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Example Code: Inbuilt Veteran System [message #204884] Thu, 22 June 2006 04:02
dead6re is currently offline  dead6re
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Registered: September 2003
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Colonel
This basically shows you have to make a veteran system built into the scripts.dll. I have based this on SSAOW 1.5. Just replace the chat function and add the various other parts and compile!

You then need to add something like this to all the death areas:


Vehicle/Player
VetUpdate(Get_Player_ID(shooter), GetPoints(Commands->Get_Preset_Name(obj), Commands->Get_Points(shooter));

Building
VetUpdate(Get_Player_ID(shooter), 25, Commands->Get_Points(shooter));
  • Attachment: aow.cpp
    (Size: 20.30KB, Downloaded 237 times)
  • Attachment: aow.h
    (Size: 0.63KB, Downloaded 154 times)


Let all your wishes be granted except one, so you will still have something to strieve for.

[Updated on: Thu, 22 June 2006 05:22]

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