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Pt not animating [message #147599] Sun, 03 April 2005 14:32 Go to next message
Oblivion165 is currently offline  Oblivion165
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http://img190.exs.cx/img190/6761/pt9hx.jpg

My pt wont animate like it should with the building damage.

In the pt i got three different versions of the glass (shown below) and on three frames it brings one to the front.

0 Green 1 Yellow 2 Red

in leveledit i have them setup as building aggregates, and the frames setup on the damage states. They dont chage though.

http://img190.exs.cx/img190/1882/pt24xw.jpg


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Pt not animating [message #147670] Sun, 03 April 2005 22:49 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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Colonel

Have you seted them up with the right Mesh prefix? Just a common problem I want to come up with Wink

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Pt not animating [message #147698] Mon, 04 April 2005 03:59 Go to previous messageGo to next message
htmlgod is currently offline  htmlgod
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Commander
Be sure to [X]AnimationEnabled for each of the building states you've done on your texture. Also, wouldn't hurt to check out your model in w3d viewer and make sure it'll run through the frames for each building state.

Check out http://newhope.conquergaming.com to see the progress of the STARWARS mod for Renegade.

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Pt not animating [message #147719] Mon, 04 April 2005 06:04 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Yep, as you can see in the picture the pt is selected and it is showing the correct health

obpwr#

and all of the boxes are checked for animate :/

When i look at it in WV the pt looks like its having a heart attack, so it is animating correctly.


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Pt not animating [message #147757] Mon, 04 April 2005 10:48 Go to previous messageGo to next message
SuperMidget is currently offline  SuperMidget
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(*Psst* How does one play maps 1 vs 0?)

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Bring it on...
Pt not animating [message #147760] Mon, 04 April 2005 10:53 Go to previous messageGo to next message
WNxCABAL is currently offline  WNxCABAL
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Multiplayer LAN

Warrior Nation Number One Gaming Clan In The World Razz

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Pt not animating [message #147770] Mon, 04 April 2005 11:40 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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ok so far i changed a few things.

I made the Pt's seperate from the interior, but all the meshes are still prefixed for the controller

"obpwr#PCT_" followed by generated number.

And they dont show the correct health, all stay at 100, but when i kill the building to red, the pts flash red then goto green. Confused


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Pt not animating [message #147954] Tue, 05 April 2005 06:59 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Come on guys

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Pt not animating [message #147982] Tue, 05 April 2005 11:08 Go to previous message
Slash0x is currently offline  Slash0x
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Look at existing gmax files and clone existing presets from the preset list...edit a little here and there and BAM! you have yourself a working PCT. Razz

L3T'5 4LL THR0W 3GG5 4T D4 N00B! Smile
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