Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » CNC REBORN : Umagon
CNC REBORN : Umagon [message #152631] Tue, 03 May 2005 02:03 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

Laeubi corrected one leg, I finished the job with the tutorial. Fixed the shoulders.

That's a long work, didn't know it could be so hard.
CNC REBORN : Umagon [message #152652] Tue, 03 May 2005 06:32 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

Renardin6

Aircraftkiller

now it's May


Didn't want to read all so I quoted the first crap I saw.

I never said 'May'. Stop saying bullshit... ROFL


He never said that you said May, he said March.

Aircraftkiller

The most recent one was "It will be out in March", now it's May and no Reborn.


Quote:

TRY TO READ!

^^^


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
CNC REBORN : Umagon [message #152704] Tue, 03 May 2005 14:52 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

cool, one point for you... :rolleyes:

Anyway, it's still BS and he keeps saying his shits.

So I will explain it for ACK:

Why does it take so much time for us to make the mod ?

I will give you a simple hint :

Look at the number of weapons you had in Renalert and look at your so 'nice-up-and-down' reload animation. Now just think about the fact we are going further on this : Animating hands and guns for more than 8 weapons like in Renalert... And it's only the weapon part. Now think about charcaters : we add much more than you, this ask more work too. Vehicles ? our vehciles need animation. Renalert vehicles were all tanks...
Buildings ? The nod wf was still a wip. Something much much better is coming for all.

The best part : WE STARTED THIS MOD ON 4th APRIL 2004. ALL THE WORK OF THE OLD REBORN OR OLD BETA IS IN THE GRABAGE. JUST FACE IT, WE ARE A NEW TEAM WITH A COMPLETE NEW MOD.

(I hope you will know understand this point and stop saying BS. So to help you and resume the stuff : we are working on reborn since 1 YEAR. we have a shit more work to do than what you did for Renalert.)
CNC REBORN : Umagon [message #152794] Wed, 04 May 2005 00:13 Go to previous messageGo to next message
laeubi is currently offline  laeubi
Messages: 799
Registered: February 2003
Location: Germany
Karma: 0
Colonel

@Oblivion: I used that Model to write the turoial and did the first setup and correct one error just to show for the tutorial, and the handed it over to renardin so he can make it ready/test it Smile

@Renardin: Maybe adding a Shaddow to the CLothes where the meet the 'legs' would add a more realistic touch to them? I mean it won't be recognized much ingame, but I msut agree that on that shoot it really loks a bit like the clothes are glued to the person Wink


www.laeubi.de Find Mods, Maps, Tool, Files and More!
< All Tutorials you ever searched for >
< contact me >
"Don't say it is imposible... just find a solution!"
CNC REBORN : Umagon [message #153259] Fri, 06 May 2005 21:10 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
You're a different team using the same name while doing the same crappy work that got you so hated back in 2002 when you first started.
CNC REBORN : Umagon [message #153262] Fri, 06 May 2005 22:05 Go to previous messageGo to next message
Jecht is currently offline  Jecht
Messages: 3156
Registered: September 2004
Karma: 0
General (3 Stars)
its the renegade engine man, Thats an excellent model for such outdated resources. Westwood dint even make that good of models really...

http://img148.imageshack.us/img148/9146/hartyn4.png
CNC REBORN : Umagon [message #153265] Fri, 06 May 2005 22:23 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
Karma: 0
General (3 Stars)
gbull

its the renegade engine man, Thats an excellent model for such outdated resources. Westwood dint even make that good of models really...


Yeah look at the shotgun trooper.....UHG.


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
CNC REBORN : Umagon [message #153295] Sat, 07 May 2005 05:02 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

gbull

its the renegade engine man, Thats an excellent model for such outdated resources. Westwood dint even make that good of models really...

Uh, no since there isn't any limitations, it being "outdated" is completely irrelevant. Renegade has no polygon limits, I'm not sure about the texture size limitations, but they can already be done as large as new games. The game not having models that good is also no reason at all to not try to make good models.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
CNC REBORN : Umagon [message #153303] Sat, 07 May 2005 06:34 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

Eric Gooch

I wish I had time for working on something like that, but between my job and the new work I'm doing for my portfolio, I can't take on any other projects.

Besides, you guys are doing a great job...I saw that Umagon model...sweet!


Very Happy
CNC REBORN : Umagon [message #153306] Sat, 07 May 2005 06:41 Go to previous messageGo to next message
Daze is currently offline  Daze
Messages: 45
Registered: February 2005
Karma: 0
Recruit
Reborn rocks! Very Happy
CNC REBORN : Umagon [message #153312] Sat, 07 May 2005 07:23 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma: 0
General (1 Star)
Sir Phoenixx

Uh, no since there isn't any limitations, it being "outdated" is completely irrelevant. Renegade has no polygon limits, I'm not sure about the texture size limitations, but they can already be done as large as new games. The game not having models that good is also no reason at all to not try to make good models.


However there is a catch: If you use "high"-poly models (more than 2000), it will mess up the LOD system.
Even if the game was running at 60 FPS, the game would always load the low LOD version of the model. When the "high"-poly models are not on the screen, the game loads the highest LOD version of the model (depending on Graphics settings).
CNC REBORN : Umagon [message #153409] Sat, 07 May 2005 22:07 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
Messages: 1105
Registered: December 2004
Karma: 0
General (1 Star)
Renardin6


http://moddb.com/images/cache/mods/63/631/gallery/water_25555.jpg

So, on a scale of one to ten, how fun was it boning Umagon?


http://clanwars.cc/_Games/Renegade/IMG/Banners/41_6.jpg
CNC REBORN : Umagon [message #153435] Sun, 08 May 2005 03:45 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

I realized it was a hard work.

I would say 5/10... lol
CNC REBORN : Umagon [message #153459] Sun, 08 May 2005 05:51 Go to previous messageGo to next message
Jecht is currently offline  Jecht
Messages: 3156
Registered: September 2004
Karma: 0
General (3 Stars)
OMG ROFL

http://img148.imageshack.us/img148/9146/hartyn4.png
CNC REBORN : Umagon [message #153478] Sun, 08 May 2005 07:19 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
Messages: 1105
Registered: December 2004
Karma: 0
General (1 Star)
I've just noticed Umagon has a Timed C4 charge on her back.

Odd, since that wasn't in Tiberian Sun... I know most of Renegade is similarly inaccurate but hey... shouldn't only the Ghostalker (and perhaps engineers) have C4?


http://clanwars.cc/_Games/Renegade/IMG/Banners/41_6.jpg
CNC REBORN : Umagon [message #153565] Sun, 08 May 2005 15:11 Go to previous messageGo to next message
Jecht is currently offline  Jecht
Messages: 3156
Registered: September 2004
Karma: 0
General (3 Stars)
everyone in Renegade has C4 yet(if im correct, this was a while ago) only the commando does in Tiberian Dawn

http://img148.imageshack.us/img148/9146/hartyn4.png
CNC REBORN : Umagon [message #153584] Sun, 08 May 2005 16:37 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
Messages: 1105
Registered: December 2004
Karma: 0
General (1 Star)
gbull

everyone in Renegade has C4 yet(if im correct, this was a while ago) only the commando does in Tiberian Dawn

But Renegade isn't supposed to be Tiberian Dawn. The only similarity I can think of between Renegade and Tiberian Dawn is most of the vehicles' names are the same.

Reborn is supposed to Tiberian Sun.


http://clanwars.cc/_Games/Renegade/IMG/Banners/41_6.jpg
CNC REBORN : Umagon [message #153625] Sun, 08 May 2005 20:03 Go to previous messageGo to next message
Jecht is currently offline  Jecht
Messages: 3156
Registered: September 2004
Karma: 0
General (3 Stars)
making it exactly like Tiberian sun would be dumb. For one, you get Unlimited vehicle and unit builds in Tiberian Sun. Care to show me a server using this engine that wouldnt lag to hell with over 60 people ingame? IMO, you should let all units keep the timed, westwood saw how only allowing the engineers have c4s would be, so they balanced it by giving engis remotes

http://img148.imageshack.us/img148/9146/hartyn4.png
CNC REBORN : Umagon [message #153642] Sun, 08 May 2005 23:02 Go to previous messageGo to next message
idebo is currently offline  idebo
Messages: 390
Registered: October 2004
Location: Netherlands
Karma: 0
Commander
Spoony

I've just noticed Umagon has a Timed C4 charge on her back.

Odd, since that wasn't in Tiberian Sun... I know most of Renegade is similarly inaccurate but hey... shouldn't only the Ghostalker (and perhaps engineers) have C4?

It's just the model he's showing here. The timed C4 in Reborn looks diffirent anyway.
CNC REBORN : Umagon [message #153658] Mon, 09 May 2005 05:48 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

gbull

making it exactly like Tiberian sun would be dumb.

Maybe that's why no one here has suggested that?


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
CNC REBORN : Umagon [message #153669] Mon, 09 May 2005 08:24 Go to previous messageGo to next message
Jecht is currently offline  Jecht
Messages: 3156
Registered: September 2004
Karma: 0
General (3 Stars)
Spoony

I've just noticed Umagon has a Timed C4 charge on her back.

Odd, since that wasn't in Tiberian Sun... I know most of Renegade is similarly inaccurate but hey... shouldn't only the Ghostalker (and perhaps engineers) have C4?


http://img148.imageshack.us/img148/9146/hartyn4.png
CNC REBORN : Umagon [message #153670] Mon, 09 May 2005 08:35 Go to previous messageGo to next message
Hav0c is currently offline  Hav0c
Messages: 305
Registered: August 2003
Location: England, UK
Karma: 0
Recruit
I think all infantry will carry one timed C4 but Ghoststalker and the Technition/Engineer units will be the only ones that can take a building down on their own (from what i remember).
CNC REBORN : Umagon [message #153672] Mon, 09 May 2005 08:53 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

gbull

Spoony

I've just noticed Umagon has a Timed C4 charge on her back.

Odd, since that wasn't in Tiberian Sun... I know most of Renegade is similarly inaccurate but hey... shouldn't only the Ghostalker (and perhaps engineers) have C4?



Quote:

gbull


making it exactly like Tiberian sun would be dumb.

Quote:

Maybe that's why no one here has suggested that?



.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
CNC REBORN : Umagon [message #153715] Mon, 09 May 2005 14:35 Go to previous messageGo to next message
Jecht is currently offline  Jecht
Messages: 3156
Registered: September 2004
Karma: 0
General (3 Stars)
omg do I have to point this out.... He is stating that only the characters in Tiberian Sun that had c4 should have c4 in Reborn. So I made similar comparisons between the game and the mod that represent why they should remain dissimilar.

http://img148.imageshack.us/img148/9146/hartyn4.png
CNC REBORN : Umagon [message #153718] Mon, 09 May 2005 14:41 Go to previous messageGo to previous message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

You were saying how it's stupid to suggest that the mod be exactly like Tiberian Sun, while no one suggested anything of the sort, which was my point.

You then went on to make some rediculous comparision about how you could construct (a virtually) unlimited number of structures/units and that doing that in the mod would cause severe lag. That's a engine/genre "limitation", and isn't the same as suggesting that only the soldier that had a certain weapon should get that weapon and not everyone.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Previous Topic: Editing M##.mix levals
Next Topic: CFGuard
Goto Forum:
  


Current Time: Mon Apr 29 04:15:13 MST 2024

Total time taken to generate the page: 0.01220 seconds