Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Tactics and Strategies » Single nuker in 16 vs 16 game
Single nuker in 16 vs 16 game [message #145108] Tue, 22 March 2005 09:37 Go to next message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
Karma: 0
General (1 Star)
What would you say the best chances of beaconing by yourself (as a SBH) in a 16 v 16 game are, as Nod on a non base defence map? (these maps are islands, complex, canyon, walls, walls fly, volcano and other fan maps obviously)

Usually everyone wants to do their own thing, nobody will SBH c4 with you in a map like complex or canyon (why???) so you're stuck on your own. I have found better success if placing the beacon inside the building, often when there are a lot of enemy vehicles on defence. Experienced players will, once they find the beacon and say where it is, do search fire to find you. works well because most people stand near the beacon in anticipation of engies coming to disarm. So if you place it inside, let's say the little back area of the weapons factory, and lay your timed c4 in such a way that you have to be within its blast range to disarm the beacon, you only have to deal with players and no tanks. Another plus of this is that people are scared to leave their vehicles, so in essence you get less trouble inside a building. Obviously it's easier for them to remote you out but you can use methods to avoid their remotes, like anticipating the remote and running behind them when they throw it.

If you beacon outside and in a popular place like the harvesting process place at the front of the refinery, people will find it fast and will likely disarm.
Single nuker in 16 vs 16 game [message #145146] Tue, 22 March 2005 13:11 Go to previous messageGo to next message
karmai is currently offline  karmai
Messages: 319
Registered: September 2004
Karma: 0
Recruit
Well it depends, you can put it on the top of the wepons on walls flying gdi on the ramp, and people probably 30% of the time wont find it (considering public server players pretty much all suck, and if there is a good player in the game .. he'd prolly be having too much fun with an orca to worry about a single sbh nuke). Your better off sneaking in with an apc or something to cover it with. Unless they have more than 2 or 3 pics youd get the becon.

On islands, it isnt likely if gdi has a wepons and barracks, unless you maybe ref hop.

Canyon, erm. you can hide under the ramp by the wepons and kill techs with an sbh,... if you run into a mobius or gunner, sniper.. youd get killed and the becon disarmed.

Complex is alot like islands in that sense, except WAY more people stay in the base, so it is even less likely considering the size of the map. And how easy it is to keep sbhs out.

Volcano, more buildings = more likely, behind the barracks is always a good option.


Keep in mind you're always beter off with vehicles.
Single nuker in 16 vs 16 game [message #145271] Wed, 23 March 2005 07:36 Go to previous messageGo to next message
Homey is currently offline  Homey
Messages: 1084
Registered: February 2003
Location: Canada
Karma: 0
General (1 Star)
On a map like Canyon if gdi is winning and you nuke, its almost a guarentee because atleast 10 people are out of base if not more. I don't recommend nuking right away(walls flying is an exception) or if your team blows and you have no choice. Otherwise get an arty or sniper and gets some points and do it later when its not as expected so much.

Homey
Single nuker in 16 vs 16 game [message #145276] Wed, 23 March 2005 08:36 Go to previous messageGo to next message
JPNOD is currently offline  JPNOD
Messages: 807
Registered: April 2004
Location: Area 51
Karma: 0
Colonel
Nuking in a large server isnt hard, on those maps.
Your playing with unorganized people after all.


Most of the time, people fix up there tanks in the base, they just go out of the tank. Then grab the tank dont shoot at anything. Find a way where you can place the nuke get out of the tank place it.. get in.. unless there's alot of other tanks atm in the base there isnt alot of chance they will get your nuke. If there is a pic ore anything it shouldnt be that hard to take care off.


When you nuke the Baracks, ore Kill the Hand. Nod power/GDI power
The game is basicly won. Because thats what most people use (infantry)
People wont be able to n00bjet off tanks, and tanks can rush in with easy.

What i do when i nuke usaly:
Always try to nuke inside. Lay your C4 in a diff area not where the nuke lies Placing it In baracks at the MCT usaly works out pretty well.
On Canyon on Bar roof, ore in front of the road.

Always use your pistol when there's a engie trying to disarm it.
You'le kill the engie, then probly another,usaly these newbs wont know what hit em. When there's a hotwire you can use the pistol aswell but its kinda harder because he will probly move. Unless your good with the pistol you better switch to laser. When there's alot of hotties, always laser.

Oh and in small server's ofcourse its diffrent. Clanners its 1000 x harder.
But were talking a large public server here, it wont be realy hard.


WOL nick: JPNOD
Single nuker in 16 vs 16 game [message #145287] Wed, 23 March 2005 10:36 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
Messages: 1105
Registered: December 2004
Karma: 0
General (1 Star)
JPNOD

Always use your pistol when there's a engie trying to disarm it.
You'le kill the engie, then probly another,usaly these newbs wont know what hit em. When there's a hotwire you can use the pistol aswell but its kinda harder because he will probly move. Unless your good with the pistol you better switch to laser. When there's alot of hotties, always laser.

very good point, but I only use the laser if there's a vehicle covering it. reason: pistol headshot is exactly the same damage as laser headshot (except for a few armour points of burn damage.... which is nothing compared to the 50 points per headshot), compare the nearly silent pistol which draws no attention to yourself, to the loud-as-hell laser rifle with the red beams. Whenever anyone hears the SBH rifle they think, fuck, SBH and rush to deal with it, but pistol you can take down one or more engies before they even know you're there.

The only downside is the reload, really


http://clanwars.cc/_Games/Renegade/IMG/Banners/41_6.jpg
Single nuker in 16 vs 16 game [message #145299] Wed, 23 March 2005 12:28 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
Karma: 0
General (1 Star)
But how will laying your timedC somewhere else get it to stop the engies disarming??

Yes the pistol is definetly the best thing to use. I use it all the time unless the beacon was placed indoors, in which case you need all the firepower to dispose of the hotties. Another good tactic to use is, immediately after placing the beacon, fire a few shots at another building to have EVA alert that building. Say it was the barr, let EVA warn then type in F2 "BARR!!" to trick all the GDIs to go to the barr instead. Very Happy

I would also say that if you see many characters and vehicles come to help disarm just let them and return to your base - you know you won't be able to kill them and save some cash keeping your SBH. you could also stick around and try to steal a vehicle.
Single nuker in 16 vs 16 game [message #145340] Wed, 23 March 2005 16:47 Go to previous messageGo to next message
stealthkiller is currently offline  stealthkiller
Messages: 81
Registered: April 2004
Karma: 0
Recruit
fox you answered your own question. laying c4 on another building makes GDI think thats where the building is when is blows.

if your on any flying level and there is wep drop, i usually take out the wf first. grab some remotes, place them at the top of the ramp, lay your beacon, and you can take out the first person to come up with your remotes. if its an engie, you can also pick up his remotes and repeat the process. this can also be done when nuking the inside of buildings. i once picked up enough remotes to place 3 remotes at each door of the bar. after laying a nuke on the ped, the first person to come in died, and conveniently enough he was an engie. i picked up his remotes, picked the right door based on layout of the base, lay my remotes, and (once again) blew up the next engie comin in. so if you're in a wep drop server, def pick up some remotes along the way.

the downside of nuking inside is that it is much easier for an engie/hottie to use remotes to blow you up. this is where remote dodging comes in handy, because if you can manage to lose only a little health from each blast, you usually keep engies occupied enough that even if you die, the nuke is too far gone to disarm.
Single nuker in 16 vs 16 game [message #145409] Thu, 24 March 2005 05:44 Go to previous messageGo to next message
2000_years is currently offline  2000_years
Messages: 102
Registered: November 2003
Karma: 0
Recruit
One place I usually nuke is behind the control panel in GDI WF. If the nuke is actually behind it, when a person walks past he can't see it, and assumes it's actually inside the creation bay. Added to the fact that it's an awkward spot for engineers to disarm.

I don't know if this is bannable or not, but you can jump the fence (it's tricky) on the ref roof on flying maps. Then, you can lay a nuke round the side. Nobody ever guesses it's up there.

WF roof is another good spot, I usually drop one on the thin ledge around the side. Most engineers trying to disarm seem to lag off and fall down Very Happy
Single nuker in 16 vs 16 game [message #145438] Thu, 24 March 2005 10:10 Go to previous messageGo to next message
karmai is currently offline  karmai
Messages: 319
Registered: September 2004
Karma: 0
Recruit
if you lay it behing the controll panel and they buy any kind of vehicle while you're laying it, you = dead.
Single nuker in 16 vs 16 game [message #145481] Thu, 24 March 2005 14:15 Go to previous messageGo to next message
2000_years is currently offline  2000_years
Messages: 102
Registered: November 2003
Karma: 0
Recruit
Only on certain maps it seems (like on islands when you stand right behind WF when somebody buys, you die)
I've been there planting before when somebody bought a med and I was fine
Single nuker in 16 vs 16 game [message #145500] Thu, 24 March 2005 15:59 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
Karma: 0
General (1 Star)
That depends on the creation area (I think by a perimeter from the loading bay). On islands it's unusually large; I have lost many tanks by driving along the side while someone else is buying a vehicle
Single nuker in 16 vs 16 game [message #146043] Sun, 27 March 2005 16:42 Go to previous messageGo to next message
karmai is currently offline  karmai
Messages: 319
Registered: September 2004
Karma: 0
Recruit
Lay it on a wall in a corner, so the chance of them running past the nuke figuring it is outside is great. Never lay the nuke outside, tanks will destroy you
Single nuker in 16 vs 16 game [message #146075] Sun, 27 March 2005 18:16 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
Messages: 339
Registered: June 2004
Location: Warrington
Karma: 0
Recruit
If you lay it outside, step away, then the tank rolls over the nuke and you don't die. You can keep out of the way of most vehicles (believe me I've rammed some people head on and they don't die)

No flashy signature..
Single nuker in 16 vs 16 game [message #146660] Wed, 30 March 2005 10:15 Go to previous messageGo to next message
karmai is currently offline  karmai
Messages: 319
Registered: September 2004
Karma: 0
Recruit
you lay it outside, a med or apc comes, and a tech comes, you try and kill the tech the med will kill you
Single nuker in 16 vs 16 game [message #146760] Wed, 30 March 2005 18:22 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
Messages: 339
Registered: June 2004
Location: Warrington
Karma: 0
Recruit
True, I find neither tactic works fully because once you lay the beacon you're visible for that few seconds.. also if they find the beacon and no-one guarding it they'll persume you're about

No flashy signature..
Single nuker in 16 vs 16 game [message #146769] Wed, 30 March 2005 18:52 Go to previous messageGo to next message
ododd is currently offline  ododd
Messages: 40
Registered: March 2005
Location: canada
Karma: 0
Recruit
or you get a teamate to create an obvious distraction...like placing a becon in an obvious place somewhere obvious, or during a rush or just multi-beconing....

there are three types of people in the world those that can count and those that can't.
Single nuker in 16 vs 16 game [message #146820] Thu, 31 March 2005 03:51 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
Messages: 339
Registered: June 2004
Location: Warrington
Karma: 0
Recruit
Multi beaconing sucks if only for one reason. All the bloody warnings going off.

"ten, ten, nine, nine, ten, eight, eight, nine, seven, seven, fifteen, eight, six, six, seven..."

AArgh! shut up, we bloody know we're getting owned!


No flashy signature..
Single nuker in 16 vs 16 game [message #146854] Thu, 31 March 2005 08:51 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
Karma: 0
General (1 Star)
to fic the warnings add 6 empty sound files to your /data folder and name them:

M00EVAG_DSGN0071i1EVAG_SND.WAV
M00EVAN_DSGN0076I1EVAN_SND.WAV
M00EVAG_DSGN0072I1EVAG_SND.WAV
M00EVAN_DSGN0075I1EVAN_SND.WAV
Nuke_Strike_Buildup.wav
Ion_Warmup.wav

hah! now all you ever hear is "ion cannon beacon deployed", not even any "ion cannon satellite approaching". Then again you don't hear the siren or ion sound as it is coming down..
Single nuker in 16 vs 16 game [message #147035] Thu, 31 March 2005 18:36 Go to previous messageGo to next message
ododd is currently offline  ododd
Messages: 40
Registered: March 2005
Location: canada
Karma: 0
Recruit
sure the sounds annoying but unless your team are complete noobs you should do a lot of damage

there are three types of people in the world those that can count and those that can't.
Single nuker in 16 vs 16 game [message #147436] Sat, 02 April 2005 19:56 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
Messages: 339
Registered: June 2004
Location: Warrington
Karma: 0
Recruit
It's only annoying when there's about 10 of them going off, in which case the game is pretty much over anyway.

No flashy signature..
Single nuker in 16 vs 16 game [message #147685] Mon, 04 April 2005 00:43 Go to previous messageGo to next message
IRON FART
Messages: 1989
Registered: September 2003
Location: LOS ANGELES
Karma: 0
General (1 Star)
What if there are proxy C4s and you can't get inside?

http://www.baclan.org/albums/album05/dasmodell.jpg
Quote:


Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window

Single nuker in 16 vs 16 game [message #147740] Mon, 04 April 2005 08:53 Go to previous messageGo to next message
karmai is currently offline  karmai
Messages: 319
Registered: September 2004
Karma: 0
Recruit
Don't lay the nuke, all you will do is give the other team points. Or simply wait until you can steal a med tank and such, in which case if the time is right you may be able to cover a nuke with it.
Single nuker in 16 vs 16 game [message #147787] Mon, 04 April 2005 13:51 Go to previous messageGo to next message
stealthkiller is currently offline  stealthkiller
Messages: 81
Registered: April 2004
Karma: 0
Recruit
With proxies, I try to find a dropped repair gun. If I can't find one, I either wait for some idiot (or very helpful teammate) to blow them up, or just try walkin in if there aren't that many. Ive seen people put only 2 mines in each door :rolleyes: dont ask me why
Single nuker in 16 vs 16 game [message #148209] Wed, 06 April 2005 16:05 Go to previous messageGo to next message
ododd is currently offline  ododd
Messages: 40
Registered: March 2005
Location: canada
Karma: 0
Recruit
stealthkiller

With proxies, I try to find a dropped repair gun. If I can't find one, I either wait for some idiot (or very helpful teammate) to blow them up, or just try walkin in if there aren't that many. Ive seen people put only 2 mines in each door :rolleyes: dont ask me why


or u could be a chem warrior

Jzinsky

It's only annoying when there's about 10 of them going off, in which case the game is pretty much over anyway.


or u could be tunnel beconing...


there are three types of people in the world those that can count and those that can't.
Single nuker in 16 vs 16 game [message #148262] Thu, 07 April 2005 00:58 Go to previous messageGo to previous message
OnfireUK is currently offline  OnfireUK
Messages: 144
Registered: November 2003
Karma: 0
Recruit
Some people also mine very close to the edges so that is very easy to get past. I'm sure a lot of people do this, all you do is jump on the side of the building, into the wall, where the mines are. You take only a little bit of damage and some mines blow up. Allowing you to just walk in and take the damage of about two mines that are left. Your health goes down quite a lot, but at least you dont die...

This works quite well if the enemy team is all raiding your base and you need to get inside the building quickly...


Moderator @ Dethserv2: Moonlightshakers
WOL Nick : PHxOnfire
"Oh mortal man, is there anything you cannot be made to believe?" - Adam Weishaupt
"Sapere Aude- Dare to be wise"
Http://www.hyousaf.plus.com/WinDoze.gif
Previous Topic: My little strategy guide... Complex 2v2's.
Next Topic: hotwires/techys
Goto Forum:
  


Current Time: Fri May 03 09:13:27 MST 2024

Total time taken to generate the page: 0.01147 seconds