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PCNC's guide to playing C&C 95 over a LAN connection [message #128474] Wed, 22 December 2004 18:24 Go to next message
tooncy is currently offline  tooncy
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Registered: February 2004
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I'm sure most of you have seen this by now, but this is awesome, and I think it deserves to be posted here.


http://www.planetcnc.com/features/techtroopers/tibdawnOverTCP/


http://www.n00bstories.com/image.fetch.php?id=1096263174
PCNC's guide to playing C&C 95 over a LAN connection [message #128480] Wed, 22 December 2004 18:48 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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General (2 Stars)

Would anyone know how to make C&C95 able to play multiplayer with AI players, without being online or on a network? Kind of like skirmish in any of the later C&C games. Maybe fool it into thinking it's connected to another computer on a network/serial/null-modem/etc., so it'll allow a game to be created with AI players? (Or how to disable the there-must-be-players-to-create-the-game so it can just do AI players...)

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PCNC's guide to playing C&C 95 over a LAN connection [message #128488] Wed, 22 December 2004 19:51 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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Yeah, I really wish they had a skirmish in C&C, online doesn't work for me because like all the other old online crap, it doesn't like built-in router firewalls. Sad

So, I'm basically stuck playing the lame campaign levels over and over again, lol.
PCNC's guide to playing C&C 95 over a LAN connection [message #128489] Wed, 22 December 2004 19:53 Go to previous messageGo to next message
Dave Mason is currently offline  Dave Mason
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How about creating a level with the same characteristics as a skirmish level but plays in sp mode?

E.g. Destroy the enemy base and win.


www.myspace.com/midas
PCNC's guide to playing C&C 95 over a LAN connection [message #128490] Wed, 22 December 2004 19:56 Go to previous messageGo to next message
tooncy is currently offline  tooncy
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Pheonixx, the AI in C&C's multiplayer computer opponents is horrible. They do absolutley nothing, except for harvest.

J4, I have a router with a built in firewall and this worked fine over the network.

DJM, If I'm not mistaken, there are a few levels like that.


http://www.n00bstories.com/image.fetch.php?id=1096263174
PCNC's guide to playing C&C 95 over a LAN connection [message #128491] Wed, 22 December 2004 20:01 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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tooncy

Pheonixx, the AI in C&C's multiplayer computer opponents is horrible. They do absolutley nothing, except for harvest.

J4, I have a router with a built in firewall and this worked fine over the network.

DJM, If I'm not mistaken, there are a few levels like that.


I dunno, I tried it once and it never joined. And there were like 2 or 3 servers on, lol.
PCNC's guide to playing C&C 95 over a LAN connection [message #128494] Wed, 22 December 2004 20:13 Go to previous messageGo to next message
tooncy is currently offline  tooncy
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Are you talking about using WOL? The method in this article describes using a com port emulator to fool C&C 95 into thinking it's running over a com connection, when in reality it's running over a TCP/IP connection.

http://www.n00bstories.com/image.fetch.php?id=1096263174
PCNC's guide to playing C&C 95 over a LAN connection [message #128554] Thu, 23 December 2004 08:46 Go to previous messageGo to next message
Dave Mason is currently offline  Dave Mason
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tooncy

Pheonixx, the AI in C&C's multiplayer computer opponents is horrible. They do absolutley nothing, except for harvest.

J4, I have a router with a built in firewall and this worked fine over the network.

DJM, If I'm not mistaken, there are a few levels like that.


I basically mean, you play the level in single player mode, 2 teams and both start in their own base area with 1 structure/MCV and slowly build up their base, instead of the usual single player in which you build up your own base and the enemy already has theirs. And instead of doing missions, you play it like a skirmish level. Therefore its a single player level but with the characteristics of skirmish.


www.myspace.com/midas
PCNC's guide to playing C&C 95 over a LAN connection [message #128558] Thu, 23 December 2004 09:04 Go to previous messageGo to next message
Sir Kane
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Serial port emulation limits the player count to 2.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
PCNC's guide to playing C&C 95 over a LAN connection [message #128560] Thu, 23 December 2004 09:27 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
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I wish there was a skirmish mode to Sad . Or a level editor like in ra1.

PCNC's guide to playing C&C 95 over a LAN connection [message #129088] Sun, 26 December 2004 09:36 Go to previous message
tooncy is currently offline  tooncy
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Silent Kane

Serial port emulation limits the player count to 2.


Network play over XP limits the player count to 0.


http://www.n00bstories.com/image.fetch.php?id=1096263174
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