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Le/Ren maps [message #209151] Fri, 21 July 2006 21:21 Go to next message
Kamuix is currently offline  Kamuix
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Registered: May 2005
Location: Ontario, Canada
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Just kind of Curious, What are the limits on Renegade maps and how big can you make them. The map editor lets you scroll for farover 10 million meters.
Re: Le/Ren maps [message #209153 is a reply to message #209151] Fri, 21 July 2006 21:45 Go to previous messageGo to next message
Zion is currently offline  Zion
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Registered: April 2006
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To my knowlage, the Renegade engine can take about 320,000 polys maximum per map so basicly you're safe (unless you decide on making maps bigger than the world Razz).
Re: Le/Ren maps [message #209164 is a reply to message #209151] Fri, 21 July 2006 22:35 Go to previous messageGo to next message
Kamuix is currently offline  Kamuix
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I wasn't really thinking of the Polygon limit, when you say 320,000 polys, is that total including all Terrain, Tile, Objects etc. Because i think the limits alot higher than that.

I just tested that by placing 15 of those helis i had modelled, The small one i had posted of this forum awhile back that people sayed you would probably get you're head chopped off. There was 35000 polys in each heli, so there was basicly over 500,000 polys in my level and it worked, I looked at all the choppers at the same time and my FPS went down to 1 Rofl, than went back up when i blew them all to hell.
Re: Le/Ren maps [message #209167 is a reply to message #209151] Fri, 21 July 2006 23:04 Go to previous message
Zion is currently offline  Zion
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Thats probably why Razz
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