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GUNNER: the best character? [message #93861] Wed, 09 June 2004 05:40 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
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There is no best all round....

Gunner can take a building on his own, but I find he can't do much to other infantry. I have personally fought back Artillery with Gunner, but if I had Artillery, Gunner would be no problem...

Snipers are great, but they are meant to hide, and shoot from nowhere. They're ok against tanks, but better to get the engineer hiding behind.

Black hand with chain gun, great for standing in the middle of it all and bringing on the pain.

Black hand with stealth... Nuclear strike beacon!

Hotwire/technician, great if you can use them properly. They can swing the tide of battle.


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GUNNER: the best character? [message #94064] Wed, 09 June 2004 20:28 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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Any character in this game is good in the proper hands. Gunners can own up on infantry; it'll only take them 2 or 3 chest shots to kill any character in the game, and they also destroy vehicles with a passion.

http://www.fudonline.com has a ton of character info like this, so go there and read before you come back here to argue, as a lot of you guys are just wrong.


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GUNNER: the best character? [message #95625] Wed, 16 June 2004 04:53 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
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Thanks, I'm obviously so wrong in my own experience. I should really go out and check others ideas before I can form my own opinions

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GUNNER: the best character? [message #95779] Wed, 16 June 2004 22:13 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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Colonel

I know your sig is definitely wrong, because lots of characters in this game can kill in one headshot.

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GUNNER: the best character? [message #95839] Thu, 17 June 2004 16:53 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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I still say the laser chaingunner is the best all round character. I use him whenever I can. He can take out buildings by himself, take out any vehicle by himself, take out any infantry with a good hand for headshots, damage buildings from outside, has a good range of his weapon.. he and gunner are the best characters to choose for any purpose. A medium tank at range will be hard pressed to take him out unless it moves in. A hummvee dies in less than a clip from him. 2 or 3 can easily wipe out any vehicle.

Combined with other units, the chaingunner is a very effective soldier.
GUNNER: the best character? [message #96034] Fri, 18 June 2004 14:57 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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I like the LCG a lot, but I'd prefer to have a Mobius or PIC myself. LCG is a great deal for the cost, though, and he's probably the best all-around midtier character for either side. Patch doesn't damage vehicles enough, and Gunner, despite having a rocket launcher, is best at close to mid range. LCG doesn't assume much of a range penalty, his gun is slightly inaccurate at all ranges, and he has good ROF and damage, plus a great amount of hate.

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GUNNER: the best character? [message #96277] Sun, 20 June 2004 02:40 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
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There is no single "best character", it depends on the map and what your teammates and opposition are doing

Though if forced to select a single best character it would have to be hotwire/tech.

Other than that, PIC with an APC or Rav with a Light Tank can do things you wouldn't believe
GUNNER: the best character? [message #96337] Sun, 20 June 2004 13:31 Go to previous messageGo to next message
Nemesis is currently offline  Nemesis
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Mobius: Good damage against everything(people/tanks/buildings), decent range and a lot of health/armor.

http://www.ugin.net/evoftp/snakesigGW.gif
GUNNER: the best character? [message #96361] Sun, 20 June 2004 19:19 Go to previous messageGo to next message
davion fuxa is currently offline  davion fuxa
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Obviously, the best character in the game is the hotwire or technician, hands down!

If you are good with the c4's, the pistol, evading C4's and Evading alot of the enemy, you can easily handle any attacking Techs and engs in buildings, vehicles and infantry that you can get close enough to c4, and sneaking into an enemy base and disarming the proximity mines to a building... you know what comes after that, (Building destroyed). Even without stealth you jump into a vehicle with someone, or a hummer/buggy and get up to the enemy building an attack a building with lightening speed.
last but not least, they can mine the base and get some nice easy noob kills, or delay attackers. Did i forget to mention they also heal buildings, vehicles and infantry really fast?
GUNNER: the best character? [message #96580] Tue, 22 June 2004 08:12 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
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Well, I suppose it depends on the person, I'm not much good at taking out infantry without some sort of rapid fire weapon

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GUNNER: the best character? [message #97141] Fri, 25 June 2004 07:54 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
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Deathgod

I know your sig is definitely wrong, because lots of characters in this game can kill in one headshot.


Me and my brother have honestly tested this with an engy and a soldier, fairly close range, and stood still. He took a very careful shot to my head and it knocked off 80% of my armour. I'm talking average range, blasting away and I don't do much damage. I know an entire pistol clip could take out just about anyone, but it does seem a little ridiculous sometimes.


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GUNNER: the best character? [message #97288] Fri, 25 June 2004 23:29 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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http://www.fudonline.com

Go to the game strategies section, and look at the character info. Plenty of characters can kill in one headshot... if a free soldier could do it with a rapid fire rifle, it would be broken. That's what you have shotgunners for.


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GUNNER: the best character? [message #98433] Wed, 30 June 2004 16:56 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
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The Nod Autorifle only does 5 per shot, as opposed to GDI's 7 per shot.


I take it that means one shot will remove 7 health/armour...


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GUNNER: the best character? [message #98461] Wed, 30 June 2004 20:51 Go to previous messageGo to next message
kadoosh is currently offline  kadoosh
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depending on what i'm doing.

attempting to drive the enemy crazy = SBH with sniper/rocket/shotgun (god people get pissed)

Pointing the hell out of mammy's = LCG

Mass Destruction of Vehicles = Mobius/Mendoza
GUNNER: the best character? [message #98477] Wed, 30 June 2004 22:07 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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Jzinsky

The Nod Autorifle only does 5 per shot, as opposed to GDI's 7 per shot.


I take it that means one shot will remove 7 health/armour...


Your logic is impeccable. One shot to a normal damage zone (i.e. anywhere but neck/head) does 7 damage, head is 5x so 35, and neck is 3x I believe for 21.


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GUNNER: the best character? [message #98567] Thu, 01 July 2004 07:51 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
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Thus you can't kill anyone with one shot from them, as I said

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GUNNER: the best character? [message #98596] Thu, 01 July 2004 10:10 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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Yeah, you never specified what type of soldier though. They also can still kill in one shot if they pick up a spawn sniper or shotgun.

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GUNNER: the best character? [message #98789] Fri, 02 July 2004 04:48 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
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What type of soldier? I did specify, an engy and a soldier... mind you the test did much more damage than that site is saying, so someone should really test this personally.

Oh, I did


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GUNNER: the best character? [message #98947] Fri, 02 July 2004 12:39 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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IT IS MY SITE, I DID TEST IT PERSONALLY. The numbers are viewable in the Renegade mod tools, you can go look for yourself to verify it.

Your damage number seems odd because of either a) lag or b) whoever you tested it with is using bones.


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GUNNER: the best character? [message #99577] Mon, 05 July 2004 02:55 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
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I did too, there shouldn't have been any lag as it was 1v1, and we don't know any cheats.

This is a major problem by the look of it, you're saying it would take a clip and a half to kill, I'm saying about 8 bullets, and I've been killed in 2 from a Hotwire...

I'm not saying you're wrong, but what's going on?


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GUNNER: the best character? [message #99588] Mon, 05 July 2004 06:30 Go to previous messageGo to next message
Renx is currently offline  Renx
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3 or 4 good shots to the head on any basic infantry with a pistol will take them out.

~Canucck

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GUNNER: the best character? [message #99793] Mon, 05 July 2004 23:08 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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Jzinsky

I did too, there shouldn't have been any lag as it was 1v1, and we don't know any cheats.

This is a major problem by the look of it, you're saying it would take a clip and a half to kill, I'm saying about 8 bullets, and I've been killed in 2 from a Hotwire...

I'm not saying you're wrong, but what's going on?


What's going on is that you're retarded. Nowhere on my site does it say it will take a clip and a half to kill an infantry unit. The number of shots needed is clearly calculable based on the information available on our site. If you can't figure this basic math out then you're too stupid to be using it.

The pistol does 50 damage to infantry with a headshot. This means that free infantry (which all have 200 total life) will die in 4 headshots. Low classes (250 life) die in 5, mid classes (300 life) die in 6, and upper class (350 life) die in 7 headshots. THIS MEANS THAT IT TAKES 7 HEADSHOTS WITH A PISTOL AT MOST TO KILL ANY INFANTRY UNIT. How much clearer can I make it? If you die in less than 4 pistol headshots when you had full life, then it is either lag or someone is cheating.

The regular rifle for GDI does 7 damage per shot, the Nod rifle does 5. They do 35 and 25 per headshot, respectively. This means that free infantry (which all have 200 total life) will die in 6 (GDI)/8 (Nod) headshots. Low classes (250 life) die in 8 (GDI)/10 (Nod), mid classes (300 life) die in 9 (GDI)/12 (Nod), and upper class (350 life) die in 10 (GDI)/14 (Nod) headshots. THIS MEANS THAT IT TAKES 10 (GDI)/14 (Nod) HEADSHOTS WITH AN AUTOMATIC RIFLE AT MOST TO KILL ANY INFANTRY UNIT.

I do hope this clears up your difficulty. Somehow I doubt it will as it is far more deep-seated than a simple math problem, but I can hope.


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GUNNER: the best character? [message #99827] Tue, 06 July 2004 05:32 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
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Thankyou for making this personal.

The clip and a half was a rough estimate from the top of my head, no maths involved, I can't actually be bothered to sit there with a calculator doing multiples of 7.

I guess the lag problem is the more likely as from what I gather I would be hit before I know about it, and appear to die without being shot.

As for yours and my figures being different, maybe we were using different distances...


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GUNNER: the best character? [message #99874] Tue, 06 July 2004 08:50 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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No, distance doesn't make a bullet hurt more or less in this game, and if you can't do multiples of 7 in your head you need to go back to school. I think your figures are different because they are based off of fiction instead of fact.

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GUNNER: the best character? [message #102883] Tue, 20 July 2004 07:22 Go to previous messageGo to previous message
Jzinsky is currently offline  Jzinsky
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I worked it out last night, my figures are based on a headshot and yours on a bodyshot...

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