Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » C&C_Galactic....need testers
C&C_Galactic....need testers [message #15982] Mon, 21 April 2003 10:27 Go to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
Screenies

http://www.n00bstories.com/image.gallery.php?id=2478

d-load beta map here

http://modx.renevo.com/forumdisplay.php?s=&forumid=6

Contact me on MSN MSG (Titan1x77@hotmail.com)to beta online

[Updated on: Mon, 21 April 2003 17:26]

Report message to a moderator

C&C_Galactic....need testers [message #15984] Mon, 21 April 2003 10:31 Go to previous messageGo to next message
mike9292 is currently offline  mike9292
Messages: 275
Registered: February 2003
Location: USA
Karma: 0
Recruit
looks cool
C&C_Galactic....need testers [message #16009] Mon, 21 April 2003 12:13 Go to previous messageGo to next message
maytridy is currently offline  maytridy
Messages: 1371
Registered: February 2003
Location: New York, USA
Karma: 0
General (1 Star)
Added you to my MSN bl.

C&C_Galactic....need testers [message #16026] Mon, 21 April 2003 12:36 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
im back online now...

Had to grab lunch Smile
C&C_Galactic....need testers [message #16030] Mon, 21 April 2003 12:41 Go to previous messageGo to next message
maytridy is currently offline  maytridy
Messages: 1371
Registered: February 2003
Location: New York, USA
Karma: 0
General (1 Star)
Hmmm......it says your not online. Add Maytridy@rochester.rr.com to you bl and msg me.

C&C_Galactic....need testers [message #16047] Mon, 21 April 2003 13:20 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
Messages: 555
Registered: February 2003
Karma: 0
Colonel
Looks like someone really liked ACKs maps :rolleyes:

What were they? from agame called.....System Shock???
C&C_Galactic....need testers [message #16049] Mon, 21 April 2003 13:24 Go to previous messageGo to next message
Beanyhead is currently offline  Beanyhead
Messages: 549
Registered: February 2003
Location: Kentucky, USA
Karma: 0
Colonel

I don't see the slightest resemblance to System Shock O_O.
C&C_Galactic....need testers [message #16050] Mon, 21 April 2003 13:31 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
You've probably never played it, either.
C&C_Galactic....need testers [message #16051] Mon, 21 April 2003 13:31 Go to previous messageGo to next message
Skier222 is currently offline  Skier222
Messages: 336
Registered: March 2003
Location: Honeoye Falls, NY
Karma: 0
Recruit

Looks cool. Im downloading the map now. its pretty big might tak a while. good job, i think
C&C_Galactic....need testers [message #16054] Mon, 21 April 2003 13:39 Go to previous messageGo to next message
[REHT]Spirit is currently offline  [REHT]Spirit
Messages: 277
Registered: April 2003
Karma: 0
Recruit

Deafwasp

Looks like someone really liked ACKs maps :rolleyes:

What were they? from agame called.....System Shock???


So.......because it's called "Galactica", thus giving the hint of it being a space map, and might be using a few textures from SS, makes it based off an SS map and thus a rip off of ACK's work...?

Please, do explain how this map is based of SS. Also, please play the map or at least walk around in it BEFORE you give your explanition.
C&C_Galactic....need testers [message #16057] Mon, 21 April 2003 13:53 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
Messages: 555
Registered: February 2003
Karma: 0
Colonel
Bullcrap man, I aint saying rip off I am saying those maps had to have influenced his design.

*ahh!* ripoff *chooooo!*
C&C_Galactic....need testers [message #16059] Mon, 21 April 2003 13:56 Go to previous messageGo to next message
[REHT]Spirit is currently offline  [REHT]Spirit
Messages: 277
Registered: April 2003
Karma: 0
Recruit

Deafwasp

Bullcrap man, I aint saying rip off I am saying those maps had to have influenced his design.

*ahh!* ripoff *chooooo!*


Ok, sorry about that part, but if it's just influence then what's the need for rolling your eyes at him..? Heck how do you even know if that map was influenced by ACK's map? Just because his map came before Titan's...?
C&C_Galactic....need testers [message #16060] Mon, 21 April 2003 14:01 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
Umm...no textures from SS

umm...this isnt a DM...it's an infantry only map.

umm...teleporters would fit well in space...therefore i made a space map.

And Medical level was a good map...but nothing like this map.

Im having script problems on the client side...It seems they can't move ...they get stuck...kinda like the 1st floor of the conyard in basin...except your stuck everywhere on my map Sad

ACK could you please help me out here?

Beta is down for the time being.....i have to fix the server script problem

[Updated on: Mon, 21 April 2003 14:31]

Report message to a moderator

C&C_Galactic....need testers [message #16073] Mon, 21 April 2003 14:25 Go to previous messageGo to next message
maytridy is currently offline  maytridy
Messages: 1371
Registered: February 2003
Location: New York, USA
Karma: 0
General (1 Star)
I'm betatesting right now....and it does NOT resemble Acks map.

C&C_Galactic....need testers [message #16173] Mon, 21 April 2003 20:06 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Because it isn't high quality... That's why.
C&C_Galactic....need testers [message #16174] Mon, 21 April 2003 20:11 Go to previous messageGo to next message
Madtone is currently offline  Madtone
Messages: 713
Registered: February 2003
Location: United Kingdom
Karma: 0
Colonel
ohhhh, thats below the belt!!!

http://www.freeflow-solutions.com/sigs/ffsig.gif
C&C_Galactic....need testers [message #16180] Mon, 21 April 2003 21:09 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
Aircraftkiller

Because it isn't high quality... That's why.


Could you please help me out....the client is stuck...similar to a lag/stuck where you keep rotating back to where you were. Sad

And the harvy's arent following script...i think the scripts2.dll is the problem...the host can teleport,...but harvy wont move.

Im gonna double check the harvy script...prehaps thats the problem

Then again it works fine in 1 player LAN?? Confused
C&C_Galactic....need testers [message #16210] Tue, 22 April 2003 01:52 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
Messages: 1564
Registered: February 2003
Location: Birmingham, England, Unit...
Karma: 0
General (1 Star)
Ok we need to fix the scripts here.

If it's a mix format then you can remove both of the dlls from the mix package as they will not be used by the game and just sit there doing nothing.

All presets that you have changed a setting for should be temp and that includes things spawners, scriptzones, vehicles, everything basically.

Check both the server and client have the latest scripts installed. There is a link in my signature to the latest version.


PDS_Test_Harvester has been tested and works with the FDS and their clients. Make sure this script is setup correctly. The script uses the first waypoint, last waypoint ans the waypath ID's. Also the tiberian refinery controller and the tiberianfield ID's are used. The harvester should be spawned from a spawner. Try killing the harvester once and see if it begins to pathfind after that.

As for the teleporter i'm not sure check what I said about the scripts. The script has been tested on a normal host although but not FDS.

_General Havoc


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
C&C_Galactic....need testers [message #16290] Tue, 22 April 2003 07:54 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
so when i change the parameters for the script zone it should be temped?

And i have to temp a new scriptzone for each scriptzone used?(i have 12 teleporters,and i just made the scriptzone all for each of them...but all have different parameters)

Also laeubi's tutorial said to select the whole way path for its ID...theres only one parameter for the waypath DRIVETOID which i entered the whole waypth's ID.

but all the teleporters and the harvy's work in LAN .

[Updated on: Tue, 22 April 2003 08:10]

Report message to a moderator

C&C_Galactic....need testers [message #16294] Tue, 22 April 2003 08:01 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
Messages: 1564
Registered: February 2003
Location: Birmingham, England, Unit...
Karma: 0
General (1 Star)
Yeah it's probably only one waypath ID. I was probably thinking of PDS_Test_Follow_Waypath. As for the teleporters you can use the scriptzone as long as you don't change it's parameters. You can add scripts to it once you have made the zone, thats fine. In your case you probably won't need to make a temp unless yuou have modded the preset itself.

_General Havoc


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
C&C_Galactic....need testers [message #16296] Tue, 22 April 2003 08:03 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
Messages: 555
Registered: February 2003
Karma: 0
Colonel
[REHT

Spirit]
Deafwasp

Bullcrap man, I aint saying rip off I am saying those maps had to have influenced his design.

*ahh!* ripoff *chooooo!*


Ok, sorry about that part, but if it's just influence then what's the need for rolling your eyes at him..? Heck how do you even know if that map was influenced by ACK's map? Just because his map came before Titan's...?


Shut the fuck up guy, you don't have to pick at every little thing everyone says.

You have to admit it reminds you of ACK's map/s. it even has a little area with plants growing. I wouldent be surprized to see red spray paint on the walls and windows into space. It just resembles it a bit.
C&C_Galactic....need testers [message #16298] Tue, 22 April 2003 08:12 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
Play the map Deafwasp...and come back with an honest opinion.

Thats a Grow room...not just some plants
C&C_Galactic....need testers [message #16300] Tue, 22 April 2003 08:15 Go to previous messageGo to next message
[REHT]Spirit is currently offline  [REHT]Spirit
Messages: 277
Registered: April 2003
Karma: 0
Recruit

Deafwasp

[REHT

Spirit]
Deafwasp

Bullcrap man, I aint saying rip off I am saying those maps had to have influenced his design.

*ahh!* ripoff *chooooo!*


Ok, sorry about that part, but if it's just influence then what's the need for rolling your eyes at him..? Heck how do you even know if that map was influenced by ACK's map? Just because his map came before Titan's...?


Shut the fuck up guy, you don't have to pick at every little thing everyone says.

You have to admit it reminds you of ACK's map/s. it even has a little area with plants growing. I wouldent be surprized to see red spray paint on the walls and windows into space. It just resembles it a bit.


I'm not trying to sound cruel and all but really, it just seems like everyone acts like things revolves around ACK. The slightest thing and BAM "Y0u s700pid! Y0u r1p 1t off ACK! j00 f00!". I need to stop reading every post, lol.

But I am curious, why everyone just looks at screens instead of the whole thing. The goto a post, look at a screen, pop up with this. But when you play the map there's not all of that stuff. Here ya don't have paintings on the walls, in fact half the textures are ones from the Renegade Texture Package.

And I'm not jumping on everyone's little word, I know it can seem like that, but not really trying to, I'm just looking for answers.
C&C_Galactic....need testers [message #16317] Tue, 22 April 2003 09:27 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
Messages: 955
Registered: February 2003
Location: UK
Karma: 0
Colonel
[REHT

Spirit]
Deafwasp

[REHT

Spirit]
Deafwasp

Bullcrap man, I aint saying rip off I am saying those maps had to have influenced his design.

*ahh!* ripoff *chooooo!*


Ok, sorry about that part, but if it's just influence then what's the need for rolling your eyes at him..? Heck how do you even know if that map was influenced by ACK's map? Just because his map came before Titan's...?


Shut the fuck up guy, you don't have to pick at every little thing everyone says.

You have to admit it reminds you of ACK's map/s. it even has a little area with plants growing. I wouldent be surprized to see red spray paint on the walls and windows into space. It just resembles it a bit.


I'm not trying to sound cruel and all but really, it just seems like everyone acts like things revolves around ACK. The slightest thing and BAM "Y0u s700pid! Y0u r1p 1t off ACK! j00 f00!". I need to stop reading every post, lol.

But I am curious, why everyone just looks at screens instead of the whole thing. The goto a post, look at a screen, pop up with this. But when you play the map there's not all of that stuff. Here ya don't have paintings on the walls, in fact half the textures are ones from the Renegade Texture Package.

And I'm not jumping on everyone's little word, I know it can seem like that, but not really trying to, I'm just looking for answers.


LOL he's right Very Happy Very Happy Very Happy Very Happy


Online Portfolio - www.chettle1.com

Renegade projects - Halo38's Den hosted by www.laeubi.de

Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena

Mod Wars Veteran
C&C_Galactic....need testers [message #16324] Tue, 22 April 2003 10:38 Go to previous messageGo to previous message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
halo...have you tried towers on FDS?

Well the teleporters are working for the client too...

the problems are.

Clients can't move!

Harvesters have to be killed to start moving!
Previous Topic: HELP!!!!!!!!!! renX isnt working! some good modder help!
Next Topic: GREAT IDEA FOR THE SEDAN!
Goto Forum:
  


Current Time: Sun Apr 28 07:55:58 MST 2024

Total time taken to generate the page: 0.01081 seconds