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I need scripts.dll 1.9 ideas [message #107535] Thu, 12 August 2004 19:40 Go to previous messageGo to next message
vloktboky is currently offline  vloktboky
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A.) It isn't possible as of yet. Unless you can reenable the PT menus or whatever settings the building retained before it was killed, you aren't going to do anything but allow it to be killed again.

B.) Horrible gameplay idea. The object of the game is to destroy the enemy base. If you could rebuy your buildings everytime you lose one, the game would never end, and would lose any fun it once had.
I need scripts.dll 1.9 ideas [message #107549] Thu, 12 August 2004 22:42 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
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It just leads to longer games, but it's still govenered by money. If a building requires everyone to chip in $1000, some might not have it, some might not want to.

I agree that it's not suited for Renegade though.


I need scripts.dll 1.9 ideas [message #108115] Sun, 15 August 2004 09:05 Go to previous messageGo to next message
Dishman is currently offline  Dishman
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The rebuilding idea is interesting, but I also agree that it's not usefull in renegade. That would make it more like an MMOFPS, where you can run around making bases with 200+ players on a huge island that's always online. I dunno if this is what MMO games are generally like, but that's what i'd play Smile.

"God isn't on our side either, cuz he hates idiots also."
I need scripts.dll 1.9 ideas [message #108364] Mon, 16 August 2004 16:36 Go to previous message
Whitedragon is currently offline  Whitedragon
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Registered: February 2003
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Colonel
For 1.92 or 2.0 how about looking into a way to force people to enter/exit vehicles? This would make the bind and lock commands on BC much better.

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