Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » General Discussion » Havoc\Sakura on Ramjet Rifles - Final Word
Havoc\Sakura on Ramjet Rifles - Final Word [message #126020] Sun, 12 December 2004 01:40 Go to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Straight from my C&C95, special manual.

Quote:

The commando infantry are the best of the best. You will find these individuals highly skilled at demolitions ops and sniping enemy infantry. GDI Elite Forces will allocate them to missions as needed, you cannot direct EVA to deploy them at your barracks.

GDI has limited reserves of these heroes, so use them with great care. Keep them away from armor, as their sniping equipment can barely scratch vehicles and the armor will quickly waste them. Commandos are for killing infantry and blowing up facilities, not staring down tanks. Basically, you need to have full situational awareness of your commandos whenever they allocated to your engagement.

Most of these swashbukling gladiators wield color phrases even better than their guns. Do not be alarmed by such insubordinations. We have tried suggestion that they amend in their comportment, but this has always resulted in serious bodily harm to the military police assigned to the task.


That's from Westwood themselves. Argue with that if you can...
Havoc\Sakura on Ramjet Rifles - Final Word [message #126021] Sun, 12 December 2004 01:43 Go to previous messageGo to next message
Aurora is currently offline  Aurora
Messages: 380
Registered: February 2003
Karma: 0
Commander
Owned with a capital zero

Administrator for n00bstories.com
(23/09/2004) (19:48:29) (SuperFlyingEngi) I need to brush up on my knowledge
http://www.n00bstories.com/image.fetch.php?id=1056226622Get Firefox!
http://www.n00bstories.com/image.fetch.php?id=1388453826
Havoc\Sakura on Ramjet Rifles - Final Word [message #126022] Sun, 12 December 2004 01:45 Go to previous messageGo to next message
Blazer is currently offline  Blazer
Messages: 3322
Registered: February 2003
Location: Phoenix, AZ
Karma: 0
General (3 Stars)
Administrator/General

I've *always* said I thought that the ramjet was overpowered versus heavy armor (I could see it doing slight damage to light armor, but nothing near what it does currently).

The normal sniper rifle (deadeye/bh sniper) does too much damage as well. It's total BS that I am sitting in a huge metal piece of armor (mobart for instance), and some guy a mile away destroys me with the equivalent to a deer rifle...come on :rolleyes:

I think the normal sniper rifle should do zero damage to any armor or buildings, and that the ramjet should do slight damage to light armor but little to none above that. And the massive points awarding for shooting at tanks should be nerfed too.
Havoc\Sakura on Ramjet Rifles - Final Word [message #126023] Sun, 12 December 2004 01:49 Go to previous messageGo to next message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
Karma: 0
General (1 Star)
Go ahead and change it then Razz

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Havoc\Sakura on Ramjet Rifles - Final Word [message #126026] Sun, 12 December 2004 01:59 Go to previous messageGo to next message
m1a1_abrams is currently offline  m1a1_abrams
Messages: 375
Registered: August 2003
Karma: 0
Commander
"Special manual"? What's that?
Havoc\Sakura on Ramjet Rifles - Final Word [message #126029] Sun, 12 December 2004 02:57 Go to previous messageGo to next message
JPNOD is currently offline  JPNOD
Messages: 807
Registered: April 2004
Location: Area 51
Karma: 0
Colonel
Intressting.
But i knew the tanya/commando couldnt do any damage against tanks/choppers.
But then again a Orca would rape any chacracter if there wasnt a ramjet.
Unless ure playing ina 50 player server. where theres 2381428 ramjets on bridge ye.. go a bit further of the wall and ure 6 feet down the ground
Afcourse its a nice idea to change it. But make it like a mod ore something ore only serversided.
And gameplay would change drasticly..
Havoc\Sakura on Ramjet Rifles - Final Word [message #126035] Sun, 12 December 2004 04:10 Go to previous messageGo to next message
Blazer is currently offline  Blazer
Messages: 3322
Registered: February 2003
Location: Phoenix, AZ
Karma: 0
General (3 Stars)
Administrator/General

Yeah with nerfed ramjets homing rockets need to be implemented so infantry have a chance against orcas and apaches
Havoc\Sakura on Ramjet Rifles - Final Word [message #126044] Sun, 12 December 2004 06:31 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
Messages: 1105
Registered: December 2004
Karma: 0
General (1 Star)
If you can make stuff like MRLS and Stanks good against air, that's great... since, correct me if I'm wrong, they are supposed to be anyway?

http://clanwars.cc/_Games/Renegade/IMG/Banners/41_6.jpg
Havoc\Sakura on Ramjet Rifles - Final Word [message #126046] Sun, 12 December 2004 07:07 Go to previous messageGo to next message
emperorz0 is currently offline  emperorz0
Messages: 56
Registered: October 2004
Karma: 0
Recruit
Renegade is based to some time after Tiberian Dawn happenings. And some infantry and vehicles are a bit different that in TD. But I must agree that snipers are overpowered specially against humvee and buggy and that is really stupid. Against aircraft they are very balanced because everyone would use aircrafts then. There is not many good units against aircrafts and even mammoth tank aa weapons are somehow ineffective.
Re: Havoc\Sakura on Ramjet Rifles - Final Word [message #126052] Sun, 12 December 2004 07:28 Go to previous messageGo to next message
sniper12345 is currently offline  sniper12345
Messages: 817
Registered: November 2003
Location: Hong Kong
Karma: 0
Colonel

Aircraftkiller

Straight from my C&C95, special manual.

Quote:

The commando infantry are the best of the best. You will find these individuals highly skilled at demolitions ops and sniping enemy infantry. GDI Elite Forces will allocate them to missions as needed, you cannot direct EVA to deploy them at your barracks.

GDI has limited reserves of these heroes, so use them with great care. Keep them away from armor, as their sniping equipment can barely scratch vehicles and the armor will quickly waste them. Commandos are for killing infantry and blowing up facilities, not staring down tanks. Basically, you need to have full situational awareness of your commandos whenever they allocated to your engagement.

Most of these swashbukling gladiators wield color phrases even better than their guns. Do not be alarmed by such insubordinations. We have tried suggestion that they amend in their comportment, but this has always resulted in serious bodily harm to the military police assigned to the task.


That's from Westwood themselves. Argue with that if you can...


I guess that's pretty cool, so let's let Havoc and Sakura blow up buildings, since it says so there.


WOL: megapunk0

http://images.listen-to.com/png.php/4g/sniper12345
Havoc\Sakura on Ramjet Rifles - Final Word [message #126056] Sun, 12 December 2004 08:03 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
Messages: 1105
Registered: December 2004
Karma: 0
General (1 Star)
They can. If a beacon is planted, there are few infantry who can do a better job of covering it.

http://clanwars.cc/_Games/Renegade/IMG/Banners/41_6.jpg
Havoc\Sakura on Ramjet Rifles - Final Word [message #126066] Sun, 12 December 2004 08:55 Go to previous messageGo to next message
Jecht is currently offline  Jecht
Messages: 3156
Registered: September 2004
Karma: 0
General (3 Stars)
So....when r u gonna give a havoc an Uberpowered c4 that can blow up buildings with one bomb? point is - C&C Tiberian Dawn is NOT Renegade whether its based on it or not. The way they made Havoc, is the way they wanted to make him. And that also says u cannot direct EVA to deploy them at your barracks....but they made that possible in Renegade. In my eyes, changing the damage values to Havoc would be a crime against the community. Some stuff should be left alone...

http://img148.imageshack.us/img148/9146/hartyn4.png
Havoc\Sakura on Ramjet Rifles - Final Word [message #126071] Sun, 12 December 2004 09:21 Go to previous messageGo to next message
Renx is currently offline  Renx
Messages: 2321
Registered: April 2003
Location: Canada
Karma: 0
General (2 Stars)
Category Moderator
It should be changed asap, by Releasing a CP1.1 patch or something..

About the C4 though, I'm not sure. Maybe making havoc/sakura's C4 do 1.5 times the normal damage would balance that issue out?


~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
Havoc\Sakura on Ramjet Rifles - Final Word [message #126082] Sun, 12 December 2004 09:46 Go to previous messageGo to next message
warranto is currently offline  warranto
Messages: 2584
Registered: February 2003
Location: Alberta, Canada
Karma: 0
General (2 Stars)
Just remember though, little damage does not mean 0 damage.

On the level where your GDI commando had to destroy the ******** facility, I was able to draw a light tank to the river, sit on the opposite side; and with the game speed on high, take out the light tank.
Havoc\Sakura on Ramjet Rifles - Final Word [message #126094] Sun, 12 December 2004 10:47 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
Messages: 1438
Registered: February 2003
Location: Toronto, Canada
Karma: 0
General (1 Star)
=[DT

=gbull=[L]=] Some stuff should be left alone...


I feel the same way. This is such a contraversial subject that is always arises in huge flame wars and topics with pages of posts.

The only real way to see how this could effect gameplay is to try it out on a server for at least a week. The results may prove shocking to either side of this argument.
Havoc\Sakura on Ramjet Rifles - Final Word [message #126095] Sun, 12 December 2004 10:52 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
Messages: 2186
Registered: February 2003
Location: London
Karma: 0
General (2 Stars)
Quote:

Commandos are for killing infantry and blowing up facilities , not staring down tanks


when do the commando's get more c4's? Smile
Havoc\Sakura on Ramjet Rifles - Final Word [message #126097] Sun, 12 December 2004 10:54 Go to previous messageGo to next message
WNxCABAL is currently offline  WNxCABAL
Messages: 1391
Registered: July 2004
Karma: 0
General (1 Star)
m1a1_abrams

"Special manual"? What's that?


Here is a scan taken from the "Official Guide To Command & Conquer" published By Rick Ranucci, Copyright (C) 1995 Razz

http://img60.exs.cx/img60/8527/commando7iy.jpg


Warrior Nation Number One Gaming Clan In The World Razz

http://www.tibnas.com/Outbound_Images/wnxcabal_cabalcc3kw_sig_ani.gif
Havoc\Sakura on Ramjet Rifles - Final Word [message #126098] Sun, 12 December 2004 10:57 Go to previous messageGo to next message
IceSword7
Messages: 603
Registered: February 2003
Location: NY
Karma: 0
Colonel
Have you ever seen the tremors2?

I think the gun nut guy is named burt. Anyway remember that gun he used to take out that one walking graboid. It was like super powered and not only did it blow the graboid to pieces but it cut right threw the truck behind it.

THATS WHAT GUN SAKURA AND HAVOC ARE USING!
Havoc\Sakura on Ramjet Rifles - Final Word [message #126105] Sun, 12 December 2004 11:31 Go to previous messageGo to next message
Falconxl is currently offline  Falconxl
Messages: 172
Registered: February 2003
Karma: 0
Recruit
JP

Intressting.
But then again a Orca would rape any chacracter if there wasnt a ramjet.



Ever play in a server while I'm in there? I'll own snipers just as fast as regular infantry.

The only infantry weapons that the Aircraft should fear is the AV weapons, Laser Chain Gun, Laser Rifle, Rocket launcher, Railgun, and Personal Ion Cannon. The PIC and Railgun do MORE damage per shot than a n00bjet. But n00bjetters don't seem to have the skill to use them.

Devinoch told us in server durring the air beta that Westwood wanted to make the rockets track but they were being rushed to get the patch out because of the n00b whiners. The n00bjet was a fast change that was NEVER intended to be the anti air weapon.


http://www.n00bstories.com/image.fetch.php?id=1008327832
Moderator for the pits Renegade Server

Original Ren forum info:
Falconxl
Commander
Member # 4776
Posts: 615 | Registered: Dec 2001 |
Phase 3 Beta Testor
Havoc\Sakura on Ramjet Rifles - Final Word [message #126125] Sun, 12 December 2004 13:42 Go to previous messageGo to next message
Chronojam is currently offline  Chronojam
Messages: 688
Registered: March 2003
Karma: 0
Colonel
Maybe things would be different if aircraft had to reload, or at least had a clip size of some sort so that they couldn't just hold the trigger down and go. They'd have a small period where they're unable to keep firing...

Something to consider: In TD, Apaches raped infantry; they were VERY good at taking out commandoes. Orcas couldn't do it so easily though. They were better at attacking tanks and structures.
Havoc\Sakura on Ramjet Rifles - Final Word [message #126135] Sun, 12 December 2004 14:40 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
Messages: 1144
Registered: February 2003
Location: Moved a long time ago (it...
Karma: 0
General (1 Star)
Moderator - Mod Forum
It's possible to make rockets home against vehicles, and not versus infantry, right?

-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
Havoc\Sakura on Ramjet Rifles - Final Word [message #126139] Sun, 12 December 2004 15:19 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
Messages: 1105
Registered: December 2004
Karma: 0
General (1 Star)
You can't try to make it EXACTLY like the C&C commando... if you did, he'd never miss an enemy, right?

http://clanwars.cc/_Games/Renegade/IMG/Banners/41_6.jpg
Havoc\Sakura on Ramjet Rifles - Final Word [message #126140] Sun, 12 December 2004 15:20 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
Messages: 1105
Registered: December 2004
Karma: 0
General (1 Star)
IceSword7

Have you ever seen the tremors2?

I think the gun nut guy is named burt. Anyway remember that gun he used to take out that one walking graboid. It was like super powered and not only did it blow the graboid to pieces but it cut right threw the truck behind it.

THATS WHAT GUN SAKURA AND HAVOC ARE USING!

You're being unusually coherent here, but I'm betting that gun "the Elephant Gun", they called it, didn't have infinite range, and wouldn't do more damage than a rocket launcher.


http://clanwars.cc/_Games/Renegade/IMG/Banners/41_6.jpg
Havoc\Sakura on Ramjet Rifles - Final Word [message #126152] Sun, 12 December 2004 16:16 Go to previous messageGo to next message
Pendullum is currently offline  Pendullum
Messages: 255
Registered: September 2003
Karma: 0
Recruit
change it only if you can re-implement the homing missles, if you cant, leave it just as it is, or at least lower the damage done to vehicles by the ramjet to compensate for its uber-raping of air units.

Aircraftkiller

(flaming is what homosexuals do)
Havoc\Sakura on Ramjet Rifles - Final Word [message #126172] Sun, 12 December 2004 19:05 Go to previous messageGo to previous message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
Karma: 0
General (1 Star)
What needs to be done anyway is,

-Nod rifle soldier damage increased to that of GDI's rifle soldier against light armour, making them as useful against light vehicles such as the apache and orca, but with the same firepower against other infantry (so for example the gdi soldier will still be better than the nod soldier face to face).

-Next, the aircraft themselves need to have limited ammunition and a damage of 0 against crushing. helipads need to be added to re-equip and heal them.

-The ramjet's damage against CnCVehicleLight needs to be thirded down.
The damage against skinflesh and shieldkevlar (infantry) should be made 1.8 (180) of the normal sniper rifle, allowing normal soldiers to survive a hit but still allowing any soldiers to be killed in 2 hits.

-Homing missiles must be added for both sides' rocket soldier and GDI's gunner. right click should fire a standard missile.

(sweet, silver's allowed as a colour)
Previous Topic: Your Computer.
Next Topic: Help again.
Goto Forum:
  


Current Time: Fri May 03 18:48:07 MST 2024

Total time taken to generate the page: 0.01208 seconds