Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » CNC REBORN: Spas12 updated.
CNC REBORN: Spas12 updated. [message #157453] Mon, 30 May 2005 06:24 Go to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

Model by PermaGrin
Unwrap by Volkov
Skin by myself
Polycount: 1374

http://moddb.com/images/cache/mods/63/631/gallery/water_26570.jpg

http://moddb.com/images/cache/mods/63/631/gallery/water_26564.jpg

http://moddb.com/images/cache/mods/63/631/gallery/water_26563.jpg

http://moddb.com/images/cache/mods/63/631/gallery/water_26562.jpg
CNC REBORN: Spas12 updated. [message #157454] Mon, 30 May 2005 06:54 Go to previous messageGo to next message
Jokah is currently offline  Jokah
Messages: 96
Registered: March 2005
Karma: 0
Recruit
Wicked Wink

Sound Artist, DJ.
I am 52% addicted to Counterstrike. <a href="[url]http://seanism.com/addiction/cs.php What about you?
CNC REBORN: Spas12 updated. [message #157455] Mon, 30 May 2005 06:55 Go to previous messageGo to next message
M1Garand8 is currently offline  M1Garand8
Messages: 101
Registered: March 2004
Location: Singapore City, Singapore
Karma: 0
Recruit
It don't look bad.
CNC REBORN: Spas12 updated. [message #157466] Mon, 30 May 2005 08:12 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
Messages: 1478
Registered: July 2003
Location: Syracuse, New York
Karma: 0
General (1 Star)
Might want to get rid of the end part, but other than that... it looks good.
CNC REBORN: Spas12 updated. [message #157467] Mon, 30 May 2005 08:22 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
Messages: 2593
Registered: August 2003
Karma: 0
General (2 Stars)
Category Moderator
was there a shotgun in TS? Razz

but other than that, looks good! Razz
CNC REBORN: Spas12 updated. [message #157473] Mon, 30 May 2005 09:35 Go to previous messageGo to next message
Ryan3k is currently offline  Ryan3k
Messages: 363
Registered: September 2004
Location: USA
Karma: 0
Commander
There was most definitely not a shotgun in TS.

To think that this modification is intended to be based on TS... Laughing
CNC REBORN: Spas12 updated. [message #157478] Mon, 30 May 2005 10:49 Go to previous messageGo to next message
reborn is currently offline  reborn
Messages: 3231
Registered: September 2004
Location: uk - london
Karma: 0
General (3 Stars)
I can't judge the model by the reference material as there isn't any Sad, but the texture is freaking awesome! I love the detail and the cold metal look is great Very Happy (especially that barrel mechanism, that is really superb). Would love to see some reference material Wink
CNC REBORN: Spas12 updated. [message #157481] Mon, 30 May 2005 11:20 Go to previous messageGo to next message
bandie63 is currently offline  bandie63
Messages: 353
Registered: November 2004
Karma: 0
Commander
I dont think there was a shotgun in C&C OR Redalert, or any of the other originals that I can think of, but it looks really good! The handle texture looks a bit off, but that's just my opinion.
CNC REBORN: Spas12 updated. [message #157485] Mon, 30 May 2005 11:44 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
bandie63

I dont think there was a shotgun in C&C


In the Tiberian Dawn manual and Commando purchase icon, it shows Commando handling a 12 gauge shotgun.
CNC REBORN: Spas12 updated. [message #157486] Mon, 30 May 2005 11:54 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

There was a dead soldier holding a shotgun in a Red Alert cutscene.

As far as I can tell from those dark renders, it looks good for the most part. Just one thing I've noticed, there isn't supposed to be a hole in the end of the magazine, it is supposed to be a tiny indentation.

Quote:

I can't judge the model by the reference material as there isn't any

What do you mean there isn't any? Search google and you can plenty of images for that shotgun.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
CNC REBORN: Spas12 updated. [message #157489] Mon, 30 May 2005 12:12 Go to previous messageGo to next message
Toolstyle is currently offline  Toolstyle
Messages: 215
Registered: May 2004
Location: Manchester
Karma: 0
Recruit
Sir Phoenixx

Just one thing I've noticed, there isn't supposed to be a hole in the end of the magazine, it is supposed to be a tiny indentation.


Where's the magazine? Confused


Aircraftkiller

That's irrelevant to this thread.

Common fallacies of logic and rhetoric:
Ad hominem - attacking the arguer and not the argument.
CNC REBORN: Spas12 updated. [message #157490] Mon, 30 May 2005 12:14 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

That's the long tube below the barrel. The shells are inserted under the shotgun and are stored inside of that tube.

.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
CNC REBORN: Spas12 updated. [message #157504] Mon, 30 May 2005 13:24 Go to previous messageGo to next message
Hav0c is currently offline  Hav0c
Messages: 305
Registered: August 2003
Location: England, UK
Karma: 0
Recruit
Ryan3k

There was most definitely not a shotgun in TS.

To think that this modification is intended to be based on TS... Laughing


Thats exactly what it is... Based on Tiberian Sun, not Tiberian Sun 3D.
CNC REBORN: Spas12 updated. [message #157507] Mon, 30 May 2005 13:41 Go to previous messageGo to next message
Toolstyle is currently offline  Toolstyle
Messages: 215
Registered: May 2004
Location: Manchester
Karma: 0
Recruit
Sir Phoenixx

That's the long tube below the barrel. The shells are inserted under the shotgun and are stored inside of that tube.


Aaaaaaaaah ok.


Aircraftkiller

That's irrelevant to this thread.

Common fallacies of logic and rhetoric:
Ad hominem - attacking the arguer and not the argument.
CNC REBORN: Spas12 updated. [message #157513] Mon, 30 May 2005 14:21 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

http://www.rolemancer.ru/sections/91/spas2.jpg

You are right Sir Phoenixx, I need to fix that asap and make the end of the gun as black as the rest.
CNC REBORN: Spas12 updated. [message #157515] Mon, 30 May 2005 14:26 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Renegade Alert Sucks!

[Updated on: Thu, 02 June 2005 07:31] by Moderator

Report message to a moderator

CNC REBORN: Spas12 updated. [message #157517] Mon, 30 May 2005 14:29 Go to previous messageGo to next message
Ryan3k is currently offline  Ryan3k
Messages: 363
Registered: September 2004
Location: USA
Karma: 0
Commander
Hav0c

Ryan3k

There was most definitely not a shotgun in TS.

To think that this modification is intended to be based on TS... Laughing


Thats exactly what it is... Based on Tiberian Sun, not Tiberian Sun 3D.


So this statement pretty much sums it up:

Renegade is to Tiberian Dawn as Reborn is to Tiberian Sun.
CNC REBORN: Spas12 updated. [message #157521] Mon, 30 May 2005 14:40 Go to previous messageGo to next message
reborn is currently offline  reborn
Messages: 3231
Registered: September 2004
Location: uk - london
Karma: 0
General (3 Stars)
You've taken a pretty crappy looking shotgun and made it look better with that texture, and the model is stunningly accurate. Nice work guys Very Happy
CNC REBORN: Spas12 updated. [message #157522] Mon, 30 May 2005 14:44 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

Fixed :

http://moddb.com/images/cache/mods/63/631/gallery/water_26597.jpg

I based my work off several pics :

http://moddb.com/images/cache/mods/49/4956/gallery/water_24710.jpg

Not very accurate but helped me for some details.

http://manta.univ.gda.pl/~kazik/tools/zdjecia/weapon/spas12_8.jpg

As you can see, version with holes exists.
CNC REBORN: Spas12 updated. [message #157546] Mon, 30 May 2005 16:47 Go to previous messageGo to next message
Dave Mason is currently offline  Dave Mason
Messages: 2357
Registered: April 2004
Location: Shropshire, England
Karma: 0
General (2 Stars)
http://www.n00bstories.com/image.fetch.php?id=1096447785

www.myspace.com/midas
CNC REBORN: Spas12 updated. [message #157547] Mon, 30 May 2005 16:51 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

I noticed. It's done on purpose. The spas is made of metal. It isn't a new for my model, so the paint removed and the metal damaged let's see white parts wich are metal with reflects.
CNC REBORN: Spas12 updated. [message #157597] Mon, 30 May 2005 21:11 Go to previous messageGo to next message
genetix is currently offline  genetix
Messages: 392
Registered: July 2003
Location: Saskatchewan Canada
Karma: 0
Commander
Remember to that most of the gun is covered up by character hands. It would be nice to see buildings models like this. The barracks that was shown earlyer could use a better texture such as like this shotgun.

If you think about it people mostly look at building textures. They never really pay much attention to weapon textures. It would be nice to see more time spent on the buildings.

Just my opinion. The shotgun look really good though.


CNC REBORN: Spas12 updated. [message #157619] Tue, 31 May 2005 02:59 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

We would like to but making such things for buildings would be too heavy for Renegade engine. So we have to deal with the engine.
CNC REBORN: Spas12 updated. [message #157624] Tue, 31 May 2005 04:28 Go to previous messageGo to next message
Blazea58 is currently offline  Blazea58
Messages: 408
Registered: May 2003
Karma: 0
Commander
Renardin6

We would like to but making such things for buildings would be too heavy for Renegade engine. So we have to deal with the engine.


I think what he was trying to say is that he would rather see more detail put into textures for buildings, etc rather then items they eye really doesn't see much ingame. I personally think the texture is great, especially compared to say the renegade shotgun which has little to no detail at all and uses a very small texture.

http://img.photobucket.com/albums/v160/blazea58/crapshotgun.jpg

Just goes to show that even westwood went a tad overboard on lighting up the shotgun lol.


http://i175.photobucket.com/albums/w125/Blaze558/ECW_WebBanner1.jpg
CNC REBORN: Spas12 updated. [message #157625] Tue, 31 May 2005 04:51 Go to previous messageGo to previous message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

It's a third person view model you show us. First person view is more detailed.

Anyway :

http://moddb.com/images/cache/mods/63/631/gallery/water_26621.jpg

Inversion of the gun. So you can see the some animations. It looks better like that.

http://www.reborn.communityteam.de/shotgun.rar (video)
Previous Topic: Editor
Next Topic: CTF problem, can anyone help?
Goto Forum:
  


Current Time: Tue May 14 03:10:57 MST 2024

Total time taken to generate the page: 0.01171 seconds