Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » polygon merging in Gmax
polygon merging in Gmax [message #190598] Mon, 20 February 2006 12:18 Go to next message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
Karma: 0
General (1 Star)
Ok you know how when you create any object in GMAX it will, by default, turn each polygon into 2 triangles with a division edge going between 2 corners of the polygon?

index.php?t=getfile&id=732&private=0

I can't for the life of me figure out how to stop that. How do you disable this so that GMAX will create objects with single polygons -- no division -- or turn existing divided polygons into one polygon?

I know this is a newb question but nothing in the help section in the program works, and I can't find anything on google..
Re: polygon merging in Gmax [message #190601 is a reply to message #190598] Mon, 20 February 2006 12:34 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
You can't do that because every polygon is a triangle, and every face you make that's squared will invariably be made up of two triangle polygons.
Re: polygon merging in Gmax [message #190602 is a reply to message #190598] Mon, 20 February 2006 12:40 Go to previous messageGo to next message
Kamuix is currently offline  Kamuix
Messages: 1247
Registered: May 2005
Location: Ontario, Canada
Karma: 0
General (1 Star)
If it was done it really would'nt be a polygon anymore. But I think there is a mode that changes the way the polygons are devided which makes texturing easier.
Re: polygon merging in Gmax [message #190608 is a reply to message #190598] Mon, 20 February 2006 13:45 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
Messages: 1417
Registered: April 2005
Location: Ontario. Canada
Karma: 0
General (1 Star)

Polygon, a closed plane figure bounded by three or more line segments.

So, it would still be a polygon.


HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

Renforums

We Know Drama

Renegade Forums - Official Drama Perpetuator.
Re: polygon merging in Gmax [message #190613 is a reply to message #190608] Mon, 20 February 2006 14:51 Go to previous messageGo to next message
JRPereira is currently offline  JRPereira
Messages: 233
Registered: April 2003
Location: Earth
Karma: 0
Recruit

He's probably referring to how the earlier versions of 3dsm and gmax didn't show all of the triangles that built up each poly.

No idea how to change it back to how it used to be.


To avoid the confusion::
WOL nick - JRPereira
Full name - Justin Robert Pereira

http://tiberios.justinpereira.com

One of the few things that truely seperates man from animal is the urge to leave a legacy. One only lives forever in the memory of others.
Re: polygon merging in Gmax [message #190630 is a reply to message #190598] Mon, 20 February 2006 18:28 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
Messages: 771
Registered: April 2004
Location: The Netherlands
Karma: 0
Colonel
I never see any of that in my Gmax unless I import a model I didn't create myself Huh

But I'm happy with that, because I think it's confusing especially when using things like extrude.


Beter known as "raapnaap".
www.apathbeyond.com
Re: polygon merging in Gmax [message #190634 is a reply to message #190598] Mon, 20 February 2006 19:06 Go to previous messageGo to next message
Spice
Messages: 1448
Registered: November 2003
Location: Ohio
Karma: 0
General (1 Star)
Hmm I had this problem awhile ago. I'm not sure how I got around it but there is away to hide those division segments.

One thing that would be causing that, as namey mentioned, If you imported mesh, the triangles will be divided within the polygons. In 3dsmax you can remove them by selecting the edge in editable polygon and pressing backspace on your keyboard.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif

[Updated on: Mon, 20 February 2006 19:47]

Report message to a moderator

Re: polygon merging in Gmax [message #190643 is a reply to message #190598] Mon, 20 February 2006 21:04 Go to previous message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
If you don't want to see the face edges, right click on the object and select properties. Enable Edges Only, that won't show the individual edges of each polygon's faces.
Previous Topic: Script Question
Next Topic: Mod ideas
Goto Forum:
  


Current Time: Sat Apr 27 21:54:08 MST 2024

Total time taken to generate the page: 0.00788 seconds