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Re: Suggestion: Official Community Server [message #284097 is a reply to message #283580] Thu, 13 September 2007 09:18 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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It shouldn't be like spoony serv...it would be more normal aow vs pure aow. Donate, crates, and everything else that makes publcis aow fun, should ofcourse be aloud. It would also be less of a transition for people to swicth servers..

Re: Suggestion: Official Community Server [message #284122 is a reply to message #284097] Thu, 13 September 2007 10:04 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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I didn't say it would be "like" spoonysrv, I said I'd use the spoonysrv server for it and make whatever changes are appropriate. That was in response to the "too many servers" comment.

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Re: Suggestion: Official Community Server [message #284126 is a reply to message #284093] Thu, 13 September 2007 10:22 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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IronWarrior wrote on Thu, 13 September 2007 18:02

Spoony wrote on Thu, 13 September 2007 16:58

I was thinking of simply using Spoonysrv for it, renamed appropriately and with whatever rule/serverside changes ended up coming into effect.

Also, I had planned to ask Jelly for the 'a00' name, but that seems a little far fetched.


Server be 100 player slots right?

I'll think that would be needed if it goes ahead.

If it ever goes online and alot of players from the forum plays there, would join, could be a fun game.

100 players? No way.
I mean, hello, vehicle limit of 7 (yes it's 8 but that includes the harvester)...


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Re: Suggestion: Official Community Server [message #284128 is a reply to message #283580] Thu, 13 September 2007 10:31 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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vehicle limit of 100? Big Grin Thumbs Up
Re: Suggestion: Official Community Server [message #284131 is a reply to message #284128] Thu, 13 September 2007 10:33 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Nightma12 wrote on Thu, 13 September 2007 19:31

vehicle limit of 100? Big Grin Thumbs Up

That'd be sick.


I like it Thumbs Up


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Re: Suggestion: Official Community Server [message #284132 is a reply to message #284008] Thu, 13 September 2007 10:34 Go to previous messageGo to next message
Tunaman
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EvilWhiteDragon wrote on Thu, 13 September 2007 05:27


Also, weirdly enough, it appears that USA players have less lag problems when playing a euro server then when a Euro player plays on a USA server.
From what I heard this is because USA datacenters don't have high quality links to Europe, while the Euro datacenters do. It has something to do with peering contracts, and that the European hosting companies are willing to pay a bit more for this peering, resulting in better connections.


For Renegade servers this doesn't really seem to be that true.. All of the euro servers I join besides a few(#GW and I didn't even know that Nightma's boxes were actually in Europe) I get 250+ ping, while most Euro players say that they get around 180-190 ping average..


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Re: Suggestion: Official Community Server [message #284134 is a reply to message #284132] Thu, 13 September 2007 10:38 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Tunaman wrote on Thu, 13 September 2007 19:34

EvilWhiteDragon wrote on Thu, 13 September 2007 05:27


Also, weirdly enough, it appears that USA players have less lag problems when playing a euro server then when a Euro player plays on a USA server.
From what I heard this is because USA datacenters don't have high quality links to Europe, while the Euro datacenters do. It has something to do with peering contracts, and that the European hosting companies are willing to pay a bit more for this peering, resulting in better connections.


For Renegade servers this doesn't really seem to be that true.. All of the euro servers I join besides a few(#GW and I didn't even know that Nightma's boxes were actually in Europe) I get 250+ ping, while most Euro players say that they get around 180-190 ping average..

I'm not saying this should be the same for everyone, I mean, everyone has different ISP's etc. Could you check your ping on the BlackIntel server once?
We optimized it to give a low as possible ping to anyone. My own ping is around 30-50.

I myself had a ping of 200+ on average when I once played the jelly servers. Never played there again because of the lag induced by the ping and the general playing style, but that might've been because of the sick number of players.


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Re: Suggestion: Official Community Server [message #284138 is a reply to message #284131] Thu, 13 September 2007 10:48 Go to previous messageGo to next message
Genesis2001
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EvilWhiteDragon wrote on Thu, 13 September 2007 11:33

Nightma12 wrote on Thu, 13 September 2007 19:31

vehicle limit of 100? Big Grin Thumbs Up

That'd be sick.


I like it Thumbs Up



Massive lag tho...

Best turn off vehicle shells Razz


~MathK1LL
Re: Suggestion: Official Community Server [message #284139 is a reply to message #284138] Thu, 13 September 2007 10:57 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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MathK1LL wrote on Thu, 13 September 2007 19:48

EvilWhiteDragon wrote on Thu, 13 September 2007 11:33

Nightma12 wrote on Thu, 13 September 2007 19:31

vehicle limit of 100? Big Grin Thumbs Up

That'd be sick.


I like it Thumbs Up



Massive lag tho...

Best turn off vehicle shells Razz


~MathK1LL

Depends, if the server is powerfull enough it shouldn't lag. It's more, will the server be powerfull enough?


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Re: Suggestion: Official Community Server [message #284147 is a reply to message #284126] Thu, 13 September 2007 12:15 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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EvilWhiteDragon wrote on Thu, 13 September 2007 12:22

IronWarrior wrote on Thu, 13 September 2007 18:02

Spoony wrote on Thu, 13 September 2007 16:58

I was thinking of simply using Spoonysrv for it, renamed appropriately and with whatever rule/serverside changes ended up coming into effect.

Also, I had planned to ask Jelly for the 'a00' name, but that seems a little far fetched.


Server be 100 player slots right?

I'll think that would be needed if it goes ahead.

If it ever goes online and alot of players from the forum plays there, would join, could be a fun game.

100 players? No way.
I mean, hello, vehicle limit of 7 (yes it's 8 but that includes the harvester)...


Vehicle limit can be anything you want it to be.

But, as that would be modding the server, it would make people cry.

Which is an other reason, it's not gonna work.

If the server can't hold 100 players, then it wouldn't be much of a community would it, with 32 or so players in there...

[Updated on: Thu, 13 September 2007 12:16]

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Re: Suggestion: Official Community Server [message #284217 is a reply to message #283589] Thu, 13 September 2007 17:39 Go to previous messageGo to next message
[NE]Fobby[GEN]
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IronWarrior wrote on Tue, 11 September 2007 10:59

More servers the better to be honest, it be a sad day if there was only few servers around.


There's already something like 84 servers altogether, most of which are empty most of the time.


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Re: Suggestion: Official Community Server [message #284219 is a reply to message #284147] Thu, 13 September 2007 17:45 Go to previous messageGo to next message
scarabguy is currently offline  scarabguy
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IronWarrior wrote on Thu, 13 September 2007 14:15

EvilWhiteDragon wrote on Thu, 13 September 2007 12:22

IronWarrior wrote on Thu, 13 September 2007 18:02

Spoony wrote on Thu, 13 September 2007 16:58

I was thinking of simply using Spoonysrv for it, renamed appropriately and with whatever rule/serverside changes ended up coming into effect.

Also, I had planned to ask Jelly for the 'a00' name, but that seems a little far fetched.


Server be 100 player slots right?

I'll think that would be needed if it goes ahead.

If it ever goes online and alot of players from the forum plays there, would join, could be a fun game.

100 players? No way.
I mean, hello, vehicle limit of 7 (yes it's 8 but that includes the harvester)...


Vehicle limit can be anything you want it to be.

But, as that would be modding the server, it would make people cry.

Which is an other reason, it's not gonna work.

If the server can't hold 100 players, then it wouldn't be much of a community would it, with 32 or so players in there...





your forgetting one thing. it will never happen. 100 players plus even 20 vehicles = massive lag! that, and no one will ever agree on any rule, any maps, any mods, or anythign else. it would be a nightmare.


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Re: Suggestion: Official Community Server [message #284261 is a reply to message #284132] Thu, 13 September 2007 22:01 Go to previous messageGo to next message
GsXr1400 is currently offline  GsXr1400
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Tunaman wrote on Thu, 13 September 2007 12:34

EvilWhiteDragon wrote on Thu, 13 September 2007 05:27


Also, weirdly enough, it appears that USA players have less lag problems when playing a euro server then when a Euro player plays on a USA server.
From what I heard this is because USA datacenters don't have high quality links to Europe, while the Euro datacenters do. It has something to do with peering contracts, and that the European hosting companies are willing to pay a bit more for this peering, resulting in better connections.


For Renegade servers this doesn't really seem to be that true.. All of the euro servers I join besides a few(#GW and I didn't even know that Nightma's boxes were actually in Europe) I get 250+ ping, while most Euro players say that they get around 180-190 ping average..


In euro serv meh ping is normally between 60+ in usa its 160+ noramally hittin 180's
Re: Suggestion: Official Community Server [message #284828 is a reply to message #283580] Mon, 17 September 2007 12:26 Go to previous message
Xpert is currently offline  Xpert
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As good as the idea may sound, this would never work out. Many of us admins and owners of our own communities have our own perspective on how to run and do things in a community. Too many different views would be tossed around and many disagreements will be brought up. It's too hectic. It's already a hard enough job to manage our own seperate communities and servers in this game.

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