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Renegade Alert's public beta is released [message #11056] Tue, 01 April 2003 06:08 Go to previous messageGo to next message
Yano
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Very Happy Very Happy Very Happy O SNAPS Very Happy Very Happy Very Happy
Renegade Alert's public beta is released [message #11058] Tue, 01 April 2003 06:15 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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YaY! Very Happy Wink

.:Red Alert: A Path Beyond Modeler:.
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If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

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Renegade Alert's public beta is released [message #11059] Tue, 01 April 2003 06:16 Go to previous messageGo to next message
JVTech is currently offline  JVTech
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all I can say is........


WOOT!!!!!
Renegade Alert's public beta is released [message #11068] Tue, 01 April 2003 06:46 Go to previous messageGo to next message
NHJ BV is currently offline  NHJ BV
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RedAlertMod.zip 5:26:13 left (At 4.0K/sec) Sad

I hate 56k...

BTW, will any future updates be released as an update as well or do we have to download all 77MB+ again?
Renegade Alert's public beta is released [message #11069] Tue, 01 April 2003 07:25 Go to previous messageGo to next message
zxdxz is currently offline  zxdxz
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Very Happy Very Happy
great jobs RA-mod team!!
I'd wonder is there any scripts selector to switch between original script and RA one....
Razz
...can any shortcut command can tell game.exe to call specific scripts.dll to load with?


=====HKi -Monkey=====
ZXDXZXDXZXDXZXDXZXDXZ
===== reborn in newforum
Renegade Alert's public beta is released [message #11070] Tue, 01 April 2003 07:47 Go to previous messageGo to next message
Ze French is currently offline  Ze French
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Can someone PLEASE tell me how to get this mod to work?I cant rename the sripts.dll file to scripts2.ddl because it already exists! Sad

Hi im a signature virus!Copy me and i will spread!

[Updated on: Tue, 01 April 2003 07:49]

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Renegade Alert's public beta is released [message #11071] Tue, 01 April 2003 07:49 Go to previous messageGo to next message
LTKirovy is currently offline  LTKirovy
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Any more download links? I wanna download after school, however, it is impossible to get it in 22 hours, as my bro would cancel it

WOL:LTKirovy
GSA:LTKirovy
Renegade owns!
RIP Westwood Sad
Renegade Alert's public beta is released [message #11080] Tue, 01 April 2003 08:14 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
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NHJ BV

RedAlertMod.zip 5:26:13 left (At 4.0K/sec) Sad

I hate 56k...

BTW, will any future updates be released as an update as well or do we have to download all 77MB+ again?


RedAlertMod.zip 14:13 left (At 84.0K/sec) Very Happy

I love broadband Razz

-Sk8rRIMuk


WOL Nick - Sk8rRIMuk

http://www.bwstudios.co.uk/private/sk8rrimuk.jpg

The one and only original "spammander"!
Renegade Alert's public beta is released [message #11084] Tue, 01 April 2003 08:28 Go to previous messageGo to next message
Raven
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um, just 1 map? that's it?
Renegade Alert's public beta is released [message #11102] Tue, 01 April 2003 10:18 Go to previous messageGo to next message
Raven
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i sure hope this is the april fools beta and the real one comes out tomorrow
Renegade Alert's public beta is released [message #11104] Tue, 01 April 2003 10:33 Go to previous messageGo to next message
DarkRanger is currently offline  DarkRanger
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yeah i hope so too. the beta is very bad...
Renegade Alert's public beta is released [message #11108] Tue, 01 April 2003 11:02 Go to previous messageGo to next message
Beanyhead is currently offline  Beanyhead
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Aspenth

Beanyhead

Aspenth

Yeah, I wish there was something I could do to improve the speed of my server. Speed is probably the only downfall of my server with HostOnce since I get unlimited everything else for such a cheap price. Believe me, if I had more of a use for a web server aside from my own uploading use, I'd consider investing in a more professional server.


ROFL, I used to use that host... not anymore Razz


Perhaps then you'd be so kind as to enlighten me who your host is now. Razz


ROFL, http://www.g-hosting.net although http://www.hostforweb.com is good also.
Renegade Alert's public beta is released [message #11117] Tue, 01 April 2003 11:24 Go to previous messageGo to next message
kawolsky is currently offline  kawolsky
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aurorax0

EVERYONE ELSE STOP DOWNLOADING IT!

LET ME GET IT FIRST!

damn this 2.4kb/s transfer rate...


LOL


http://www.n00bstories.com/image.fetch.php?id=1014344989
http://www.renevo.com/wol_stats/?nick=aimbots0&img=2
"It's a question of mind over matter, I don't mind and you don't fu*king matter"
Renegade Alert's public beta is released [message #11118] Tue, 01 April 2003 11:26 Go to previous messageGo to next message
kawolsky is currently offline  kawolsky
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WOOT

http://www.n00bstories.com/image.fetch.php?id=1014344989
http://www.renevo.com/wol_stats/?nick=aimbots0&img=2
"It's a question of mind over matter, I don't mind and you don't fu*king matter"
Renegade Alert's public beta is released [message #11122] Tue, 01 April 2003 11:56 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Raven

i sure hope this is the april fools beta and the real one comes out tomorrow


I hope you get a brain or something. I said one map would go in if you paid any attention at all.

It's a public beta, not a full fucking game for free.
Renegade Alert's public beta is released [message #11125] Tue, 01 April 2003 12:25 Go to previous messageGo to next message
Duke of Nukes is currently offline  Duke of Nukes
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allies cant get into soviets base 1 person at a time...Allies base defenses suck and the bunkers couldn't even hit infantry when I tested it out with a shock trooper...

other than that I thought it was pretty good...what's the point of having the V2's shoot into the sky though?


I dont care if you write me a letter
I dont care what you say to me no more
All I got is trash left at my door
What you have dont worry me, worry me now more
- Calvin Baty, Craving Theo

What have I become?
My sweetest friend
Everyone I know
Goes away in the end
You could have it all
My empire of dirt
I will let you down
I will make you hurt
- Trent Reznor, NIN
Renegade Alert's public beta is released [message #11131] Tue, 01 April 2003 12:36 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Because the Allies aren't supposed to just waltz in to a Soviet base. If the Tesla Coil is still up, they're required to work as a team to take it down, or just own the field and keep the Soviets from taking down their base.
Renegade Alert's public beta is released [message #11134] Tue, 01 April 2003 12:39 Go to previous messageGo to next message
Raven
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Aircraftkiller

Raven

i sure hope this is the april fools beta and the real one comes out tomorrow


I hope you get a brain or something. I said one map would go in if you paid any attention at all.

It's a public beta, not a full fucking game for free.


oh, so you're going to charge for the full version?


yeah, wtf is with the v2s. they were homing in red alert, they just shoot straight in here. also i'm having problems with the health meters, like it's not always coming up with the green or red boxes around the enemy even at close range, so it's not showing their health or anything. might need to tone down the jumping also just a bit, guys were jumping 8 feet high. also can't see all the weapons and guns in first person view on some characters, like even the pistol. also i'm not a big fan of the invisible barriers, it'd make more sense to put something there, like maybe one of the walls or fences you could build in red alert. kind of sucks trying to go around a hill and getting half way up and to the left of it when you slam into an invisible barrier in a v2 rocket, which doesn't have enough horsepower to get you back out, so you're stuck.
Renegade Alert's public beta is released [message #11137] Tue, 01 April 2003 12:47 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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delete

[Updated on: Tue, 01 April 2003 13:11]

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Renegade Alert's public beta is released [message #11138] Tue, 01 April 2003 12:47 Go to previous messageGo to next message
Raven
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where's the allied flamethrowing base defenses? where's the kennel? the dogs? the migs? the helis, the power plants, the radar dome, the technology center, the nuke silos. it would be cool if you could only do nukes if your nuke silo was still alive. where's the allied spy that looks just like the soviets? why does the tesla coil shoot continuously instead of once at a time like it did in red alert, should be like same way obelisk shoots but blue and jagged like the engi blue beam. where's the dogs man? i want to be one of the dogs that goes to kill infantry. where's the subs? the gems and the ore, a harvester that looks like a dump truck and not an ice cream truck. where's the mcv so i can drive it somewhere else and set up another base man? also is it possible to set it to so individuals can purchase more ore trucks like in red alert? that'd be sweet to have 4 or 5 ore trucks so long as someone can afford one. also don't limit vehicles, i haven't been in a game big enough to know if they are limited, but it would be cool if in a 40 player game you could have 15 vehicles and raid a base, rather than be restricted to 7 or 8. when is somebody going to start working on the goldeneye levels?
Renegade Alert's public beta is released [message #11148] Tue, 01 April 2003 13:18 Go to previous messageGo to next message
maj.boredom
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Raven

where's the allied flamethrowing base defenses? where's the kennel? the dogs? the migs? the helis, the power plants, the radar dome, the technology center, the nuke silos. it would be cool if you could only do nukes if your nuke silo was still alive. where's the allied spy that looks just like the soviets? why does the tesla coil shoot continuously instead of once at a time like it did in red alert, should be like same way obelisk shoots but blue and jagged like the engi blue beam. where's the dogs man? i want to be one of the dogs that goes to kill infantry. where's the subs? the gems and the ore, a harvester that looks like a dump truck and not an ice cream truck. where's the mcv so i can drive it somewhere else and set up another base man? also is it possible to set it to so individuals can purchase more ore trucks like in red alert? that'd be sweet to have 4 or 5 ore trucks so long as someone can afford one. also don't limit vehicles, i haven't been in a game big enough to know if they are limited, but it would be cool if in a 40 player game you could have 15 vehicles and raid a base, rather than be restricted to 7 or 8. when is somebody going to start working on the goldeneye levels?


So it appears you’ve not been following the progress of the mod as the worked on it. 1st off, Flamethrowers were only Sovs and Spies were only Allies. 2ndly, most the buildings you mentioned are built, but they’re just not on this map. Subs!?! They have subs, just not on this map, mainly because there’s no water. Goldeneye!?! Was James Bond one of the characters in Red Alert? Maybe in an expansion pack I missed.

Sure this release is not perfect, but that’s what a Beta is for. Idea


Professionalism: Not only a skill set, but a mind set as well.
Renegade Alert's public beta is released [message #11167] Tue, 01 April 2003 14:29 Go to previous messageGo to next message
C4miner is currently offline  C4miner
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I don't know if the beta speaks for the full version, but the beta didn't hold my interest for more than 10 minutes
Renegade Alert's public beta is released [message #11168] Tue, 01 April 2003 14:36 Go to previous messageGo to next message
Commando no. 448 is currently offline  Commando no. 448
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Still. WHAT ABOUT MY THEIF! How the heck do I get that thing working! I love cash so I want to steal it! Do I need more then 1 player to steal though? Maybe that was it. How does it steal money? Per player? Per second? I want to steal things! How do I steal? I am going crazy! Must steal... Must steal... Must steal...

PS. Try driving a ranger up the ref ramp. It is funny to watch.


Your mind is weaker-Einsteinb (WOL, WWEXP forums, Generally everywhere I don't need a different name)
We invented statistics for people who can't keep bullets out of their head-Commando no. 448
http://www.canadianheritage.gc.ca/images/flag.gif
Renegade Alert's public beta is released [message #11173] Tue, 01 April 2003 14:51 Go to previous messageGo to next message
Raven
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maj.boredom

Raven

where's the allied flamethrowing base defenses? where's the kennel? the dogs? the migs? the helis, the power plants, the radar dome, the technology center, the nuke silos. it would be cool if you could only do nukes if your nuke silo was still alive. where's the allied spy that looks just like the soviets? why does the tesla coil shoot continuously instead of once at a time like it did in red alert, should be like same way obelisk shoots but blue and jagged like the engi blue beam. where's the dogs man? i want to be one of the dogs that goes to kill infantry. where's the subs? the gems and the ore, a harvester that looks like a dump truck and not an ice cream truck. where's the mcv so i can drive it somewhere else and set up another base man? also is it possible to set it to so individuals can purchase more ore trucks like in red alert? that'd be sweet to have 4 or 5 ore trucks so long as someone can afford one. also don't limit vehicles, i haven't been in a game big enough to know if they are limited, but it would be cool if in a 40 player game you could have 15 vehicles and raid a base, rather than be restricted to 7 or 8. when is somebody going to start working on the goldeneye levels?


So it appears you’ve not been following the progress of the mod as the worked on it. 1st off, Flamethrowers were only Sovs and Spies were only Allies. 2ndly, most the buildings you mentioned are built, but they’re just not on this map. Subs!?! They have subs, just not on this map, mainly because there’s no water. Goldeneye!?! Was James Bond one of the characters in Red Alert? Maybe in an expansion pack I missed.

Sure this release is not perfect, but that’s what a Beta is for. Idea


yeah flamethrowers were soviets, but i did say the allied spy. allied chronojam, need one of those, blank out the radar in the vicinity. also i think when hosting this map all units should be on radar, just like it was in red alert. it'd be cool if a chronojam could jam the radar of the soviets when they get near it. so, there will be water units on other maps, and different buildings on other maps? or are you just assuming? what about helis and migs?

and james bond goldeneye was a fps shooter for the n64 with some of my favorite maps from any game, even if they weren't all that great they bring back memories as i'm sure they would for a lot of people. but you know, it was on the n64 so i guess you had to have people to play it with or it wouldn't have been much fun to you. those truly would be some of the most fun maps if they were made. and i know it's beta, i'm just giving feedback.
Renegade Alert's public beta is released [message #11174] Tue, 01 April 2003 14:55 Go to previous messageGo to previous message
C4miner is currently offline  C4miner
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omg someone please make maps for complex, facility, and the big one with the jail cells. Those are the top 3 maps of like, all time
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