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Home » General Discussions » General Discussion » CP 1 and 2 Maps: Biased towards Nod?
CP 1 and 2 Maps: Biased towards Nod? [message #196593] Sun, 16 April 2006 13:49 Go to next message
Greathobo is currently offline  Greathobo
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As I was going through the awesome (mostly) CP 1 and 2 maps, I noticed that the majority had huge amounts of terrain, or at the very least, very open bases. Perfect for Stealth Tank attacks, among other things. Thus, I must ponder if it really is fair for GDI on these maps. After all, an attack could hit anywhere with stealth, and so, GDI will have to defend every point and lose every encounter, or defend nowhere and lose the fight as well. Even in the best case scenario, with very, very good scouting, more GDI resources would have to be diverted to searching for the enemy attack, which would, again, severely hamper gameplay for GDI. Now, about those Mobile Sensor Arrays from TS...
Re: CP 1 and 2 Maps: Biased towards Nod? [message #196601 is a reply to message #196593] Sun, 16 April 2006 14:15 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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I know how to make a stealth revealer thing on a map if anyone wants to make one.

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Re: CP 1 and 2 Maps: Biased towards Nod? [message #196661 is a reply to message #196593] Sun, 16 April 2006 18:34 Go to previous messageGo to next message
Greathobo is currently offline  Greathobo
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For now, I have to make do with sniper scopes and randomly firing shots into the scenery...
Re: CP 1 and 2 Maps: Biased towards Nod? [message #196664 is a reply to message #196593] Sun, 16 April 2006 18:38 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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Well, for base defence maps it's ussually not too bad.

http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
Re: CP 1 and 2 Maps: Biased towards Nod? [message #196678 is a reply to message #196601] Sun, 16 April 2006 19:25 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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Jeep Rubi wrote on Sun, 16 April 2006 17:15

I know how to make a stealth revealer thing on a map if anyone wants to make one.



So you are offering to release a stealth-hack?
Re: CP 1 and 2 Maps: Biased towards Nod? [message #196686 is a reply to message #196593] Sun, 16 April 2006 20:06 Go to previous messageGo to next message
havoc9826 is currently offline  havoc9826
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The Mobile/Deployable Sensor Array wasn't available in the timeline until Tiberian Sun, so unless a map is planned for that timeline (e.g. C&C_Mutation_Redux or something from Reborn), it wouldn't really fit. If you are going to use that idea anyway, do something like making an energy spark animation appear on a stealth unit every few seconds while it's within the sensor's range. I know it's possible because there used to be a crate that did just that. If you don't use this idea, like Greathobo said, you can use the Sniper Rifle's/Ramjet's built-in directional microphone to listen for stealth tanks in the distance; you just have to be extra vigilant and know how to use it effectively.

http://img82.imageshack.us/img82/8886/CommandoSig.jpg
Re: CP 1 and 2 Maps: Biased towards Nod? [message #196713 is a reply to message #196678] Mon, 17 April 2006 01:45 Go to previous messageGo to next message
DarkDemin is currently offline  DarkDemin
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Blazer wrote on Sun, 16 April 2006 22:25

Jeep Rubi wrote on Sun, 16 April 2006 17:15

I know how to make a stealth revealer thing on a map if anyone wants to make one.



So you are offering to release a stealth-hack?



no no no, I think he is saying like a token you pickup that reveals stealthed units.


http://www.tiberiumforums.net/sig/tiberiumforumssig.jpg
Re: CP 1 and 2 Maps: Biased towards Nod? [message #196717 is a reply to message #196713] Mon, 17 April 2006 02:59 Go to previous messageGo to next message
light is currently offline  light
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DarkDemin wrote on Mon, 17 April 2006 20:45

Blazer wrote on Sun, 16 April 2006 22:25

Jeep Rubi wrote on Sun, 16 April 2006 17:15

I know how to make a stealth revealer thing on a map if anyone wants to make one.



So you are offering to release a stealth-hack?



no no no, I think he is saying like a token you pickup that reveals stealthed units.


I was thinking more along the lines of the "Warning GDI, there is a Stealth Unit in your base" mod that was one a few servers a while back.


http://www.azupload.com/displayImage.php/setid2745.png
Re: CP 1 and 2 Maps: Biased towards Nod? [message #196726 is a reply to message #196593] Mon, 17 April 2006 05:23 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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No, your all wrong. You make a couple invisible turrets shooting a rapid fire weapon (bullets are also invisible) that does 0 damage. When a stealth tank or SBH comes in range it is revealed but not damaged.

If you want to make a sensor array, just put the invisible turret ontop of the sensor and have it shoot automaticly.


HORQWER wrote on Tue, 18 September 2007 20:47

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[Updated on: Mon, 17 April 2006 05:24]

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Re: CP 1 and 2 Maps: Biased towards Nod? [message #196728 is a reply to message #196593] Mon, 17 April 2006 05:26 Go to previous messageGo to next message
RTsa is currently offline  RTsa
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That would produce quite a lot of lag, I think.

Re: CP 1 and 2 Maps: Biased towards Nod? [message #196731 is a reply to message #196593] Mon, 17 April 2006 06:09 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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you just dont use geometry. Make a box turret, not the original nod turret.

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Re: CP 1 and 2 Maps: Biased towards Nod? [message #196768 is a reply to message #196593] Mon, 17 April 2006 14:31 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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thats what i meant.....

HORQWER wrote on Tue, 18 September 2007 20:47

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Re: CP 1 and 2 Maps: Biased towards Nod? [message #196784 is a reply to message #196593] Mon, 17 April 2006 17:57 Go to previous messageGo to next message
rm5248 is currently offline  rm5248
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The one problem I see with that is that it might not reveal all of the stealth tanks, because it might simply keep on shooting at one tank and not attack any of the others.

w00t?
Re: CP 1 and 2 Maps: Biased towards Nod? [message #196794 is a reply to message #196593] Mon, 17 April 2006 18:44 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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Make a couple and make them with a large spray angle, that way one could reveal a whole group of stanks/SBHs

HORQWER wrote on Tue, 18 September 2007 20:47

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Re: CP 1 and 2 Maps: Biased towards Nod? [message #196828 is a reply to message #196593] Mon, 17 April 2006 23:53 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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To get back to the primary question: I don't like the huge maps neather, especially with a small amount of players and it seems that you'll always have a small amount of players on those maps as many still don't have them.

About NOD having stealth advantage, it all depends. You can say they have flame tank advantage on small maps. So in that case, they'd always have the advantage Wink.

On wide open maps, GDI needs to camp much more and that's not really much fun.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: CP 1 and 2 Maps: Biased towards Nod? [message #196832 is a reply to message #196828] Tue, 18 April 2006 00:52 Go to previous messageGo to next message
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Goztow wrote on Tue, 18 April 2006 02:53

NOD

It's Nod. Nod does not stand for anything. GDI does. Learn it.


http://img235.imageshack.us/img235/6192/campfiresigred7rb.png
http://img74.imageshack.us/img74/2544/hmminiinferno9sb.jpg
Aircraftkiller wrote on Wed, 31 May 2006 22:30

I've been Nodbuggered. =( =( =(
Re: CP 1 and 2 Maps: Biased towards Nod? [message #196835 is a reply to message #196832] Tue, 18 April 2006 01:18 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Lijitsu wrote on Tue, 18 April 2006 03:52

Goztow wrote on Tue, 18 April 2006 02:53

NOD

It's Nod. Nod does not stand for anything. GDI does. Learn it.

Yes, Mister ACK. And WISEGUY also means something.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord

[Updated on: Tue, 18 April 2006 01:19]

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Re: CP 1 and 2 Maps: Biased towards Nod? [message #196837 is a reply to message #196835] Tue, 18 April 2006 02:10 Go to previous messageGo to next message
Lijitsu
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Goztow wrote on Tue, 18 April 2006 04:18

Lijitsu wrote on Tue, 18 April 2006 03:52

Goztow wrote on Tue, 18 April 2006 02:53

NOD

It's Nod. Nod does not stand for anything. GDI does. Learn it.

Yes, Mister ACK. And WISEGUY also means something.

I know I'm wise. That's why I told you how to correctly spell Nod. As I said before: Learn it.


http://img235.imageshack.us/img235/6192/campfiresigred7rb.png
http://img74.imageshack.us/img74/2544/hmminiinferno9sb.jpg
Aircraftkiller wrote on Wed, 31 May 2006 22:30

I've been Nodbuggered. =( =( =(
Re: CP 1 and 2 Maps: Biased towards Nod? [message #196838 is a reply to message #196593] Tue, 18 April 2006 02:15 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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I rest my case, your post says enough Sarcasm

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: CP 1 and 2 Maps: Biased towards Nod? [message #196842 is a reply to message #196838] Tue, 18 April 2006 03:18 Go to previous messageGo to next message
Dave Mason is currently offline  Dave Mason
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Goztow wrote on Tue, 18 April 2006 10:15

I rest my case, your post says enough Sarcasm


You truly are an inspiration to botched lobotomy patients everywhere.


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Re: CP 1 and 2 Maps: Biased towards Nod? [message #197017 is a reply to message #196832] Wed, 19 April 2006 18:15 Go to previous messageGo to next message
Greathobo is currently offline  Greathobo
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Lijitsu wrote on Tue, 18 April 2006 02:52

Goztow wrote on Tue, 18 April 2006 02:53

NOD

It's Nod. Nod does not stand for anything. GDI does. Learn it.

It's "The Brotherhood of Nod" and UNGDI. And Kane is also Amir.
Re: CP 1 and 2 Maps: Biased towards Nod? [message #197082 is a reply to message #197017] Thu, 20 April 2006 04:51 Go to previous messageGo to next message
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Greathobo wrote on Wed, 19 April 2006 21:15

Lijitsu wrote on Tue, 18 April 2006 02:52

Goztow wrote on Tue, 18 April 2006 02:53

NOD

It's Nod. Nod does not stand for anything. GDI does. Learn it.

It's "The Brotherhood of Nod" and UNGDI. And Kane is also Amir.

Do you hear "Brotherhood of Nod Power Plant under attack" in the game? No? What about "UNGDI Barracks under attack"? No? Alright then, shut up.


http://img235.imageshack.us/img235/6192/campfiresigred7rb.png
http://img74.imageshack.us/img74/2544/hmminiinferno9sb.jpg
Aircraftkiller wrote on Wed, 31 May 2006 22:30

I've been Nodbuggered. =( =( =(
Re: CP 1 and 2 Maps: Biased towards Nod? [message #197178 is a reply to message #196593] Thu, 20 April 2006 17:54 Go to previous messageGo to next message
m1a1_abrams is currently offline  m1a1_abrams
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I find it kinda amusing that they spell it "The Brotherhood of NOD" both times on the press release for C&C 3. If I was EA I'd officially change the spelling to all caps in all subsequent C&C games, just to piss people off. Come to think of it I'd also change "GDI" to lowercase, apart from the "D", which would remain a capital letter.

http://apb.mp-gaming.com/rank/rank-270.gif

[Updated on: Thu, 20 April 2006 17:56]

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Re: CP 1 and 2 Maps: Biased towards Nod? [message #197179 is a reply to message #196593] Thu, 20 April 2006 17:57 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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While were at it, In the C&C 3 article PC Gamer called the MCV (Mobile Construction Vehicle) a mobile command vehicle.

HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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Re: CP 1 and 2 Maps: Biased towards Nod? [message #197185 is a reply to message #197082] Thu, 20 April 2006 18:56 Go to previous messageGo to previous message
Greathobo is currently offline  Greathobo
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Lijitsu wrote on Thu, 20 April 2006 06:51

Greathobo wrote on Wed, 19 April 2006 21:15

Lijitsu wrote on Tue, 18 April 2006 02:52

Goztow wrote on Tue, 18 April 2006 02:53

NOD

It's Nod. Nod does not stand for anything. GDI does. Learn it.

It's "The Brotherhood of Nod" and UNGDI. And Kane is also Amir.

Do you hear "Brotherhood of Nod Power Plant under attack" in the game? No? What about "UNGDI Barracks under attack"? No? Alright then, shut up.

How can you know if it's saying "Hand of NOD" under attack or "Hand of Nod" under attack or "HaNd Of nOd" under attack? Is a whole organization named after a building? What happens if GDI takes over the Hand of Nod? Is it the Hand of GDI then? I've never heard "Hand of GDI." If you're going to carp over something as insignificant as the capitalization of a fictional organization, expect to be corrected when you're wrong.
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