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New mod: renegade --> generals [message #16580] Wed, 23 April 2003 10:01 Go to next message
pulverizer is currently offline  pulverizer
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Commander
I want to start a new mod.
a renegade --> generals mod. Very Happy
I need some people:

2 modelers
1 skinner
1 scripter
2 mappers
2 beta testers
and somebody who can do the commando level editor

If you would like to join my team, then plz reply or contact me on msn:

slayer143@hotmail.com


[Updated on: Wed, 23 April 2003 12:22]

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New mod: renegade --> generals [message #16581] Wed, 23 April 2003 10:11 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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General (1 Star)
I'll be willing to lend a hand with mapping

how many mappers are there allready?
New mod: renegade --> generals [message #16582] Wed, 23 April 2003 10:17 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
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Commander
Quote:

I'll be willing to lend a hand with mapping

how many mappers are there allready?


you're the first mapper Very Happy


New mod: renegade --> generals [message #16587] Wed, 23 April 2003 11:21 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
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is this the mod cebt was talking to me about?
New mod: renegade --> generals [message #16589] Wed, 23 April 2003 11:28 Go to previous messageGo to next message
maj.boredom
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I’m not saying you shouldn’t start this Mod, but the guys over at Imperium Westwood already stared a Renegade to Generals Mod and they have been working on this for a good while now.

If you didn’t know, now you do. Wink


Professionalism: Not only a skill set, but a mind set as well.
New mod: renegade --> generals [message #16594] Wed, 23 April 2003 11:57 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
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Commander
Quote:

is this the mod cebt was talking to me about?


no it isn't, he MAYBE wanted to make a ts mod for generals.


New mod: renegade --> generals [message #16597] Wed, 23 April 2003 12:14 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
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Commander
Quote:

I’m not saying you shouldn’t start this Mod, but the guys over at Imperium Westwood already stared a Renegade to Generals Mod and they have been working on this for a good while now.

If you didn’t know, now you do.


I knew there was another renegade to generals mod, but I still want to start this one, I still need some people.


New mod: renegade --> generals [message #16601] Wed, 23 April 2003 12:19 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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slayer

Quote:

I'll be willing to lend a hand with mapping

how many mappers are there allready?


you're the first mapper Very Happy


Well...We'll need more then just me....im still new and besides i have a couple of other projects im working on right now
New mod: renegade --> generals [message #16602] Wed, 23 April 2003 12:21 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
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ok, then I need a second mapper

New mod: renegade --> generals [message #16603] Wed, 23 April 2003 12:22 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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I cna hlep with Commando, Forum and website if you want Very Happy

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New mod: renegade --> generals [message #16607] Wed, 23 April 2003 12:37 Go to previous messageGo to next message
Nightma13 is currently offline  Nightma13
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ill help in mapping the only problem is...... how do we get USA CHINA and GLA when we only have :gdi: and Nod Neutral

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New mod: renegade --> generals [message #16609] Wed, 23 April 2003 12:56 Go to previous messageGo to next message
[REHT]Spirit is currently offline  [REHT]Spirit
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Nightma13

ill help in mapping the only problem is...... how do we get USA CHINA and GLA when we only have :gdi: and Nod Neutral


It's easy enough with scripts. Scoring might get a little wacked out though, I haven't done full testing on it.

Also it is possible to make the AI construct a base. You could set up one of the sides as a third team but under AI control.
New mod: renegade --> generals [message #16614] Wed, 23 April 2003 13:20 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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I think an easier way would be to have them all as two sided maps such as GLA vs USA and a different map as China vs GLA and so on. Having three sides isn't possible withoud the soure code for Renegade. I can't see how you would get away with three sides that are enemys with each other unless you have them as allies it just isn't going to work on one map.

_General Havoc


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New mod: renegade --> generals [message #16616] Wed, 23 April 2003 13:21 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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Sounds like a good idea. I would help, but....

-A Generals mod is already started.
-Most mods never get finished.
-I am cought up with some other work right now.
-The mod isn't very promising yet. Please contact me on MSN. Maytridy@rochester.rr.com

I wanna know more. Smile


New mod: renegade --> generals [message #16629] Wed, 23 April 2003 13:41 Go to previous messageGo to next message
[REHT]Spirit is currently offline  [REHT]Spirit
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General Havoc

I think an easier way would be to have them all as two sided maps such as GLA vs USA and a different map as China vs GLA and so on. Having three sides isn't possible withoud the soure code for Renegade. I can't see how you would get away with three sides that are enemys with each other unless you have them as allies it just isn't going to work on one map.

_General Havoc


Actually with scripts you can set the player's team to mutant. It's the scoreboard that gets a little messed (ie, score-wise, he's really on GDI, Nod, or whatever he used to be on, I do not know what happens if you switch him to Nod or GDI). With the Mutant team in the preset listings you can set AI stuff and all to Mutant and have it operate, for the most part, like it's a normal team.

Possibly with a tad bit of script work, you can set up the mutant PT so the mod can act like GH's idea without having to make 2 mod pkgs.
Re: New mod: renegade --> generals [message #16637] Wed, 23 April 2003 13:53 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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slayer

I want to start a new mod.
a renegade --> generals mod. Very Happy


Why would you make an RTS mod, after an FPS that is almost a direct conversion of Tiberian Dawn, an RTS game? Why not make the mod after Tiberian Dawn to begin with? That's basicly what it's going to be.


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New mod: renegade --> generals [message #16639] Wed, 23 April 2003 13:56 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Oh...

Since this is a Generals mod, why aren't you getting your members from the Generals forum?


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New mod: renegade --> generals [message #16642] Wed, 23 April 2003 13:59 Go to previous messageGo to next message
[REHT]Spirit is currently offline  [REHT]Spirit
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Sir Phoenixx

Oh...

Since this is a Generals mod, why aren't you getting your members from the Generals forum?


Ummmm, unless I'm mistaken, he ment this is a TC that turns renegade into generals..... Question
New mod: renegade --> generals [message #16643] Wed, 23 April 2003 14:02 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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a lil bit off topic here but,.....

is there a way to set up a nod vs gdi vs mutants type mod for renegade?
New mod: renegade --> generals [message #16644] Wed, 23 April 2003 14:03 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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[REHT

Spirit]
Sir Phoenixx

Oh...

Since this is a Generals mod, why aren't you getting your members from the Generals forum?


Ummmm, unless I'm mistaken, he ment this is a TC that turns renegade into generals..... Question

Oh, um...

Nevermind I guess...

From the "Renegade -> Generals" and slayer's second reply "...no it isn't, he MAYBE wanted to make a ts mod for generals." I thought he was starting a Renegade conversion for Generals... Very Happy


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New mod: renegade --> generals [message #16650] Wed, 23 April 2003 14:12 Go to previous messageGo to next message
[REHT]Spirit is currently offline  [REHT]Spirit
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Titan1x77

a lil bit off topic here but,.....

is there a way to set up a nod vs gdi vs mutants type mod for renegade?


Yea, msg that one guy's ICQ number I gave ya, he'll help. Easy as pie!

Phoenixx, Laughing
New mod: renegade --> generals [message #16766] Thu, 24 April 2003 02:51 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
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ok, I still need: 1 scripter
2 modelers
1 skinner
and 2 beta testers


New mod: renegade --> generals [message #16778] Thu, 24 April 2003 04:58 Go to previous messageGo to next message
snipefrag is currently offline  snipefrag
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If you had 1 team say USA as Gdi, and another team as Nod say china. You could set the other teams as mutants and have them so that if you kill them you get a certain amount of points, you could have a base for them but it would be neutral as in not assigned to anyone. They would more or less just be idiotic bots running around attacking anyone. It would be better if you had a map with just 1 vs 1.

I will give my full support to the project but as you allready have 2 mappers which you think is enough (which i dont think is enough) i will just keep watching this space and wouldnt mind a beta if you can get this off the ground.

I was going to say some negative stuff about generals but i will resist as i dont want to discorage creativity in the Renegade Community Very Happy


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New mod: renegade --> generals [message #16842] Thu, 24 April 2003 11:32 Go to previous messageGo to next message
spreegem is currently offline  spreegem
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I can model for you ok my email is david0203@yahoo.com

New mod: renegade --> generals [message #16853] Thu, 24 April 2003 11:47 Go to previous messageGo to previous message
maytridy is currently offline  maytridy
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Madtone is the model master! He may want to help. Conctact him.

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