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Home » Tiberian Technologies / Blackhand Studios » Other Products » BRenBot being Open Sourced | Maintainer/Developer wanted
BRenBot being Open Sourced | Maintainer/Developer wanted [message #186892] Tue, 24 January 2006 05:27 Go to next message
mac is currently offline  mac
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Administrator/General
Since I have been kinda absent from the community and all things renegade for a couple of months now, I'm beginning to think how to deal with projects that I had to discontinue while being absent - say BRenBot.

The next version of brenbot was supposed to be a major rewrite of the current code base, introducting an extensive plugin system, and an permission system, which is mostly done. It's overall about 80% done, and still needs major rewriting and restructing of code, and finding numerous bugs, like memory leaks. It's all in a big mess now, because I left in the middle of it.

I am looking for someone who is capable of finishing/maintaining brenbot as an external "contractor" to BHS, someone who is capable of programming in perl, and is experienced in using POE, the multitasking/multithreading framework used in brenbot.

I'm open to the idea of releasing the work in progress source code of brenbot, but I fear noone would focus on it, and people would just make up their own branches, and never release the source code for the community, that is why I am looking for someone to coordinate the future development.

Thank you for your time.

~mac



Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

Re: BRenBot being Open Sourced | Maintainer/Developer wanted [message #186961 is a reply to message #186892] Tue, 24 January 2006 15:58 Go to previous messageGo to next message
havocide3 is currently offline  havocide3
Messages: 110
Registered: June 2003
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Recruit
Perl Sarcasm

As long as it will work on my server, I'd be fine. Expecially if it will run while Perl is installed/in use.
Re: BRenBot being Open Sourced | Maintainer/Developer wanted [message #187899 is a reply to message #186892] Tue, 31 January 2006 10:01 Go to previous messageGo to next message
dead6re is currently offline  dead6re
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Registered: September 2003
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Colonel
I not sure if anyone here knows perl to the extent you would, so I think it might be a loseing battle, though from your orginal coding I might to able to release a version of bugfixes and maybe a few new features. (I learn well off examples, thats how I learnt php)

While you have gone replacement bots have been made (None released though), but if no one can take this project on, I might have a go if you want.

It's a shame you left our active community, but wether those be personal or other reasons, i'm sure they were good.

I hope you have a good time with other communties in the future.


Let all your wishes be granted except one, so you will still have something to strieve for.
Re: BRenBot being Open Sourced | Maintainer/Developer wanted [message #187908 is a reply to message #186892] Tue, 31 January 2006 10:49 Go to previous messageGo to next message
PackHunter is currently offline  PackHunter
Messages: 487
Registered: November 2004
Location: Holland
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Commander
Well, I have taken on this job as of yesterday. Funny thing is I have never seen this thread before or I would have stepped up sooner. Dunno if Mac wants more then 1 programmer on this though. I'll let Mac decide.

Anyway, programming is my job, and I loved Brenbot from the start. So I'll dedicate myself to this project to the best of my abillities, getting a stable 1.43 out as soon as possible.
Re: BRenBot being Open Sourced | Maintainer/Developer wanted [message #188483 is a reply to message #186892] Sun, 05 February 2006 09:11 Go to previous message
EA-DamageEverything
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Registered: January 2005
Location: Germany
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Commander
Would be nice if I can have a link for download when 1.43 is finished then.
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