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Re: Walls Flying and Lifting Vehicles [message #261565 is a reply to message #261484] Mon, 28 May 2007 17:43 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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me=want that script Huh

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Walls Flying and Lifting Vehicles [message #261632 is a reply to message #261484] Tue, 29 May 2007 02:57 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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Just fly up there, make a teleport location and execute !th <teleportlocationname> to teleport the harvester up, otherwise do !te <playername> to teleport a player up there, easy! Razz Then block and unblock the harvester to make it find a new path, and see where it tries to go, it's pretty funny to watch actually. Smile

Could even do this without server side mods on a non BIATCH protected server, with any vehicle you want... :/

Using the "real" way you can fly quite a lot on top, but I don't think we (EWD/Ghostshaw/me) were able to get the mammy on top using two transports. Only get it in air and a little forward. Razz

The script gamemodding uses is quite funny, but I don't think it would work for non BHS users as you're disabling the collisions, would it? I've been working on something like that for some time but it still doesn't work properly without clientside mods. Sad


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Re: Walls Flying and Lifting Vehicles [message #261661 is a reply to message #261518] Tue, 29 May 2007 05:59 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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Nightma12 wrote on Mon, 28 May 2007 16:13

no - but if they land upside down they die


They blow up if they fall on their side too.


buzzsigfinal
Re: Walls Flying and Lifting Vehicles [message #261666 is a reply to message #261632] Tue, 29 May 2007 06:16 Go to previous messageGo to next message
jnz is currently offline  jnz
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StealthEye wrote on Tue, 29 May 2007 10:57


The script gamemodding uses is quite funny, but I don't think it would work for non BHS users as you're disabling the collisions, would it? I've been working on something like that for some time but it still doesn't work properly without clientside mods. Sad


There is one way of doing it, but it's scratchy.

Make a script, every 50 milliseconds or so teleport the player under your transport. It does work but the player is moving too much.
Re: Walls Flying and Lifting Vehicles [message #261676 is a reply to message #261556] Tue, 29 May 2007 07:25 Go to previous messageGo to next message
JPNOD is currently offline  JPNOD
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gamemodding wrote on Mon, 28 May 2007 20:39

It's very easy to lift vehicles around on walls flying, or any flying map.

http://www.dansprojects.com/PickTank/PickTank.html

You can lift any tank in seconds, i don't see why people make it out to be hard :/

In the vid, i lifted the harv to the top middle bit on walls.



lol that's awesome, it would be nice if that was available for public servers.

--> artillery

http://i50.photobucket.com/albums/f332/adjstewart/M777/M777Chinook2.jpg

I don't think the chinook is powerfull enough to carry a tank in real life though, not sure about that.


WOL nick: JPNOD
Re: Walls Flying and Lifting Vehicles [message #261684 is a reply to message #261484] Tue, 29 May 2007 08:01 Go to previous messageGo to next message
Dave Anderson is currently offline  Dave Anderson
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Chinooks carry tanks all the time. I get to watch quite a few fly over my house now and then.

David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
Re: Walls Flying and Lifting Vehicles [message #261686 is a reply to message #261484] Tue, 29 May 2007 08:09 Go to previous messageGo to next message
jnz is currently offline  jnz
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Well, i did it so it attachs it to the front wheel. We had a lot of fun Very Happy


index.php?t=getfile&id=3409&private=0
  • Attachment: tank2.png
    (Size: 921.25KB, Downloaded 145 times)
Re: Walls Flying and Lifting Vehicles [message #261744 is a reply to message #261484] Tue, 29 May 2007 12:21 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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uhhh...how are u getting nod vehs when both of u are on gdi? Huh

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Walls Flying and Lifting Vehicles [message #261745 is a reply to message #261484] Tue, 29 May 2007 12:24 Go to previous messageGo to next message
Viking is currently offline  Viking
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Hax.


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Crimson wrote on Thu, 17 May 2007 05:22

Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


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Re: Walls Flying and Lifting Vehicles [message #261755 is a reply to message #261556] Tue, 29 May 2007 12:43 Go to previous messageGo to next message
Kanezor is currently offline  Kanezor
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gamemodding wrote on Mon, 28 May 2007 19:39

It's very easy to lift vehicles around on walls flying, or any flying map.

http://www.dansprojects.com/PickTank/PickTank.html

You can lift any tank in seconds, i don't see why people make it out to be hard :/

In the vid, i lifted the harv to the top middle bit on walls.
Dude, that's awesome. Now to just bind the stuff to a key rather than typing in some silly command...

No, don't fucking bind the command to a key like how !bl and shit are bound to page up/page down/etc...


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Re: Walls Flying and Lifting Vehicles [message #261756 is a reply to message #261484] Tue, 29 May 2007 12:45 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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GDI logo Soldier :hehe fun stealing Nod vehs huh?
GDI logo Soldier2:LOL this n00b Kane should watch his weapons dealers
Nod CABAL :*Nuclear Launch Detected*
GDI logo EVA: *Multiple Missile Launches Detected*
GDI logo McNeil : CRAP!
Nod CABAL : *LAUGH* HAHAHAHAHA
Nod CABAL : *GDI base destroyed*


Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

[Updated on: Tue, 29 May 2007 12:49]

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Re: Walls Flying and Lifting Vehicles [message #261773 is a reply to message #261484] Tue, 29 May 2007 13:45 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
Check out this Roleplay 2 video for some crazy helicopter lifting.
Re: Walls Flying and Lifting Vehicles [message #261803 is a reply to message #261773] Tue, 29 May 2007 16:02 Go to previous message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Canadacdn wrote on Tue, 29 May 2007 22:45

Check out this Roleplay 2 video for some crazy helicopter lifting.

spam....


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