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Renegade: A New Hope Update [message #122223] Thu, 25 November 2004 19:02 Go to next message
htmlgod is currently offline  htmlgod
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Commander
Here is the remodeled and retextured Scout Pistol, a multipurpose blaster used by the Imperials in a variety of circumstances. The model and texture were made by Exdeath and Prometheus respectively. The model is 1412 polygons, and the texture map is 512x512 TGA. This will be the secondary weapon of all Imperial characters in our mod.

http://newhope.conquergaming.com/newsadmin/data/upimages/scoutb_full.jpg


Check out http://newhope.conquergaming.com to see the progress of the STARWARS mod for Renegade.

http://newhope.conquergaming.com/OtherStuff/NIKE.jpg
Renegade: A New Hope Update [message #122224] Thu, 25 November 2004 19:44 Go to previous messageGo to next message
glyde51 is currently offline  glyde51
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it's so beatiful, i might just cry

No. Seriously. No.
Renegade: A New Hope Update [message #122229] Thu, 25 November 2004 20:49 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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Looks really good! :thumbsup:
Renegade: A New Hope Update [message #122230] Thu, 25 November 2004 21:09 Go to previous messageGo to next message
Panther is currently offline  Panther
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how sad.
Renegade: A New Hope Update [message #122231] Thu, 25 November 2004 21:42 Go to previous messageGo to next message
Vitaminous is currently offline  Vitaminous
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Great, you're giving us a gun we can't use because it has no trigger.

I suck cock and love it... absolutely love it. And I just got banned for being too immature to be allowed to post here.
Renegade: A New Hope Update [message #122233] Thu, 25 November 2004 21:50 Go to previous messageGo to next message
Doitle is currently offline  Doitle
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Moderator/Captain

You can't see the trigger in game and none of the WW models had triggers. I do the same on my models, no trigger. Looks good HTMLGOD. Any chance we could see some more angles? The two sides are near identical so we don't get much from seeing both sides.

http://www.n00bstories.com/image.fetch.php?id=1285726594
Renegade: A New Hope Update [message #122237] Thu, 25 November 2004 23:51 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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Colonel

http://laeubi.laeubi-soft.de/ext_img/omgf_a_trigger.jpg

Razz Razz Well, but I don't bother if there are triggers or not because in most cases you wont notice that, but if you will make custom Hand postions you yhould add onoe so the person can pull the trigger, that looks a little bit nicer. Cool

Nice Model annyways.


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Renegade: A New Hope Update [message #122242] Fri, 26 November 2004 00:21 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Guys, a trigger is a waste of polygons for Renegade, since it is static. Also, in 90% of the references for this gun there is no trigger, which means it probably fires a different way.
Renegade: A New Hope Update [message #122245] Fri, 26 November 2004 00:38 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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I must again disagree..
´The trigger can be aniamted together with custom hand Postions Cool
And a triger wodul.. hmmm cost about ~10 polys... I don't thing that this ill cause a recognizeable drop in the FPS Wink


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Renegade: A New Hope Update [message #122251] Fri, 26 November 2004 02:34 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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icedog90

Also, in 90% of the references for this gun there is no trigger, which means it probably fires a different way.
Renegade: A New Hope Update [message #122263] Fri, 26 November 2004 10:15 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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Don't act like an ass Aprime, It's a fucking good model. Just shut the fuck up.
Renegade: A New Hope Update [message #122264] Fri, 26 November 2004 10:20 Go to previous messageGo to next message
SuperMidget is currently offline  SuperMidget
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oh my fucking gawd, you guys are debating over the fact that you can't use a pistol in a GAME because there is no trigger on it.. Let it die already guys.. :rolleyes:

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Renegade: A New Hope Update [message #122268] Fri, 26 November 2004 10:26 Go to previous messageGo to next message
cheesesoda is currently offline  cheesesoda
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SuperMidget

oh my fucking gawd, you guys are debating over the fact that you can't use a pistol in a GAME because there is no trigger on it.. Let it die already guys.. :rolleyes:

oh my fucking gawd, you have no place to say anything because you know nothing about this community.. :rolleyes:


Renegade: A New Hope Update [message #122277] Fri, 26 November 2004 11:05 Go to previous messageGo to next message
MilkyLep is currently offline  MilkyLep
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Looks good , doesn't need a trigger.

http://img.photobucket.com/albums/v465/MilkyLep/GreenAb2.png
Renegade: A New Hope Update [message #122285] Fri, 26 November 2004 12:49 Go to previous messageGo to next message
Pendullum is currently offline  Pendullum
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Its a well made model and texture with or without a trigger..

Aircraftkiller

(flaming is what homosexuals do)
Renegade: A New Hope Update [message #122294] Fri, 26 November 2004 13:11 Go to previous messageGo to next message
WNxCABAL is currently offline  WNxCABAL
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Great model! Cool

Warrior Nation Number One Gaming Clan In The World Razz

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Renegade: A New Hope Update [message #122313] Fri, 26 November 2004 14:51 Go to previous messageGo to next message
exnyte is currently offline  exnyte
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j_ball430

oh my fucking gawd, you have no place to say anything because you know nothing about this community.. :rolleyes:


And who are you to say who has the right to say what around here?


Renegade: A New Hope Update [message #122314] Fri, 26 November 2004 14:52 Go to previous messageGo to next message
Madtone is currently offline  Madtone
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j_ball430

SuperMidget

oh my fucking gawd, you guys are debating over the fact that you can't use a pistol in a GAME because there is no trigger on it.. Let it die already guys.. :rolleyes:

oh my fucking gawd, you have no place to say anything because you know nothing about this community.. :rolleyes:


He has every right to say what he wants.. The joys of "Public Forums". How do you know how long he's been browsing these forums for..

I do agree with SuperMidget though, why you guys being so pedantic?


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Renegade: A New Hope Update [message #122326] Fri, 26 November 2004 15:41 Go to previous messageGo to next message
Spice
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Thanks , This is only my third weapon model. I originally started on as a mapper and just started modeling other things that needed to be done.

We only have a handful of people:
Htmlgod (Team leader/Rigging/Mapping/modeling/Texturing)
Icedog90 (Maping/Modeling)
Neosaber (Rigging/Compiling)
Duckphucker (Character modeling)
Prometheus (Main Texture Artist/Weapon modeler)

That's everyone active. Everyone else just kind of bailed , as Far as I know. We need a texture artist for vehicles pretty bad. Htmlgod is the leader of the mod I'm just saying what is on my mind.

This still need's to be textured:
http://www.n00bstories.com/image.fetch.php?id=1240401269

PM htmlgod if you are intrested Wink


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Renegade: A New Hope Update [message #122375] Fri, 26 November 2004 16:52 Go to previous messageGo to next message
Doitle is currently offline  Doitle
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Is Supermidget related to SuperFlyingEngi?

I'd try to texture that X-wing if it was unwrapped...


http://www.n00bstories.com/image.fetch.php?id=1285726594
Renegade: A New Hope Update [message #122376] Fri, 26 November 2004 16:53 Go to previous messageGo to next message
M1Garand8 is currently offline  M1Garand8
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Looks good. Too bad that I suck at UVW Unwrap. Sad
Re: Renegade: A New Hope Update [message #122394] Fri, 26 November 2004 18:09 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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htmlgod

Here is the remodeled and retextured Scout Pistol, a multipurpose blaster used by the Imperials in a variety of circumstances. The model and texture were made by Exdeath and Prometheus respectively. The model is 1412 polygons, and the texture map is 512x512 TGA. This will be the secondary weapon of all Imperial characters in our mod.

[img]http://newhope.conquergaming.com/newsadmin/data/upimages/scoutb_full.jpg[img]


I like it. :thumbsup: But for all purposes nonetheless, people tend to be a lot pickier with renders, since they probably show off the most detail you'll ever see. I have to say, though, that the lack of a trigger does stand out in a render.


-YSLMuffins
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See me online as yslcheeze
Renegade: A New Hope Update [message #122395] Fri, 26 November 2004 18:26 Go to previous messageGo to next message
cheesesoda is currently offline  cheesesoda
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majikent

j_ball430

oh my fucking gawd, you have no place to say anything because you know nothing about this community.. :rolleyes:


And who are you to say who has the right to say what around here?

He knows nothing of the community, and if he did he would realize that there's no way to stop senseless flaming. Not to mention he's all up in arms over it.


Renegade: A New Hope Update [message #122426] Fri, 26 November 2004 23:59 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Doitle

Is Supermidget related to SuperFlyingEngi?

I'd try to texture that X-wing if it was unwrapped...


I believe it is already unwrapped... Wink
Re: Renegade: A New Hope Update [message #122437] Sat, 27 November 2004 05:32 Go to previous messageGo to previous message
htmlgod is currently offline  htmlgod
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Commander
YSLMuffins

I have to say, though, that the lack of a trigger does stand out in a render.


I agree completely. However, based on references in an authorized starwars "Guide to Weapons and Technology," as well as online sources, this weapon has no traditional trigger.
*shrugs*


Check out http://newhope.conquergaming.com to see the progress of the STARWARS mod for Renegade.

http://newhope.conquergaming.com/OtherStuff/NIKE.jpg
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