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Re: SWMOD Updates [message #192872 is a reply to message #192865] Tue, 14 March 2006 21:13 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Mad Ivan wrote on Tue, 14 March 2006 22:30

this mod will probably be my debute in mapping,lol.
I already have a very simple, but interesting idea for a map Very Happy

BTW, HTMLGod, will mappers be allowed to modify existing infantry models?



The last i heared from him was that you will be able to do what you wish.

Also I completed the TC Leveledit.

index.php?t=getfile&id=827&private=0

So all it has to do is be released.



WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165

[Updated on: Tue, 14 March 2006 21:16]

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Re: SWMOD Updates [message #192881 is a reply to message #192752] Tue, 14 March 2006 21:56 Go to previous messageGo to next message
PaRaDoX is currently offline  PaRaDoX
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No one makes TC mods for renegade i think there is maybe 3 or 4 all together that are somewhat decent.
What we need to do is offer some constructive criticism for HTMLGOD, Those Rock textures are way over tiled, better have a little bit of stretch then tiling them 45 times

from what i can see you could add some mesh smooth maybe to make it a little bit more appeasing


http://renegadehelp.kinstry.co.uk/paradox/xfire.gif
Moee wrote on Wed, 31 May 2006 00:10

U 2 bumb as a pot

Re: SWMOD Updates [message #192975 is a reply to message #192785] Wed, 15 March 2006 19:52 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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WNxCABAL wrote on Tue, 14 March 2006 11:35

Will there be any Space mode/maps like on Empire at War, where you can actually fly in space and spawn at a space station?

P.S. Looks Sweet! Blush


Look at what I made:
C:\Documents and Settings\Dveloper\My Documents\My Pictures\spacebattle.bmp
Ok. Don't complain about the textures. I didn't want to do much on it. This is just a sort of template.
Hope you consider this htmlgod.
And here is the map.
It's damn small.
I did this in an hour.

EDIT:I removed the map. Download the new one.


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg

[Updated on: Thu, 16 March 2006 02:34]

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Re: SWMOD Updates [message #192996 is a reply to message #192975] Thu, 16 March 2006 02:32 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Whoops...
So that didn't work.
Sorry about that.
This version will work (I tested it this time...)
And another suggestion to htmlgod:
You could make the Death Star run a level by putting a piece of land at the bottom and then put the Death Star somewhere far in the horizon.
The Imperials will spawn in the Death Star while the Rebels spawn in the piece of land and use X-Wings and A-Wings against the Imps.
Except you will see some ugly patch of horizon thingy from the W3D engine.


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg

[Updated on: Thu, 16 March 2006 03:14]

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Re: SWMOD Updates [message #193003 is a reply to message #192752] Thu, 16 March 2006 06:33 Go to previous message
JeepRubi is currently offline  JeepRubi
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Put the deathstar underneath to cover up the other thing at the bottom.

HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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