a reply to message #216833] Sun, 03 September 2006 12:09 Go to previous message
jnz is currently offline  jnz
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=HT=T-Bird wrote on Sat, 02 September 2006 16:33

Why not make it so that new console commands are server-side only?



this is what i want, i just want the commands to get info from a player thats all

[Updated on: Sun, 03 September 2006 12:10]

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